Player Matchup

Discordia
Discordia
 
Discordia
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Deziinn
Tyr
Level 144
God Stats
3W - 2L
1,500 SR
Queue Stats
193W - 193L
1,750 Elo+
Party 1
Bacchus
Bacchus
KameTralha
Bacchus
Level 66
God Stats
2W - 1L
1,258 SR
Queue Stats
57W - 55L
1,409 Elo+
Solo
Ishtar
Ishtar
LGdoParaiso
Ishtar
Level 100
God Stats
8W - 8L
1,835 SR
Queue Stats
216W - 207L
1,614 Elo+
Party 1
Fenrir
Fenrir
jai_tomas
Fenrir
Level 85
God Stats
7W - 5L
1,700 SR
Queue Stats
137W - 121L
1,503 Elo+
Solo
Team Averages
Level 85
1,559 SR
1,555 Elo+

VS

Team Averages
Level 82
1,548 SR
1,478 Elo+
Raijin
Raijin
 
Raijin
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
MandyyM
Ymir
Level 69
God Stats
39W - 35L
1,509 SR
Queue Stats
258W - 273L
1,475 Elo+
Solo
Skadi
Skadi
RodMotta
Skadi
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
91W - 95L
1,551 Elo+
Solo
Charybdis
Charybdis
ll-M-Izanagi-
Charybdis
Level 44
God Stats
2W - 2L
1,729 SR
Queue Stats
3W - 6L
1,551 Elo+
Party 2
Ao Kuang
Ao Kuang
whitelua_
Ao Kuang
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 149L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
2 / 0 / 3
6,752
614
9,003
3,195
1,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
13
9 / 0 / 0
7,675
698
8,248
9,682
6,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bacchus
KameTralha
Bacchus
10
1 / 1 / 5
6,243
568
4,076
7,117
5,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ishtar
11
2 / 0 / 4
6,535
594
5,652
5,145
2,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
jai_tomas
Fenrir
12
2 / 0 / 0
6,915
629
1,713
8,272
3,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
8
0 / 3 / 0
5,032
457
3,800
7,105
2,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
MandyyM
Ymir
8
0 / 3 / 1
5,279
480
755
10,844
7,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
RodMotta
Skadi
10
0 / 4 / 0
5,757
523
5,705
7,832
2,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
ll-M-Izanagi-
Charybdis
9
0 / 1 / 1
5,201
473
1,920
5,236
1,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
whitelua_
Ao Kuang
9
1 / 5 / 0
5,512
501
2,807
10,754
3,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
16
Kills
1
1
Deaths
16
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
0
3
3.5
L
Raijin
 
Raijin
0
3
0
0
W
Tyr
9
0
0
9
W
Bacchus
KameTralha
Bacchus
1
1
5
3.5
W
Ishtar
2
0
4
4
L
Ymir
MandyyM
Ymir
0
3
1
0.17
L
Skadi
RodMotta
Skadi
0
4
0
0
W
Fenrir
jai_tomas
Fenrir
2
0
0
2
L
Charybdis
ll-M-Izanagi-
Charybdis
0
1
1
0.5
L
Ao Kuang
whitelua_
Ao Kuang
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,692
Damage
14,987
33,411
Taken
41,771
18,439
Mitigated
17,904
13,167
Healing
6,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
9,003
333
0
605
3,195
1,180
505
1,555
1,640
42,891
0
L
Raijin
 
Raijin
3,800
127
0
370
7,105
2,522
0
4,659
2,042
27,962
0
W
Tyr
8,248
947
0
5,738
9,682
6,281
564
1,624
8,058
0
49,403
W
Bacchus
KameTralha
Bacchus
4,076
290
0
1,696
7,117
5,382
364
2,150
4,967
19,964
0
W
Ishtar
5,652
4,105
0
3,833
5,145
2,018
780
1,995
3,150
0
47,491
L
Ymir
MandyyM
Ymir
755
195
0
2,177
10,844
7,757
0
4,993
5,677
15,404
0
L
Skadi
RodMotta
Skadi
5,705
2,140
0
580
7,832
2,412
0
471
7,361
0
41,914
W
Fenrir
jai_tomas
Fenrir
1,713
434
0
1,295
8,272
3,578
0
38
8,234
0
61,882
L
Charybdis
ll-M-Izanagi-
Charybdis
1,920
875
0
2,347
5,236
1,603
0
1,770
3,460
0
25,847
L
Ao Kuang
whitelua_
Ao Kuang
2,807
507
0
1,421
10,754
3,610
0
558
10,152
33,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,120
Gold Earned
26,781
353
Minions Killed
256
0
Camps Cleared
0
1,182,337
Distance Traveled
1,085,040
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,752
614
67
6
0
212,437
3
L
Raijin
5,032
457
55
5
0
191,850
0
W
Tyr
7,675
698
80
7
0
263,621
1
W
Bacchus
6,243
568
17
2
0
234,793
0
W
Ishtar
6,535
594
87
8
0
215,265
2
L
Ymir
5,279
480
25
2
0
219,693
2
L
Skadi
5,757
523
70
6
0
194,653
2
W
Fenrir
6,915
629
102
9
0
256,221
0
L
Charybdis
5,201
473
56
5
0
226,000
2
L
Ao Kuang
5,512
501
50
5
0
252,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role