Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Deyol
Hercules
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 61L
1,455 Elo+
Party 1
Chiron
Chiron
SaqueINSS
Chiron
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 49L
1,496 Elo+
Party 1
Yu Huang
Yu Huang
jmmlima91
Yu Huang
Level 142
God Stats
5W - 1L
1,500 SR
Queue Stats
194W - 191L
1,280 Elo+
Solo
Team Averages
Level 149
1,500 SR
1,446 Elo+

VS

Team Averages
Level 77
1,460 SR
1,486 Elo+
Artemis
Artemis
 
Artemis
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Vesguinha
Bastet
Level 147
God Stats
5W - 3L
1,298 SR
Queue Stats
81W - 70L
1,296 Elo+
Solo
Skadi
Skadi
fmunizalves
Skadi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,695 Elo+
Solo
Eset
Eset
rLeafz
Eset
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,506 Elo+
Solo
Guan Yu
Guan Yu
tokomsono-calmo
Guan Yu
Level 85
God Stats
3W - 6L
1,500 SR
Queue Stats
251W - 274L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
5 / 1 / 7
9,432
857
4,903
8,568
3,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
 
Ra
16
3 / 0 / 12
9,339
849
6,682
7,979
3,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
Deyol
Hercules
14
6 / 3 / 9
9,242
840
10,806
13,656
20,718
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
SaqueINSS
Chiron
16
2 / 0 / 11
9,287
844
9,112
11,867
11,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yu Huang
jmmlima91
Yu Huang
15
3 / 2 / 7
8,670
788
10,238
8,048
3,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
1 / 3 / 1
7,466
679
9,410
8,498
3,977
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
Vesguinha
Bastet
12
1 / 3 / 2
7,033
639
11,239
10,604
4,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 5 / 1
6,661
606
4,295
9,254
4,170
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Eset
rLeafz
Eset
14
1 / 7 / 3
7,707
701
6,811
11,211
5,677
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 1 / 2
6,677
607
1,017
5,549
5,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
13
19
Kills
4
6
Deaths
19
46
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
1
7
8.5
W
Ra
 
Ra
3
0
12
9
L
Artemis
 
Artemis
1
3
1
0.5
W
Hercules
Deyol
Hercules
6
3
9
3.5
W
Chiron
SaqueINSS
Chiron
2
0
11
7.5
L
Bastet
Vesguinha
Bastet
1
3
2
0.67
L
1
5
1
0.3
W
Yu Huang
jmmlima91
Yu Huang
3
2
7
3.25
L
Eset
rLeafz
Eset
1
7
3
0.36
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,741
Damage
32,772
50,118
Taken
45,116
42,309
Mitigated
24,116
29,938
Healing
10,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,903
1,265
1,653
2,828
8,568
3,973
2,867
446
8,122
0
13,070
W
Ra
 
Ra
6,682
297
9,341
4,162
7,979
3,042
1,400
1,938
6,041
28,131
0
L
Artemis
 
Artemis
9,410
1,719
1,572
1,162
8,498
3,977
0
4,491
4,007
0
24,837
W
Hercules
Deyol
Hercules
10,806
1,652
394
4,468
13,656
20,718
391
2,217
11,439
4,912
12,228
W
Chiron
SaqueINSS
Chiron
9,112
1,462
2,416
2,732
11,867
11,108
1,969
1,208
10,659
0
29,625
L
Bastet
Vesguinha
Bastet
11,239
2,098
466
1,486
10,604
4,611
0
2,836
7,768
0
14,262
L
4,295
959
0
320
9,254
4,170
0
4,667
4,587
0
9,707
W
Yu Huang
jmmlima91
Yu Huang
10,238
385
854
1,090
8,048
3,468
1,109
757
7,291
15,548
865
L
Eset
rLeafz
Eset
6,811
472
184
1,389
11,211
5,677
0
5,985
5,226
21,526
420
L
1,017
147
1,823
1,968
5,549
5,681
0
2,234
3,315
0
1,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,970
Gold Earned
35,544
156
Minions Killed
81
0
Camps Cleared
0
957,647
Distance Traveled
844,798
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,432
857
18
2
0
172,951
0
W
Ra
9,339
849
46
4
0
194,498
0
L
Artemis
7,466
679
30
3
0
185,983
0
W
Hercules
9,242
840
10
1
0
190,062
0
W
Chiron
9,287
844
60
5
0
205,782
0
L
Bastet
7,033
639
9
1
0
215,573
0
L
Skadi
6,661
606
8
1
0
140,006
0
W
Yu Huang
8,670
788
22
2
0
194,354
0
L
Eset
7,707
701
31
3
0
172,131
0
L
Guan Yu
6,677
607
3
0
0
131,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role