Player Matchup

Amaterasu
Amaterasu
AleeWesspper
Amaterasu
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
134W - 113L
1,332 Elo+
Party 4
Thanatos
Thanatos
Dabetic
Thanatos
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 16L
1,260 Elo+
Party 2
Ymir
Ymir
GetBONKED
Ymir
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,260 Elo+
Party 2
Anhur
Anhur
Satân
Anhur
Level 154
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 25L
1,260 Elo+
Party 2
Nu Wa
Nu Wa
oMSEo iValedor
Nu Wa
Level 156
God Stats
3W - 1L
1,500 SR
Queue Stats
51W - 40L
1,332 Elo+
Party 4
Team Averages
Level 126
1,500 SR
1,288 Elo+

VS

Team Averages
Level 88
1,527 SR
1,634 Elo+
Heimdallr
Heimdallr
CorvidSol
Heimdallr
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,765 Elo+
Party 3
Thor
Thor
DerieriNNT
Thor
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 21L
1,744 Elo+
Party 1
Bacchus
Bacchus
LunchBurglar
Bacchus
Level 87
God Stats
3W - 2L
1,476 SR
Queue Stats
149W - 126L
1,427 Elo+
Party 3
Achilles
Achilles
MisterKing99
Achilles
Level 102
God Stats
6W - 4L
1,641 SR
Queue Stats
108W - 93L
1,635 Elo+
Party 1
Nu Wa
Nu Wa
PlayfulDinosaur
Nu Wa
Level 127
God Stats
4W - 6L
1,518 SR
Queue Stats
129W - 111L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AleeWesspper
Amaterasu
1
0 / 0 / 0
2,502
500
0
217
74
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
Dabetic
Thanatos
5
1 / 2 / 0
3,503
701
2,192
4,053
1,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
5
0 / 1 / 1
3,444
689
666
3,100
1,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
Satân
Anhur
6
1 / 0 / 0
3,673
735
2,506
3,739
1,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
2,515
503
0
220
71
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CorvidSol
Heimdallr
6
0 / 2 / 0
3,431
686
1,676
3,394
1,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

7
0 / 0 / 1
3,835
767
794
4,295
1,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
LunchBurglar
Bacchus
5
1 / 0 / 0
3,693
739
622
4,208
2,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
MisterKing99
Achilles
7
1 / 0 / 0
4,126
825
623
3,685
1,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
1 / 0 / 0
4,422
884
1,823
1,644
220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
2
Kills
3
3
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AleeWesspper
Amaterasu
0
0
0
0
W
Heimdallr
CorvidSol
Heimdallr
0
2
0
0
L
Thanatos
Dabetic
Thanatos
1
2
0
0.5
W
0
0
1
0.5
L
Ymir
0
1
1
0.5
W
Bacchus
LunchBurglar
Bacchus
1
0
0
1
W
Achilles
MisterKing99
Achilles
1
0
0
1
W
1
0
0
1
L
Anhur
Satân
Anhur
1
0
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,364
Damage
5,538
11,329
Taken
17,226
4,283
Mitigated
6,470
3,850
Healing
7,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AleeWesspper
Amaterasu
0
0
0
0
217
74
0
217
0
0
0
W
Heimdallr
CorvidSol
Heimdallr
1,676
842
0
185
3,394
1,004
0
421
2,973
0
13,807
L
Thanatos
Dabetic
Thanatos
2,192
893
0
2,720
4,053
1,585
0
789
3,225
0
15,996
W
794
308
0
3,237
4,295
1,224
0
0
4,295
0
21,401
L
Ymir
666
235
0
634
3,100
1,548
0
879
2,221
6,596
0
W
Bacchus
LunchBurglar
Bacchus
622
151
0
2,030
4,208
2,380
0
245
3,963
8,924
0
W
Achilles
MisterKing99
Achilles
623
453
0
1,370
3,685
1,642
147
0
3,685
0
20,705
W
1,823
535
0
643
1,644
220
39
0
1,644
24,534
0
L
Anhur
Satân
Anhur
2,506
1,783
0
496
3,739
1,005
0
340
3,399
0
19,356
L
0
0
0
0
220
71
0
220
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,637
Gold Earned
19,507
79
Minions Killed
174
0
Camps Cleared
0
385,352
Distance Traveled
555,661
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
2,502
500
0
0
0
22,919
0
W
Heimdallr
3,431
686
27
5
0
96,528
0
L
Thanatos
3,503
701
32
6
0
120,248
0
W
Thor
3,835
767
46
9
0
122,975
0
L
Ymir
3,444
689
12
2
0
124,719
1
W
Bacchus
3,693
739
14
3
0
115,910
0
W
Achilles
4,126
825
38
8
0
112,459
0
W
Nu Wa
4,422
884
49
10
0
107,789
0
L
Anhur
3,673
735
35
7
0
100,273
0
L
Nu Wa
2,515
503
0
0
0
17,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role