Player Matchup

Loki
Loki
 
Loki
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
MommyKilljoy
Sylvanus
Level 9
God Stats
1W - 2L
1,649 SR
Queue Stats
3W - 4L
1,559 Elo+
Party 2
Cliodhna
Cliodhna
Nyxkoh
Cliodhna
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,488 Elo+
Party 2
Shiva
Shiva
Pietrek043
Shiva
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 109L
1,243 Elo+
Solo
Danzaburou
Danzaburou
xXBarbossaXx
Danzaburou
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,619 Elo+
Party 2
Team Averages
Level 57
1,530 SR
1,482 Elo+

VS

Team Averages
Level 96
1,404 SR
1,428 Elo+
Merlin
Merlin
FynnFinsta44
Merlin
Level 128
God Stats
8W - 7L
1,500 SR
Queue Stats
306W - 299L
1,489 Elo+
Party 1
Izanami
Izanami
Tendera26
Izanami
Level 67
God Stats
6W - 6L
1,500 SR
Queue Stats
82W - 77L
1,285 Elo+
Solo
Thor
Thor
Timb0dini
Thor
Level 134
God Stats
9W - 11L
1,339 SR
Queue Stats
179W - 141L
1,507 Elo+
Party 1
King Arthur
King Arthur
VezoFeaD18
King Arthur
Level 127
God Stats
2W - 2L
1,183 SR
Queue Stats
120W - 109L
1,453 Elo+
Party 1
Ymir
Ymir
mintBlue21
Ymir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
4 / 2 / 0
8,920
558
7,346
14,869
5,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
MommyKilljoy
Sylvanus
11
0 / 1 / 1
6,864
429
1,792
4,641
2,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
Nyxkoh
Cliodhna
14
0 / 2 / 0
7,797
487
3,227
11,018
4,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Shiva
13
1 / 5 / 1
8,006
500
11,615
22,811
14,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Danzaburou
xXBarbossaXx
Danzaburou
13
1 / 4 / 1
7,839
490
3,746
9,728
3,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
1 / 1 / 1
8,328
521
7,090
5,289
1,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
Tendera26
Izanami
16
4 / 2 / 1
9,648
603
8,972
11,130
5,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
16
5 / 0 / 2
9,409
588
7,812
10,597
4,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
VezoFeaD18
King Arthur
15
3 / 3 / 3
9,275
580
14,175
18,645
21,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 0 / 2
7,487
468
845
5,853
4,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
6
Kills
14
14
Deaths
6
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
4
2
0
2
W
Merlin
1
1
1
1.5
L
Sylvanus
MommyKilljoy
Sylvanus
0
1
1
0.5
L
Cliodhna
Nyxkoh
Cliodhna
0
2
0
0
L
Shiva
1
5
1
0.3
W
Izanami
Tendera26
Izanami
4
2
1
2.25
W
Thor
5
0
2
6
W
King Arthur
VezoFeaD18
King Arthur
3
3
3
1.5
W
1
0
2
2
L
Danzaburou
xXBarbossaXx
Danzaburou
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,726
Damage
38,894
63,067
Taken
51,514
30,063
Mitigated
36,861
17,052
Healing
19,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
7,346
2,600
0
6,334
14,869
5,125
0
972
13,863
0
63,914
W
Merlin
7,090
107
0
641
5,289
1,825
377
336
4,953
73,152
2,090
L
Sylvanus
MommyKilljoy
Sylvanus
1,792
1,241
674
1,000
4,641
2,625
145
1,664
2,936
18,099
0
L
Cliodhna
Nyxkoh
Cliodhna
3,227
734
0
1,797
11,018
4,160
0
4,537
6,307
0
63,638
L
Shiva
11,615
3,596
0
5,039
22,811
14,197
0
0
22,811
0
63,919
W
Izanami
Tendera26
Izanami
8,972
6,394
0
5,568
11,130
5,121
2,696
548
10,582
0
90,347
W
Thor
7,812
1,691
0
7,222
10,597
4,590
0
0
10,597
0
86,037
W
King Arthur
VezoFeaD18
King Arthur
14,175
1,759
0
3,907
18,645
21,159
0
0
18,645
0
76,903
W
845
40
343
1,400
5,853
4,166
0
1,538
4,315
11,360
0
L
Danzaburou
xXBarbossaXx
Danzaburou
3,746
1,778
0
2,208
9,728
3,956
922
281
9,447
0
51,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,426
Gold Earned
44,147
452
Minions Killed
542
0
Camps Cleared
0
1,554,653
Distance Traveled
1,590,067
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,920
558
95
6
0
381,838
8
W
Merlin
8,328
521
132
8
0
306,485
2
L
Sylvanus
6,864
429
37
2
0
272,285
0
L
Cliodhna
7,797
487
132
8
0
335,483
1
L
Shiva
8,006
500
104
7
0
303,729
4
W
Izanami
9,648
603
161
10
0
270,068
0
W
Thor
9,409
588
117
7
0
371,211
9
W
King Arthur
9,275
580
111
7
0
319,870
4
W
Ymir
7,487
468
21
1
0
322,433
1
L
Danzaburou
7,839
490
84
5
0
261,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role