Player Matchup

Loki
Loki
Bronze III
 
Loki
Bronze III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Silver III
 
Tiamat
Silver III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold V
 
Ymir
Gold V
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Silver I
ApeFromflorida
Skadi
Silver I
Level 192
God Stats
9W - 5L
1,758 SR
Queue Stats
124W - 133L
1,266 MMR
Party 2
Bellona
Bellona
Silver I
YouKnwTheVibes
Bellona
Silver I
Level 135
God Stats
5W - 4L
1,234 SR
Queue Stats
82W - 85L
1,596 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 151
1,499 SR
1,472 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 105
1,562 SR
1,450 MMR
Agni
Agni
Silver I
 
Agni
Silver I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver II
JungleGank
Danzaburou
Silver II
Level 108
God Stats
4W - 3L
1,487 SR
Queue Stats
17W - 18L
1,445 MMR
Party 1
Achilles
Achilles
Silver II
Slayke001
Achilles
Silver II
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
424W - 433L
1,431 MMR
Solo
Thanatos
Thanatos
Gold V
SmiteLigmaBull
Thanatos
Gold V
Level 104
God Stats
11W - 10L
1,669 SR
Queue Stats
756W - 753L
1,443 MMR
Party 1
Fafnir
Fafnir
Bronze III
WimbledonTheGod
Fafnir
Bronze III
Level 106
God Stats
13W - 16L
1,655 SR
Queue Stats
205W - 212L
1,431 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
4 / 1 / 2
6,229
623
4,384
7,277
2,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
 
Tiamat
11
1 / 0 / 0
5,968
597
3,337
4,413
2,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ymir
 
Ymir
9
1 / 0 / 3
5,493
549
3,138
6,258
3,658
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
1 / 1 / 4
6,112
611
3,768
5,309
1,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
3 / 0 / 1
6,469
647
8,446
8,878
5,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
MauiNe ZhaSusano

VS

Bans
Ao KuangSolFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
9
0 / 3 / 1
5,355
536
2,905
5,708
1,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
JungleGank
Danzaburou
10
0 / 0 / 0
5,489
549
4,116
5,111
1,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Slayke001
Achilles
8
0 / 3 / 0
4,371
437
2,152
9,259
8,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
9
1 / 1 / 0
5,174
517
3,788
9,163
3,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

7
0 / 3 / 0
4,917
492
1,573
10,568
6,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
10
Kills
1
2
Deaths
10
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
1
2
5
W
Tiamat
 
Tiamat
1
0
0
1
W
Ymir
 
Ymir
1
0
3
2.5
L
Agni
 
Agni
0
3
1
0.17
W
1
1
4
3
L
Danzaburou
JungleGank
Danzaburou
0
0
0
0
L
Achilles
Slayke001
Achilles
0
3
0
0
L
Thanatos
1
1
0
1
L
0
3
0
0
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,073
Damage
14,534
32,135
Taken
39,809
15,540
Mitigated
22,509
15,351
Healing
16,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,384
1,457
0
3,202
7,277
2,177
0
933
6,308
0
36,812
W
Tiamat
 
Tiamat
3,337
458
0
1,667
4,413
2,522
0
351
4,062
48,495
0
W
Ymir
 
Ymir
3,138
1,007
1,580
2,436
6,258
3,658
0
793
5,465
24,000
0
L
Agni
 
Agni
2,905
230
0
1,020
5,708
1,740
0
794
4,914
34,648
0
W
3,768
1,477
0
888
5,309
1,561
82
2,105
3,204
0
41,894
L
Danzaburou
JungleGank
Danzaburou
4,116
2,197
0
3,490
5,111
1,829
0
2,263
2,848
0
49,496
L
Achilles
Slayke001
Achilles
2,152
610
0
1,659
9,259
8,807
0
182
9,077
0
19,803
L
Thanatos
3,788
814
0
5,763
9,163
3,202
0
653
8,510
0
33,674
L
1,573
417
1,277
2,819
10,568
6,931
0
2,583
7,985
10,628
0
W
8,446
3,522
0
5,578
8,878
5,622
0
296
8,089
0
50,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,271
Gold Earned
25,306
352
Minions Killed
245
0
Camps Cleared
0
1,071,983
Distance Traveled
949,348
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,229
623
63
6
0
251,391
0
W
Tiamat
5,968
597
94
9
0
196,072
2
W
Ymir
5,493
549
20
2
0
218,393
2
L
Agni
5,355
536
73
7
0
189,736
0
W
Skadi
6,112
611
90
9
0
200,722
3
L
Danzaburou
5,489
549
85
9
0
169,488
1
L
Achilles
4,371
437
21
2
0
172,910
0
L
Thanatos
5,174
517
54
5
0
232,910
2
L
Fafnir
4,917
492
12
1
0
184,304
3
W
Bellona
6,469
647
85
9
0
205,405
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role