Player Matchup

Bacchus
Bacchus
Braisedblunts
Bacchus
Level 89
God Stats
3W - 8L
1,188 SR
Queue Stats
83W - 87L
1,475 Elo+
Solo
Heimdallr
Heimdallr
Trumpinator2o16
Heimdallr
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 98L
1,332 Elo+
Party 3
Cthulhu
Cthulhu
Yourguypie
Cthulhu
Level 4
God Stats
1W - 5L
1,620 SR
Queue Stats
1W - 7L
1,732 Elo+
Party 1
Yu Huang
Yu Huang
awesomelalo512
Yu Huang
Level 58
God Stats
0W - 2L
1,287 SR
Queue Stats
121W - 107L
1,527 Elo+
Party 1
Fenrir
Fenrir
monkeyamok
Fenrir
Level 43
God Stats
0W - 2L
1,278 SR
Queue Stats
104W - 120L
1,366 Elo+
Party 3
Team Averages
Level 55
1,375 SR
1,486 Elo+

VS

Team Averages
Level 39
1,600 SR
1,820 Elo+
Yemoja
Yemoja
 
Yemoja
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Jωιζζ
Rama
Level 21
God Stats
2W - 0L
1,799 SR
Queue Stats
44W - 12L
1,861 Elo+
Party 2
Surtr
Surtr
Mεγrυиέ
Surtr
Level 18
God Stats
10W - 2L
1,701 SR
Queue Stats
34W - 9L
1,913 Elo+
Party 2
Agni
Agni
SinMai
Agni
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 2L
1,913 Elo+
Party 2
Da Ji
Da Ji
maizeiii
Da Ji
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 15L
1,913 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
10
1 / 1 / 2
6,493
541
1,971
9,953
11,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heimdallr
Trumpinator2o16
Heimdallr
9
1 / 5 / 1
5,895
491
2,725
8,897
3,375
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Yourguypie
Cthulhu
11
1 / 3 / 2
5,976
498
4,056
10,183
8,071
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Yu Huang
10
1 / 6 / 1
5,921
493
3,438
10,999
4,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
monkeyamok
Fenrir
9
5 / 3 / 2
6,635
553
3,676
9,001
3,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
0 / 1 / 1
5,905
492
482
5,208
4,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rama
12
8 / 1 / 1
7,883
657
8,156
8,533
3,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 3 / 0
6,854
571
7,063
11,671
6,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
SinMai
Agni
14
7 / 2 / 2
8,637
720
12,542
6,700
2,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Da Ji
maizeiii
Da Ji
10
0 / 2 / 3
6,314
526
1,832
9,258
3,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
24
9
Kills
17
18
Deaths
9
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
1
1
0.5
L
Bacchus
1
1
2
2
W
Rama
8
1
1
8.5
W
2
3
0
0.67
W
Agni
SinMai
Agni
7
2
2
4
L
Heimdallr
Trumpinator2o16
Heimdallr
1
5
1
0.3
L
Cthulhu
Yourguypie
Cthulhu
1
3
2
0.67
L
Yu Huang
1
6
1
0.25
W
Da Ji
maizeiii
Da Ji
0
2
3
0.75
L
Fenrir
monkeyamok
Fenrir
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,866
Damage
30,075
49,033
Taken
41,370
30,104
Mitigated
19,188
10,854
Healing
15,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
482
0
48
1,176
5,208
4,354
517
320
4,888
24,592
0
L
Bacchus
1,971
254
152
2,968
9,953
11,125
0
1,185
8,701
21,699
0
W
Rama
8,156
6,501
0
4,804
8,533
3,152
0
1,773
6,760
0
48,361
W
7,063
2,340
0
4,616
11,671
6,017
100
4,667
7,004
722
42,843
W
Agni
SinMai
Agni
12,542
903
0
1,170
6,700
2,349
108
1,325
5,375
70,477
0
L
Heimdallr
Trumpinator2o16
Heimdallr
2,725
1,232
0
1,082
8,897
3,375
0
329
8,482
0
34,424
L
Cthulhu
Yourguypie
Cthulhu
4,056
804
0
2,473
10,183
8,071
0
475
9,708
31,607
0
L
Yu Huang
3,438
291
0
2,820
10,999
4,208
0
7,562
3,373
33,539
0
W
Da Ji
maizeiii
Da Ji
1,832
252
0
3,830
9,258
3,316
0
1,380
7,878
0
40,266
L
Fenrir
monkeyamok
Fenrir
3,676
810
0
1,359
9,001
3,325
0
3,573
5,364
0
25,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,920
Gold Earned
35,593
243
Minions Killed
393
0
Camps Cleared
0
1,129,219
Distance Traveled
1,197,091
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,905
492
45
4
0
186,305
0
L
Bacchus
6,493
541
29
2
0
218,947
2
W
Rama
7,883
657
84
7
0
258,465
0
W
Surtr
6,854
571
76
6
0
191,551
1
W
Agni
8,637
720
121
10
0
253,042
2
L
Heimdallr
5,895
491
54
5
0
224,766
0
L
Cthulhu
5,976
498
51
4
0
202,690
0
L
Yu Huang
5,921
493
74
6
0
230,982
0
W
Da Ji
6,314
526
67
6
0
307,728
0
L
Fenrir
6,635
553
35
3
0
251,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role