Player Matchup

Odin
Odin
 
Odin
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
DeathBringerGR
Kumbhakarna
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 9L
1,417 Elo+
Party 1
Jormungandr
Jormungandr
Seodiloczka
Jormungandr
Level 144
God Stats
9W - 10L
1,267 SR
Queue Stats
418W - 462L
1,171 Elo+
Solo
Sol
Sol
TheGameZone18
Sol
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 75L
1,900 Elo+
Solo
Raijin
Raijin
shadowknightv
Raijin
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 9L
1,464 Elo+
Party 1
Team Averages
Level 95
1,453 SR
1,490 Elo+

VS

Team Averages
Level 127
1,500 SR
1,460 Elo+
Pele
Pele
 
Pele
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
Megumichi
Odin
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 47L
1,500 Elo+
Party 2
Anubis
Anubis
Supertony92110
Anubis
Level 113
God Stats
5W - 1L
1,500 SR
Queue Stats
137W - 141L
1,433 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
TER4x Cloud
Morgan Le Fay
Level 157
God Stats
9W - 8L
1,500 SR
Queue Stats
335W - 315L
1,367 Elo+
Solo
Medusa
Medusa
malsino
Medusa
Level 125
God Stats
9W - 12L
1,500 SR
Queue Stats
334W - 347L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
4 / 5 / 18
9,942
829
7,481
14,778
15,945
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
DeathBringerGR
Kumbhakarna
16
3 / 2 / 18
10,104
842
3,826
18,230
23,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
Seodiloczka
Jormungandr
16
2 / 1 / 16
10,065
839
4,425
10,639
10,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

18
2 / 2 / 16
9,923
827
14,946
9,861
4,745
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
13 / 6 / 10
11,004
917
19,874
15,066
8,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
18
5 / 5 / 6
9,854
821
12,646
13,105
6,490
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Odin
14
1 / 5 / 11
8,115
676
3,543
11,176
14,843
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 4 / 3
7,600
633
2,946
6,527
3,289
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
TER4x Cloud
Morgan Le Fay
17
9 / 3 / 4
10,085
840
20,728
10,410
5,175
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
malsino
Medusa
13
0 / 7 / 6
7,696
641
8,802
12,112
4,670
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
45
24
Kills
15
16
Deaths
24
78
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
4
5
18
2.6
L
Pele
 
Pele
5
5
6
1.6
W
Kumbhakarna
DeathBringerGR
Kumbhakarna
3
2
18
6
L
Odin
1
5
11
1.3
W
Jormungandr
Seodiloczka
Jormungandr
2
1
16
10
L
0
4
3
0.38
L
Morgan Le Fay
TER4x Cloud
Morgan Le Fay
9
3
4
3.67
W
2
2
16
5
L
Medusa
malsino
Medusa
0
7
6
0.43
W
13
6
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,552
Damage
48,665
68,574
Taken
53,330
62,550
Mitigated
34,467
24,352
Healing
11,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
7,481
1,500
2,297
1,524
14,778
15,945
898
4,976
9,802
0
8,697
L
Pele
 
Pele
12,646
2,764
364
2,595
13,105
6,490
0
9,632
3,333
0
22,366
W
Kumbhakarna
DeathBringerGR
Kumbhakarna
3,826
846
1,808
3,857
18,230
23,332
538
5,976
12,254
6,579
0
L
Odin
3,543
1,285
625
843
11,176
14,843
0
8,628
2,329
0
5,159
W
Jormungandr
Seodiloczka
Jormungandr
4,425
584
3,010
3,469
10,639
10,493
885
3,573
7,066
17,391
0
L
2,946
0
118
790
6,527
3,289
0
5,085
1,442
15,355
0
L
Morgan Le Fay
TER4x Cloud
Morgan Le Fay
20,728
1,527
841
2,626
10,410
5,175
43
7,194
2,903
35,245
0
W
14,946
2,799
578
3,629
9,861
4,745
3,424
3,475
6,386
36,871
1,013
L
Medusa
malsino
Medusa
8,802
2,963
831
1,470
12,112
4,670
215
10,430
1,634
0
18,614
W
19,874
1,557
1,984
2,196
15,066
8,035
519
5,674
9,392
31,359
2,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,038
Gold Earned
43,350
134
Minions Killed
122
0
Camps Cleared
0
1,049,700
Distance Traveled
913,792
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,942
829
7
1
0
205,631
0
L
Pele
9,854
821
37
3
0
200,987
0
W
Kumbhakarna
10,104
842
10
1
0
231,830
0
L
Odin
8,115
676
2
0
0
184,053
0
W
Jormungandr
10,065
839
29
2
0
217,484
0
L
Anubis
7,600
633
24
2
0
78,556
0
L
Morgan Le Fay
10,085
840
36
3
0
226,538
0
W
Sol
9,923
827
59
5
0
218,689
0
L
Medusa
7,696
641
23
2
0
223,658
0
W
Raijin
11,004
917
29
2
0
176,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role