Player Matchup

Ra
Ra
Blend3r
Ra
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 87L
1,463 Elo+
Party 3
Osiris
Osiris
LordKillerLT
Osiris
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 96L
1,463 Elo+
Party 3
Chronos
Chronos
Pranasrave
Chronos
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 29L
1,595 Elo+
Party 1
Merlin
Merlin
dFUZEinghostage
Merlin
Level 108
God Stats
1W - 0L
1,389 SR
Queue Stats
22W - 10L
1,595 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
tareco_pufff
Morgan Le Fay
Level 118
God Stats
16W - 7L
1,500 SR
Queue Stats
349W - 367L
1,428 Elo+
Solo
Team Averages
Level 106
1,478 SR
1,509 Elo+

VS

Team Averages
Level 115
1,500 SR
1,401 Elo+
Horus
Horus
 
Horus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Crysnelle
Ah Puch
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 70L
1,269 Elo+
Party 2
Zhong Kui
Zhong Kui
DamZiii
Zhong Kui
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 71L
1,440 Elo+
Solo
Vamana
Vamana
HoshiSG
Vamana
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 47L
1,528 Elo+
Solo
Loki
Loki
Nirvarge
Loki
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 69L
1,269 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 21
10,766
769
11,956
14,247
7,514
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Osiris
18
9 / 4 / 18
11,733
838
14,174
17,906
28,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
Pranasrave
Chronos
18
7 / 4 / 16
11,074
791
13,916
17,722
8,948
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
5 / 3 / 18
11,554
825
19,240
12,280
6,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
tareco_pufff
Morgan Le Fay
17
5 / 3 / 15
10,337
738
12,747
10,334
5,540
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
3 / 5 / 9
10,223
730
5,389
18,798
27,389
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Puch
Crysnelle
Ah Puch
18
3 / 4 / 10
10,343
739
18,691
12,850
7,196
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
DamZiii
Zhong Kui
16
2 / 7 / 9
9,641
689
14,543
17,163
14,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vamana
HoshiSG
Vamana
17
5 / 5 / 8
10,115
723
13,206
17,890
23,741
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
15
4 / 9 / 4
9,820
701
10,066
15,204
8,477
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
57
30
Kills
17
17
Deaths
30
88
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
3
5
9
1.5
W
4
3
21
4.83
L
Ah Puch
Crysnelle
Ah Puch
3
4
10
2
L
Zhong Kui
DamZiii
Zhong Kui
2
7
9
0.93
L
Vamana
HoshiSG
Vamana
5
5
8
1.8
W
Osiris
9
4
18
4.5
L
Loki
4
9
4
0.67
W
Chronos
Pranasrave
Chronos
7
4
16
3.75
W
5
3
18
4.67
W
Morgan Le Fay
tareco_pufff
Morgan Le Fay
5
3
15
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,033
Damage
61,895
72,489
Taken
81,905
56,687
Mitigated
80,805
30,802
Healing
24,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
5,389
2,978
4,173
6,609
18,798
27,389
0
14,197
4,316
0
13,009
W
11,956
1,716
6,838
6,125
14,247
7,514
1,704
4,705
9,542
28,330
0
L
Ah Puch
Crysnelle
Ah Puch
18,691
784
1,160
1,904
12,850
7,196
245
10,470
2,210
38,183
0
L
Zhong Kui
DamZiii
Zhong Kui
14,543
2,105
403
4,228
17,163
14,002
755
14,210
2,073
27,273
0
L
Vamana
HoshiSG
Vamana
13,206
5,702
1,582
2,727
17,890
23,741
253
13,080
4,156
0
25,258
W
Osiris
14,174
1,842
1,160
2,791
17,906
28,187
240
7,882
10,024
7,680
12,013
L
Loki
10,066
3,280
789
1,120
15,204
8,477
398
10,035
4,769
0
19,615
W
Chronos
Pranasrave
Chronos
13,916
6,256
2,272
5,650
17,722
8,948
3,806
7,918
9,804
27,892
0
W
19,240
321
683
1,883
12,280
6,498
561
6,745
5,535
42,182
0
W
Morgan Le Fay
tareco_pufff
Morgan Le Fay
12,747
2,453
2,246
1,154
10,334
5,540
994
5,984
4,350
24,735
2,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,464
Gold Earned
50,142
176
Minions Killed
141
0
Camps Cleared
0
1,234,278
Distance Traveled
1,228,523
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,223
730
14
1
0
264,719
0
W
Ra
10,766
769
45
3
0
256,636
0
L
Ah Puch
10,343
739
45
3
0
241,861
0
L
Zhong Kui
9,641
689
41
3
0
223,035
0
L
Vamana
10,115
723
17
1
0
274,479
0
W
Osiris
11,733
838
13
1
0
260,109
0
L
Loki
9,820
701
24
2
0
224,429
0
W
Chronos
11,074
791
24
2
0
250,894
0
W
Merlin
11,554
825
59
4
0
250,127
0
W
Morgan Le Fay
10,337
738
35
3
0
216,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role