Player Matchup

He Bo
He Bo
ISmokePCP
He Bo
Level 43
God Stats
4W - 3L
1,392 SR
Queue Stats
34W - 31L
1,636 Elo+
Party 2
Ra
Ra
Jammiez
Ra
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Olorun
Olorun
Junkskate
Olorun
Level 47
God Stats
5W - 9L
1,381 SR
Queue Stats
53W - 40L
1,631 Elo+
Party 2
Atlas
Atlas
Raptorforce
Atlas
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,527 Elo+
Party 2
Surtr
Surtr
Trizana
Surtr
Level 29
God Stats
3W - 1L
1,708 SR
Queue Stats
23W - 10L
1,708 Elo+
Party 2
Team Averages
Level 32
1,496 SR
1,600 Elo+

VS

Team Averages
Level 30
1,510 SR
1,747 Elo+
Thanatos
Thanatos
ImHallow7
Thanatos
Level 42
God Stats
8W - 9L
1,551 SR
Queue Stats
107W - 152L
1,363 Elo+
Solo
Surtr
Surtr
Jωιζζ
Surtr
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 12L
1,801 Elo+
Party 1
Ares
Ares
Mεγrυиέ
Ares
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 9L
1,872 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SinMai
Ah Muzen Cab
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
27W - 2L
1,849 Elo+
Party 1
Sol
Sol
maizeiii
Sol
Level 64
God Stats
4W - 1L
1,500 SR
Queue Stats
78W - 15L
1,849 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
ISmokePCP
He Bo
11
3 / 6 / 2
7,192
553
8,390
13,213
4,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
3 / 6 / 0
6,675
513
3,764
9,633
3,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Olorun
Junkskate
Olorun
11
0 / 4 / 2
6,380
491
5,716
9,784
4,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 5 / 2
6,206
477
5,338
14,276
11,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Surtr
Trizana
Surtr
12
3 / 3 / 2
7,983
614
9,824
15,293
10,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ImHallow7
Thanatos
11
4 / 4 / 6
7,562
582
6,854
10,545
4,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
Jωιζζ
Surtr
12
3 / 2 / 7
7,295
561
6,925
10,937
9,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
7 / 1 / 6
7,921
609
9,059
15,369
15,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Muzen Cab
SinMai
Ah Muzen Cab
13
4 / 0 / 7
8,199
631
15,859
8,452
3,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
6 / 2 / 7
8,278
637
7,976
8,731
3,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
57
9
Kills
24
24
Deaths
9
8
Assists
33
Player
Kills
Deaths
Assists
KDA
L
He Bo
ISmokePCP
He Bo
3
6
2
0.67
W
Thanatos
ImHallow7
Thanatos
4
4
6
1.75
L
3
6
0
0.5
L
Olorun
Junkskate
Olorun
0
4
2
0.25
W
Surtr
Jωιζζ
Surtr
3
2
7
3.25
W
7
1
6
10
L
0
5
2
0.2
W
Ah Muzen Cab
SinMai
Ah Muzen Cab
4
0
7
7.5
L
Surtr
Trizana
Surtr
3
3
2
1.33
W
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,032
Damage
46,673
62,199
Taken
54,034
34,060
Mitigated
36,681
17,056
Healing
21,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
ISmokePCP
He Bo
8,390
601
326
2,961
13,213
4,571
0
3,107
10,106
44,611
0
W
Thanatos
ImHallow7
Thanatos
6,854
2,338
0
7,781
10,545
4,932
0
3,592
6,953
0
41,766
L
3,764
358
604
1,854
9,633
3,632
0
2,999
6,634
38,771
266
L
Olorun
Junkskate
Olorun
5,716
2,638
336
2,641
9,784
4,097
0
2,143
7,641
46,092
0
W
Surtr
Jωιζζ
Surtr
6,925
1,703
0
2,004
10,937
9,105
8
3,045
7,892
1,277
40,721
W
9,059
1,217
0
3,375
15,369
15,325
0
9,538
5,831
20,283
0
L
5,338
2,455
0
1,698
14,276
11,151
0
4,723
9,553
17,940
0
W
Ah Muzen Cab
SinMai
Ah Muzen Cab
15,859
7,493
0
4,952
8,452
3,689
625
3,790
4,662
0
80,484
L
Surtr
Trizana
Surtr
9,824
3,282
0
6,636
15,293
10,609
239
4,482
10,811
644
61,044
W
7,976
4,237
0
3,762
8,731
3,630
902
3,875
4,856
48,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,436
Gold Earned
39,255
378
Minions Killed
345
0
Camps Cleared
0
1,316,868
Distance Traveled
1,364,588
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,192
553
69
5
0
276,467
0
W
Thanatos
7,562
582
51
4
0
270,418
0
L
Ra
6,675
513
77
6
0
267,350
1
L
Olorun
6,380
491
89
7
0
261,474
0
W
Surtr
7,295
561
82
6
0
277,224
0
W
Ares
7,921
609
17
1
0
265,736
4
L
Atlas
6,206
477
27
2
0
261,099
0
W
Ah Muzen Cab
8,199
631
116
9
0
277,770
1
L
Surtr
7,983
614
116
9
0
250,478
0
W
Sol
8,278
637
79
6
0
273,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role