Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
NooB f0r Life
Surtr
Level 108
God Stats
3W - 3L
1,385 SR
Queue Stats
28W - 26L
1,314 Elo+
Party 1
Hera
Hera
Yakumoisgood
Hera
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 132L
1,379 Elo+
Party 1
Aphrodite
Aphrodite
day_day27
Aphrodite
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
135W - 143L
1,432 Elo+
Solo
Izanami
Izanami
killersam1514
Izanami
Level 39
God Stats
14W - 11L
1,295 SR
Queue Stats
47W - 63L
1,454 Elo+
Party 1
Team Averages
Level 105
1,436 SR
1,416 Elo+

VS

Team Averages
Level 91
1,500 SR
1,460 Elo+
Artemis
Artemis
Buzzd-Lightyear_
Artemis
Level 89
God Stats
0W - 2L
1,646 SR
Queue Stats
58W - 46L
1,318 Elo+
Solo
Gilgamesh
Gilgamesh
LitteDmost
Gilgamesh
Level 73
God Stats
2W - 3L
1,612 SR
Queue Stats
112W - 101L
1,646 Elo+
Solo
Anubis
Anubis
RidgedFury
Anubis
Level 128
God Stats
9W - 6L
1,500 SR
Queue Stats
686W - 700L
1,489 Elo+
Solo
Loki
Loki
TheRealBurnzee
Loki
Level 44
God Stats
2W - 6L
1,241 SR
Queue Stats
20W - 31L
1,282 Elo+
Solo
Cthulhu
Cthulhu
myzxi
Cthulhu
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 48L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
3 / 1 / 5
6,377
638
8,039
8,246
8,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
7 / 0 / 5
6,941
694
9,481
9,226
3,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
6 / 1 / 6
6,977
698
5,003
5,173
1,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
day_day27
Aphrodite
9
0 / 0 / 8
5,738
574
4,843
4,483
2,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
9
1 / 0 / 4
5,666
567
3,806
4,825
1,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,594
459
3,195
6,262
1,852
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
LitteDmost
Gilgamesh
8
1 / 3 / 0
4,990
499
2,283
9,529
5,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
RidgedFury
Anubis
10
0 / 5 / 1
5,652
565
2,689
7,383
3,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 6 / 0
5,023
502
1,512
11,572
3,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
myzxi
Cthulhu
9
1 / 2 / 0
5,592
559
5,924
11,917
9,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
17
Kills
2
2
Deaths
17
28
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
1
5
5.5
L
0
1
0
0
L
Gilgamesh
LitteDmost
Gilgamesh
1
3
0
0.33
W
7
0
5
9.5
L
Anubis
RidgedFury
Anubis
0
5
1
0.1
L
0
6
0
0
W
6
1
6
9
W
Aphrodite
day_day27
Aphrodite
0
0
8
4
W
Izanami
1
0
4
3
L
Cthulhu
myzxi
Cthulhu
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,172
Damage
15,603
31,953
Taken
46,663
17,596
Mitigated
23,075
12,760
Healing
10,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,039
1,275
0
2,216
8,246
8,084
0
543
7,703
1,206
40,433
L
3,195
981
0
548
6,262
1,852
0
475
5,787
0
17,973
L
Gilgamesh
LitteDmost
Gilgamesh
2,283
655
0
2,009
9,529
5,180
0
1,350
7,592
0
23,369
W
9,481
4,423
0
2,458
9,226
3,950
51
2,173
7,053
555
41,267
L
Anubis
RidgedFury
Anubis
2,689
305
0
1,186
7,383
3,245
0
2,855
4,528
37,000
0
L
1,512
548
0
4,177
11,572
3,786
0
1,699
9,748
0
35,215
W
5,003
1,183
0
774
5,173
1,734
624
2,720
2,453
32,775
0
W
Aphrodite
day_day27
Aphrodite
4,843
640
1,573
3,312
4,483
2,392
187
2,237
2,246
15,326
0
W
Izanami
3,806
2,860
0
2,427
4,825
1,436
584
940
3,885
0
42,030
L
Cthulhu
myzxi
Cthulhu
5,924
121
249
2,343
11,917
9,012
0
4,287
7,597
26,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,699
Gold Earned
25,851
282
Minions Killed
240
0
Camps Cleared
0
1,034,790
Distance Traveled
1,001,438
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,377
638
61
6
0
222,858
0
L
Artemis
4,594
459
31
3
0
218,934
0
L
Gilgamesh
4,990
499
38
4
0
188,984
0
W
Surtr
6,941
694
63
6
0
244,847
3
L
Anubis
5,652
565
73
7
0
171,778
1
L
Loki
5,023
502
61
6
0
213,208
3
W
Hera
6,977
698
65
7
0
206,491
2
W
Aphrodite
5,738
574
19
2
0
173,029
1
W
Izanami
5,666
567
74
7
0
187,565
0
L
Cthulhu
5,592
559
37
4
0
208,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role