Player Matchup

Sobek
Sobek
Silver I
IHoskyy
Sobek
Silver I
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 32L
1,505 MMR
Party 1
Ullr
Ullr
Silver II
ImaGeck
Ullr
Silver II
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 6L
1,439 MMR
Party 1
Freya
Freya
Silver II
StabUrKidsThroat
Freya
Silver II
Level 61
God Stats
1W - 0L
1,285 SR
Queue Stats
34W - 29L
1,439 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 90
1,428 SR
1,461 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 60
1,457 SR
1,479 MMR
Neith
Neith
Bronze III
KiritoX75
Neith
Bronze III
Level 54
God Stats
4W - 6L
1,276 SR
Queue Stats
16W - 19L
1,500 MMR
Solo
Geb
Geb
Bronze III
Sora_Starfox420
Geb
Bronze III
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 7L
1,500 MMR
Solo
Amaterasu
Amaterasu
Gold IV
TheGreatBerries
Amaterasu
Gold IV
Level 64
God Stats
38W - 35L
1,594 SR
Queue Stats
193W - 224L
1,436 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
IHoskyy
Sobek
14
1 / 0 / 10
9,143
831
5,312
12,695
13,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ullr
ImaGeck
Ullr
13
1 / 0 / 9
8,224
748
7,292
6,182
2,421
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

15
9 / 1 / 2
9,304
846
12,805
7,266
3,570
Bans
AtlasAh Muzen CabPersephoneAphrodite

VS

Bans
VamanaDiscordiaScyllaVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KiritoX75
Neith
14
1 / 4 / 0
8,162
742
7,957
11,458
5,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

4
0 / 1 / 0
5,786
526
0
2,140
961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amaterasu
TheGreatBerries
Amaterasu
12
0 / 6 / 0
6,781
616
5,331
16,558
11,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
1
11
Kills
1
1
Deaths
11
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sobek
IHoskyy
Sobek
1
0
10
6
W
Ullr
ImaGeck
Ullr
1
0
9
5.5
L
Neith
KiritoX75
Neith
1
4
0
0.25
L
0
1
0
0
W
9
1
2
10
L
Amaterasu
TheGreatBerries
Amaterasu
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,409
Damage
13,288
26,143
Taken
30,156
19,702
Mitigated
17,319
8,554
Healing
6,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
IHoskyy
Sobek
5,312
154
0
4,920
12,695
13,711
263
21
11,374
18,509
0
W
Ullr
ImaGeck
Ullr
7,292
3,390
0
2,041
6,182
2,421
1,894
78
5,938
0
38,510
L
Neith
KiritoX75
Neith
7,957
2,278
0
2,728
11,458
5,246
0
6,937
4,521
0
37,508
L
0
0
0
0
2,140
961
0
1,560
580
0
0
W
12,805
4,282
0
1,593
7,266
3,570
565
0
7,090
29,344
0
L
Amaterasu
TheGreatBerries
Amaterasu
5,331
1,647
260
3,119
16,558
11,112
0
9,698
6,860
0
19,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,671
Gold Earned
20,729
119
Minions Killed
87
0
Camps Cleared
0
604,430
Distance Traveled
383,297
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,143
831
21
2
0
209,064
0
W
Ullr
8,224
748
61
6
0
188,566
0
L
Neith
8,162
742
59
5
0
188,756
0
L
Geb
5,786
526
0
0
0
1,551
0
W
Freya
9,304
846
37
3
0
206,800
0
L
Amaterasu
6,781
616
28
3
0
192,990
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role