Player Matchup

Surtr
Surtr
 
Surtr
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
 
Chiron
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Samayouryuu
Terra
Level 117
God Stats
3W - 3L
1,500 SR
Queue Stats
137W - 145L
1,324 Elo+
Party 1
Mercury
Mercury
emissaryofgorgon
Mercury
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 73L
1,346 Elo+
Solo
Team Averages
Level 122
1,500 SR
1,434 Elo+

VS

Team Averages
Level 104
1,490 SR
1,464 Elo+
Thanatos
Thanatos
Afk_Limited
Thanatos
Level 89
God Stats
37W - 25L
1,442 SR
Queue Stats
147W - 151L
1,489 Elo+
Solo
Danzaburou
Danzaburou
DR HOCTOR 01
Danzaburou
Level 144
God Stats
3W - 2L
1,330 SR
Queue Stats
158W - 144L
1,467 Elo+
Solo
Anubis
Anubis
IilSquirt4656
Anubis
Level 102
God Stats
14W - 8L
1,665 SR
Queue Stats
74W - 79L
1,477 Elo+
Party 2
Vamana
Vamana
Seamrog19164557
Vamana
Level 99
God Stats
2W - 2L
1,500 SR
Queue Stats
66W - 65L
1,465 Elo+
Party 2
Bacchus
Bacchus
XxProzPandaxX
Bacchus
Level 88
God Stats
2W - 1L
1,513 SR
Queue Stats
4W - 7L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
2 / 2 / 0
7,699
550
9,586
13,071
7,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Chiron
 
Chiron
11
3 / 2 / 2
7,112
508
6,306
9,660
2,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
 
Chronos
11
1 / 7 / 0
6,246
446
6,784
11,173
2,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
0 / 2 / 3
6,047
432
3,821
10,498
7,707
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

11
2 / 6 / 0
7,189
514
5,266
12,079
2,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Afk_Limited
Thanatos
14
11 / 1 / 2
8,984
642
17,593
15,145
6,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+35
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
DR HOCTOR 01
Danzaburou
13
1 / 1 / 3
7,550
539
3,381
7,911
3,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

14
5 / 2 / 7
8,389
599
8,635
12,222
5,880
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 2 / 2
6,412
458
6,064
12,165
5,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bacchus
10
2 / 2 / 5
6,460
461
5,467
11,116
9,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
8
Kills
19
19
Deaths
8
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
2
2
0
1
L
Chiron
 
Chiron
3
2
2
2
L
Chronos
 
Chronos
1
7
0
0.14
W
Thanatos
Afk_Limited
Thanatos
11
1
2
12
W
Danzaburou
DR HOCTOR 01
Danzaburou
1
1
3
2.5
W
5
2
7
4.25
L
0
2
3
0.75
W
0
2
2
0.5
W
Bacchus
2
2
5
2.25
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,763
Damage
41,140
56,481
Taken
58,559
23,142
Mitigated
30,091
14,791
Healing
33,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
9,586
3,922
0
4,243
13,071
7,269
0
536
12,535
577
58,866
L
Chiron
 
Chiron
6,306
1,423
412
2,804
9,660
2,479
0
3,014
6,646
0
44,393
L
Chronos
 
Chronos
6,784
1,033
0
1,386
11,173
2,878
0
5,616
5,557
45,694
0
W
Thanatos
Afk_Limited
Thanatos
17,593
4,455
0
14,145
15,145
6,142
0
1,759
13,386
0
67,034
W
Danzaburou
DR HOCTOR 01
Danzaburou
3,381
1,208
0
4,326
7,911
3,134
0
1,210
6,701
0
58,681
W
8,635
553
0
7,681
12,222
5,880
422
5,327
6,895
61,406
0
L
3,821
913
2,217
3,544
10,498
7,707
0
3,039
7,459
10,833
0
W
6,064
3,019
0
3,852
12,165
5,315
0
597
11,568
0
41,915
W
Bacchus
5,467
655
0
3,841
11,116
9,620
0
1,955
9,161
18,393
0
L
5,266
2,511
0
185
12,079
2,809
0
1,897
10,182
0
46,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,293
Gold Earned
37,795
334
Minions Killed
381
0
Camps Cleared
0
1,295,300
Distance Traveled
1,330,611
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,699
550
108
8
0
252,767
2
L
Chiron
7,112
508
74
5
0
242,276
0
L
Chronos
6,246
446
81
6
0
219,334
0
W
Thanatos
8,984
642
88
6
0
320,192
0
W
Danzaburou
7,550
539
104
7
0
248,650
0
W
Anubis
8,389
599
99
7
0
218,908
5
L
Terra
6,047
432
13
1
0
274,565
0
W
Vamana
6,412
458
68
5
0
247,547
1
W
Bacchus
6,460
461
22
2
0
295,314
1
L
Mercury
7,189
514
58
4
0
306,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role