Player Matchup

Gilgamesh
Gilgamesh
CAUSTICSHONOR
Gilgamesh
Level 48
God Stats
7W - 4L
1,322 SR
Queue Stats
147W - 131L
1,476 Elo+
Party 3
Surtr
Surtr
EroX_qvG
Surtr
Level 138
God Stats
21W - 10L
1,771 SR
Queue Stats
247W - 248L
1,731 Elo+
Party 3
Cernunnos
Cernunnos
SIaveKnight_GaeI
Cernunnos
Level 63
God Stats
11W - 10L
1,629 SR
Queue Stats
186W - 179L
1,412 Elo+
Party 3
Hades
Hades
SnowyNights-_
Hades
Level 47
God Stats
6W - 6L
1,041 SR
Queue Stats
83W - 82L
1,409 Elo+
Party 3
Awilix
Awilix
krassoline2_0
Awilix
Level 108
God Stats
2W - 0L
1,259 SR
Queue Stats
82W - 73L
1,711 Elo+
Party 3
Team Averages
Level 81
1,404 SR
1,548 Elo+

VS

Team Averages
Level 46
1,462 SR
1,350 Elo+
King Arthur
King Arthur
Lzzt2
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,554 Elo+
Party 1
Ra
Ra
RealliZze
Ra
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,175 Elo+
Party 2
Aphrodite
Aphrodite
fred765434
Aphrodite
Level 27
God Stats
5W - 5L
1,500 SR
Queue Stats
50W - 76L
1,394 Elo+
Party 1
Achilles
Achilles
hemszone
Achilles
Level 42
God Stats
17W - 12L
1,309 SR
Queue Stats
261W - 263L
1,449 Elo+
Party 1
Thor
Thor
hsvsiggi
Thor
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,176 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CAUSTICSHONOR
Gilgamesh
12
1 / 1 / 10
7,112
508
4,688
10,084
5,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Surtr
EroX_qvG
Surtr
15
7 / 0 / 7
9,320
666
12,337
10,269
10,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
12
4 / 1 / 4
7,557
540
10,040
8,575
3,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
7 / 0 / 6
8,717
623
8,227
6,003
2,638
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

15
7 / 1 / 2
9,243
660
8,567
10,952
4,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Lzzt2
King Arthur
9
1 / 5 / 0
5,339
381
1,246
13,150
8,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 8 / 0
6,521
466
5,036
9,994
3,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
fred765434
Aphrodite
9
0 / 3 / 1
5,862
419
3,860
11,369
8,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
hemszone
Achilles
11
0 / 6 / 1
6,607
472
4,991
14,136
14,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
10
0 / 4 / 1
5,906
422
3,776
13,354
5,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
6
26
Kills
3
3
Deaths
26
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CAUSTICSHONOR
Gilgamesh
1
1
10
6
W
Surtr
EroX_qvG
Surtr
7
0
7
10.5
L
King Arthur
Lzzt2
King Arthur
1
5
0
0.2
L
2
8
0
0.25
W
Cernunnos
4
1
4
6
W
7
0
6
10
L
Aphrodite
fred765434
Aphrodite
0
3
1
0.17
L
Achilles
hemszone
Achilles
0
6
1
0.08
L
Thor
0
4
1
0.13
W
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,859
Damage
18,909
45,883
Taken
62,003
27,110
Mitigated
39,677
15,620
Healing
15,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CAUSTICSHONOR
Gilgamesh
4,688
830
0
1,523
10,084
5,613
228
4,080
5,960
0
24,501
W
Surtr
EroX_qvG
Surtr
12,337
3,585
0
3,091
10,269
10,955
215
897
8,631
2,513
67,361
L
King Arthur
Lzzt2
King Arthur
1,246
135
0
1,290
13,150
8,218
54
1,655
11,400
0
16,198
L
5,036
772
359
1,398
9,994
3,276
0
2,521
7,473
36,140
0
W
Cernunnos
10,040
5,373
0
5,211
8,575
3,082
567
2,545
6,030
0
59,147
W
8,227
408
834
4,221
6,003
2,638
1,018
1,305
4,698
47,264
0
L
Aphrodite
fred765434
Aphrodite
3,860
611
1,277
4,794
11,369
8,146
0
734
10,635
26,646
0
L
Achilles
hemszone
Achilles
4,991
699
0
3,037
14,136
14,812
0
2,274
11,554
3,262
39,542
L
Thor
3,776
1,902
0
3,776
13,354
5,225
0
1,975
11,379
0
32,075
W
8,567
3,439
0
740
10,952
4,822
0
1,839
8,943
0
80,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,949
Gold Earned
30,235
414
Minions Killed
235
0
Camps Cleared
0
1,461,303
Distance Traveled
1,348,882
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,112
508
40
3
0
281,560
0
W
Surtr
9,320
666
123
9
0
276,445
1
L
King Arthur
5,339
381
19
1
0
279,073
0
L
Ra
6,521
466
55
4
0
251,501
3
W
Cernunnos
7,557
540
80
6
0
271,843
0
W
Hades
8,717
623
70
5
0
284,310
0
L
Aphrodite
5,862
419
32
2
0
277,266
1
L
Achilles
6,607
472
71
5
0
267,001
0
L
Thor
5,906
422
58
4
0
274,041
1
W
Awilix
9,243
660
101
7
0
347,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role