Player Matchup

Sylvanus
Sylvanus
AguaAncestral
Sylvanus
Level 124
God Stats
3W - 1L
2,059 SR
Queue Stats
22W - 51L
1,447 Elo+
Party 1
Kukulkan
Kukulkan
ELVERDADERODURO
Kukulkan
Level 113
God Stats
5W - 7L
1,844 SR
Queue Stats
38W - 79L
1,378 Elo+
Party 1
Sol
Sol
Guiper
Sol
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 126L
1,397 Elo+
Party 1
Bakasura
Bakasura
KrotoKun
Bakasura
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 42L
1,451 Elo+
Party 1
Osiris
Osiris
tacobaee
Osiris
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,687 Elo+
Solo
Team Averages
Level 135
1,681 SR
1,472 Elo+

VS

Team Averages
Level 109
1,503 SR
1,540 Elo+
Ullr
Ullr
 
Ullr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
IDudditz
Hun Batz
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 45L
1,528 Elo+
Solo
Ymir
Ymir
Toothpicks007
Ymir
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 47L
1,468 Elo+
Solo
Merlin
Merlin
Tugeri
Merlin
Level 62
God Stats
9W - 5L
1,509 SR
Queue Stats
90W - 70L
1,684 Elo+
Party 2
Hercules
Hercules
xDarDarBinks
Hercules
Level 157
God Stats
9W - 5L
1,505 SR
Queue Stats
440W - 385L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AguaAncestral
Sylvanus
10
2 / 0 / 5
6,071
607
4,469
9,048
7,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
11
1 / 1 / 4
6,251
625
4,950
4,271
1,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sol
Guiper
Sol
12
10 / 2 / 0
7,361
736
10,069
7,986
3,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
KrotoKun
Bakasura
9
0 / 1 / 6
5,412
541
3,895
8,856
3,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
tacobaee
Osiris
10
1 / 0 / 0
5,382
538
4,029
9,899
8,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
9
2 / 4 / 0
5,567
557
2,979
8,727
3,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
IDudditz
Hun Batz
10
0 / 3 / 1
5,427
543
3,500
9,621
3,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 3 / 2
4,798
480
3,598
9,908
6,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
Tugeri
Merlin
10
2 / 3 / 1
5,983
598
4,252
6,843
2,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
xDarDarBinks
Hercules
11
0 / 1 / 0
6,143
614
4,978
7,491
4,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
14
Kills
4
4
Deaths
14
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
4
0
0.5
W
Sylvanus
AguaAncestral
Sylvanus
2
0
5
4.5
W
Kukulkan
1
1
4
3
W
Sol
Guiper
Sol
10
2
0
5
L
Hun Batz
IDudditz
Hun Batz
0
3
1
0.17
W
Bakasura
KrotoKun
Bakasura
0
1
6
3
L
0
3
2
0.33
L
Merlin
Tugeri
Merlin
2
3
1
0.83
W
Osiris
tacobaee
Osiris
1
0
0
1
L
Hercules
xDarDarBinks
Hercules
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,412
Damage
19,307
40,060
Taken
42,590
24,716
Mitigated
20,335
17,445
Healing
9,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
2,979
919
0
500
8,727
3,361
0
5,399
3,303
0
31,312
W
Sylvanus
AguaAncestral
Sylvanus
4,469
1,300
702
3,967
9,048
7,050
112
2,233
6,815
25,184
14,844
W
Kukulkan
4,950
106
0
375
4,271
1,770
0
2,048
2,223
48,142
0
W
Sol
Guiper
Sol
10,069
4,881
0
4,287
7,986
3,382
1,555
1,645
6,341
38,611
3,684
L
Hun Batz
IDudditz
Hun Batz
3,500
1,107
0
3,640
9,621
3,668
0
4,590
5,021
0
35,620
W
Bakasura
KrotoKun
Bakasura
3,895
2,938
0
3,493
8,856
3,638
0
1,924
6,932
0
28,486
L
3,598
1,037
0
956
9,908
6,104
0
4,954
4,675
15,862
0
L
Merlin
Tugeri
Merlin
4,252
150
0
861
6,843
2,420
0
3,804
2,866
36,386
0
W
Osiris
tacobaee
Osiris
4,029
1,776
0
4,621
9,899
8,876
0
0
9,521
0
33,417
L
Hercules
xDarDarBinks
Hercules
4,978
2,003
0
3,130
7,491
4,782
0
0
7,447
0
52,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,477
Gold Earned
27,918
335
Minions Killed
321
0
Camps Cleared
0
1,089,990
Distance Traveled
1,005,845
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,567
557
55
6
0
195,571
1
W
Sylvanus
6,071
607
66
7
0
201,608
0
W
Kukulkan
6,251
625
89
9
0
212,604
0
W
Sol
7,361
736
60
6
0
215,194
0
L
Hun Batz
5,427
543
66
7
0
219,949
2
W
Bakasura
5,412
541
65
7
0
271,585
2
L
Ymir
4,798
480
28
3
0
188,148
1
L
Merlin
5,983
598
89
9
0
195,660
1
W
Osiris
5,382
538
55
6
0
188,999
0
L
Hercules
6,143
614
83
8
0
206,517
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role