Player Matchup

Awilix
Awilix
Bronze III
LuxuriousHippy
Awilix
Bronze III
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,423 MMR
Solo
Agni
Agni
Bronze III
XWoosX
Agni
Bronze III
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 88L
1,500 MMR
Party 2
Chaac
Chaac
Bronze III
uWu PERSIA20
Chaac
Bronze III
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
145W - 148L
1,426 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 114
1,500 SR
1,449 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 123
1,541 SR
1,464 MMR
Tsukuyomi
Tsukuyomi
Gold IV
Atomic Slabs
Tsukuyomi
Gold IV
Level 154
God Stats
45W - 43L
1,622 SR
Queue Stats
572W - 644L
1,391 MMR
Solo
Ra
Ra
Bronze III
CaLi-LiviN-7oH7
Ra
Bronze III
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 9L
1,500 MMR
Party 1
Bacchus
Bacchus
Bronze III
locolbew
Bacchus
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 3
9,359
780
8,654
11,260
7,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
XWoosX
Agni
15
1 / 0 / 6
8,820
735
12,411
5,769
2,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 1 / 6
8,398
700
7,818
9,150
9,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
AchillesIshtarAtlasShivaAh Muzen Cab

VS

Bans
AphroditeFenrirMedusaNe ZhaArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Atomic Slabs
Tsukuyomi
13
0 / 1 / 2
8,060
672
10,309
9,617
5,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 4 / 1
8,057
671
3,567
10,196
3,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
locolbew
Bacchus
13
1 / 3 / 1
8,808
734
5,365
13,936
14,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
8
Kills
2
2
Deaths
8
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Atomic Slabs
Tsukuyomi
0
1
2
1
L
1
4
1
0.38
W
5
1
3
6.5
W
Agni
XWoosX
Agni
1
0
6
4
L
Bacchus
locolbew
Bacchus
1
3
1
0.5
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,883
Damage
19,241
26,179
Taken
33,749
18,310
Mitigated
23,695
5,897
Healing
11,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Atomic Slabs
Tsukuyomi
10,309
2,660
0
379
9,617
5,689
0
3,993
5,332
0
42,162
L
3,567
384
2,379
3,509
10,196
3,839
0
3,644
6,115
30,171
0
W
8,654
2,703
0
1,305
11,260
7,196
164
3,807
7,156
0
37,738
W
Agni
XWoosX
Agni
12,411
747
0
1,870
5,769
2,086
730
1,683
4,086
43,255
1,082
L
Bacchus
locolbew
Bacchus
5,365
624
632
4,308
13,936
14,167
0
4,351
8,935
13,533
0
W
7,818
554
0
2,722
9,150
9,028
640
3,520
5,147
0
18,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,577
Gold Earned
24,925
158
Minions Killed
134
0
Camps Cleared
0
734,923
Distance Traveled
712,259
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,060
672
46
4
0
265,073
0
L
Ra
8,057
671
71
6
0
205,339
0
W
Awilix
9,359
780
55
5
0
250,621
0
W
Agni
8,820
735
80
7
0
253,204
2
L
Bacchus
8,808
734
17
1
0
241,847
5
W
Chaac
8,398
700
23
2
0
231,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role