Player Matchup

He Bo
He Bo
Gold V
DoctorDilf
He Bo
Gold V
Level 184
God Stats
7W - 2L
1,880 SR
Queue Stats
93W - 74L
1,593 MMR
Solo
Thoth
Thoth
Gold I
Kazunarii
Thoth
Gold I
Level 68
God Stats
4W - 2L
1,583 SR
Queue Stats
41W - 39L
1,591 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
TiKwad
Cu Chulainn
Silver II
Level 152
God Stats
5W - 5L
1,383 SR
Queue Stats
93W - 78L
1,492 MMR
Party 2
Skadi
Skadi
Gold V
strife_17
Skadi
Gold V
Level 168
God Stats
19W - 13L
1,288 SR
Queue Stats
741W - 755L
1,588 MMR
Solo
Ares
Ares
Gold IV
wakobong
Ares
Gold IV
Level 155
God Stats
1W - 1L
1,618 SR
Queue Stats
39W - 29L
1,692 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 145
1,551 SR
1,591 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 154
1,568 SR
1,591 MMR
Hercules
Hercules
Silver I
EmD4nny
Hercules
Silver I
Level 137
God Stats
37W - 32L
1,567 SR
Queue Stats
112W - 108L
1,593 MMR
Solo
Chronos
Chronos
Bronze III
Exo Stoner
Chronos
Bronze III
Level 235
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 35L
1,500 MMR
Party 1
Tiamat
Tiamat
Silver II
KingZev
Tiamat
Silver II
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 46L
1,569 MMR
Party 3
Mulan
Mulan
Gold V
SimplyDestroy
Mulan
Gold V
Level 156
God Stats
2W - 3L
1,500 SR
Queue Stats
175W - 147L
1,676 MMR
Party 1
Bacchus
Bacchus
Gold V
TheFaTLemur
Bacchus
Gold V
Level 128
God Stats
1W - 1L
1,771 SR
Queue Stats
92W - 94L
1,617 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
20
15 / 0 / 5
12,899
645
27,629
13,916
7,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thoth
Kazunarii
Thoth
18
4 / 1 / 8
11,729
586
14,144
7,905
3,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
TiKwad
Cu Chulainn
18
1 / 1 / 8
12,135
607
19,377
22,608
28,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
strife_17
Skadi
17
2 / 1 / 10
11,105
555
9,957
10,872
5,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ares
15
3 / 2 / 12
10,421
521
9,669
17,924
18,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
SolAtlasMercuryJormungandrLancelot

VS

Bans
Ao KuangMauiOlorunAthenaFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EmD4nny
Hercules
16
0 / 4 / 1
9,416
471
12,228
30,427
38,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos
Exo Stoner
Chronos
16
0 / 5 / 2
9,828
491
5,791
16,990
6,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
KingZev
Tiamat
14
0 / 8 / 0
8,076
404
4,046
15,671
7,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
3 / 5 / 0
9,513
476
11,325
24,974
28,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
TheFaTLemur
Bacchus
14
2 / 3 / 0
8,721
436
7,659
15,997
11,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
8
25
Kills
5
5
Deaths
25
43
Assists
3
Player
Kills
Deaths
Assists
KDA
W
He Bo
15
0
5
17.5
L
Hercules
EmD4nny
Hercules
0
4
1
0.13
L
Chronos
Exo Stoner
Chronos
0
5
2
0.2
W
Thoth
Kazunarii
Thoth
4
1
8
8
L
Tiamat
KingZev
Tiamat
0
8
0
0
L
3
5
0
0.6
L
Bacchus
TheFaTLemur
Bacchus
2
3
0
0.67
W
Cu Chulainn
TiKwad
Cu Chulainn
1
1
8
5
W
Skadi
strife_17
Skadi
2
1
10
7
W
Ares
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,776
Damage
41,049
73,225
Taken
104,059
63,521
Mitigated
93,005
24,931
Healing
31,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
27,629
1,221
651
7,963
13,916
7,567
2,091
5,534
8,382
131,093
2,128
L
Hercules
EmD4nny
Hercules
12,228
3,940
0
12,911
30,427
38,685
0
7,833
22,594
0
89,413
L
Chronos
Exo Stoner
Chronos
5,791
1,324
0
2,756
16,990
6,770
981
9,899
7,091
93,351
0
W
Thoth
Kazunarii
Thoth
14,144
264
175
2,747
7,905
3,723
1,744
2,719
5,186
96,018
4,367
L
Tiamat
KingZev
Tiamat
4,046
443
0
2,181
15,671
7,709
176
11,963
3,708
60,007
312
L
11,325
991
303
7,630
24,974
28,507
0
12,436
12,538
0
64,084
L
Bacchus
TheFaTLemur
Bacchus
7,659
396
0
5,559
15,997
11,334
159
9,209
6,788
63,020
0
W
Cu Chulainn
TiKwad
Cu Chulainn
19,377
4,055
0
5,317
22,608
28,301
0
2,948
19,660
7,641
111,651
W
Skadi
strife_17
Skadi
9,957
3,851
0
2,034
10,872
5,019
3,680
3,279
7,593
0
106,929
W
Ares
9,669
1,152
753
5,291
17,924
18,911
0
5,522
12,402
22,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,289
Gold Earned
45,554
670
Minions Killed
609
0
Camps Cleared
0
2,038,255
Distance Traveled
1,896,585
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,899
645
160
8
0
452,875
4
L
Hercules
9,416
471
156
8
0
375,363
0
L
Chronos
9,828
491
170
9
0
372,973
2
W
Thoth
11,729
586
156
8
0
385,873
1
L
Tiamat
8,076
404
108
5
0
341,588
12
L
Mulan
9,513
476
68
3
0
372,769
3
L
Bacchus
8,721
436
107
5
0
433,892
3
W
Cu Chulainn
12,135
607
183
9
0
379,782
0
W
Skadi
11,105
555
157
8
0
408,231
1
W
Ares
10,421
521
14
1
0
411,494
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role