Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Susano
Susano
GoodSpanking
Susano
Level 107
God Stats
1W - 12L
1,202 SR
Queue Stats
201W - 201L
1,433 Elo+
Party 3
Hachiman
Hachiman
MarkyDBish
Hachiman
Level 105
God Stats
6W - 4L
1,267 SR
Queue Stats
140W - 137L
1,319 Elo+
Party 2
Guan Yu
Guan Yu
TakinOutDaTrash
Guan Yu
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 12L
1,045 Elo+
Party 3
Artio
Artio
Zathren
Artio
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,398 Elo+
Party 2
Team Averages
Level 82
1,394 SR
1,339 Elo+

VS

Team Averages
Level 80
1,476 SR
1,432 Elo+
Ymir
Ymir
Alasow
Ymir
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 49L
1,500 Elo+
Party 1
Lancelot
Lancelot
ImTygran
Lancelot
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 71L
1,480 Elo+
Party 1
Achilles
Achilles
KAC1000C
Achilles
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 22L
1,268 Elo+
Solo
Horus
Horus
TheJollyFuzz
Horus
Level 122
God Stats
8W - 9L
1,378 SR
Queue Stats
202W - 207L
1,371 Elo+
Party 1
Freya
Freya
lifeisunlimted
Freya
Level 102
God Stats
11W - 7L
1,500 SR
Queue Stats
237W - 234L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 1 / 2
5,862
586
4,228
4,073
1,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Susano
9
4 / 0 / 0
5,904
590
5,027
7,636
2,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
MarkyDBish
Hachiman
1
0 / 1 / 0
3,440
344
0
1,007
177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 0 / 1
5,243
524
2,796
5,042
4,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
Zathren
Artio
1
0 / 1 / 0
3,456
346
0
1,258
529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Alasow
Ymir
8
0 / 1 / 0
5,365
537
102
6,121
3,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
ImTygran
Lancelot
9
0 / 0 / 1
5,456
546
181
4,365
1,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
KAC1000C
Achilles
10
0 / 2 / 0
5,578
558
3,053
6,850
4,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 1 / 0
6,282
628
3,015
6,306
3,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 1 / 0
5,820
582
3,148
4,809
1,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
4
Kills
1
3
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
2
1
W
Ymir
Alasow
Ymir
0
1
0
0
L
Susano
4
0
0
4
W
Lancelot
ImTygran
Lancelot
0
0
1
0.5
W
Achilles
KAC1000C
Achilles
0
2
0
0
L
Hachiman
MarkyDBish
Hachiman
0
1
0
0
L
0
0
1
0.5
W
1
1
0
1
L
Artio
Zathren
Artio
0
1
0
0
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,051
Damage
9,499
19,016
Taken
28,451
8,541
Mitigated
14,140
7,001
Healing
8,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,228
648
0
1,012
4,073
1,114
0
326
3,408
44,183
0
W
Ymir
Alasow
Ymir
102
66
0
1,147
6,121
3,413
622
958
5,163
19,057
0
L
Susano
5,027
1,366
0
3,262
7,636
2,700
0
2,270
5,162
0
28,194
W
Lancelot
ImTygran
Lancelot
181
0
0
500
4,365
1,600
0
406
3,959
0
34,072
W
Achilles
KAC1000C
Achilles
3,053
686
0
2,163
6,850
4,192
0
530
5,849
0
28,032
L
Hachiman
MarkyDBish
Hachiman
0
0
0
165
1,007
177
0
0
1,007
0
2,616
L
2,796
597
30
2,372
5,042
4,021
0
520
4,039
0
21,110
W
3,015
1,527
165
1,975
6,306
3,265
0
1,710
4,596
0
53,898
L
Artio
Zathren
Artio
0
0
0
160
1,258
529
0
0
1,258
1,521
0
W
3,148
974
0
2,324
4,809
1,670
1,589
624
4,185
40,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,905
Gold Earned
28,501
168
Minions Killed
314
0
Camps Cleared
0
703,442
Distance Traveled
922,174
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,862
586
84
8
0
189,773
2
W
Ymir
5,365
537
30
3
0
180,860
0
L
Susano
5,904
590
47
5
0
244,163
0
W
Lancelot
5,456
546
62
6
0
150,247
0
W
Achilles
5,578
558
39
4
0
182,448
0
L
Hachiman
3,440
344
2
0
0
30,967
0
L
Guan Yu
5,243
524
35
4
0
208,984
0
W
Horus
6,282
628
95
10
0
219,570
0
L
Artio
3,456
346
0
0
0
29,555
0
W
Freya
5,820
582
88
9
0
189,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role