Player Matchup

Poseidon
Poseidon
Raleith
Poseidon
Level 152
God Stats
17W - 21L
1,430 SR
Queue Stats
881W - 920L
1,416 Elo+
Solo
Bacchus
Bacchus
Whay2sketchy
Bacchus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,352 Elo+
Party 1
Bellona
Bellona
iapplypressure96
Bellona
Level 51
God Stats
9W - 19L
1,500 SR
Queue Stats
195W - 253L
1,352 Elo+
Party 1
Team Averages
Level 77
1,477 SR
1,374 Elo+

VS

Team Averages
Level 127
1,608 SR
1,682 Elo+
Ymir
Ymir
LXRD_K9
Ymir
Level 131
God Stats
4W - 2L
1,500 SR
Queue Stats
96W - 52L
1,625 Elo+
Party 2
Odin
Odin
TacticalPharaoh7
Odin
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 47L
1,632 Elo+
Party 2
Baron Samedi
Baron Samedi
ThiagoDoidao
Baron Samedi
Level 127
God Stats
10W - 0L
1,824 SR
Queue Stats
75W - 18L
1,788 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Raleith
Poseidon
9
0 / 4 / 0
5,614
624
3,575
5,910
2,202
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Whay2sketchy
Bacchus
9
0 / 5 / 0
5,915
657
2,784
10,690
10,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 8 / 0
5,368
596
2,174
14,380
12,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
LXRD_K9
Ymir
12
4 / 0 / 11
8,256
917
4,891
10,084
10,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

13
9 / 0 / 6
8,328
925
8,192
7,477
5,116
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Baron Samedi
ThiagoDoidao
Baron Samedi
13
4 / 0 / 12
8,219
913
11,601
5,834
2,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
46
0
Kills
17
17
Deaths
0
0
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ymir
LXRD_K9
Ymir
4
0
11
9.5
L
Poseidon
Raleith
Poseidon
0
4
0
0
W
9
0
6
12
W
Baron Samedi
ThiagoDoidao
Baron Samedi
4
0
12
10
L
Bacchus
Whay2sketchy
Bacchus
0
5
0
0
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,533
Damage
24,684
30,980
Taken
23,395
25,415
Mitigated
18,598
1,608
Healing
11,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
LXRD_K9
Ymir
4,891
1,337
527
3,236
10,084
10,745
391
2,085
7,999
14,982
0
L
Poseidon
Raleith
Poseidon
3,575
372
0
301
5,910
2,202
0
3,535
2,375
17,358
0
W
8,192
1,654
0
1,080
7,477
5,116
302
1,343
6,134
0
30,276
W
Baron Samedi
ThiagoDoidao
Baron Samedi
11,601
1,303
3,785
3,313
5,834
2,737
1,014
2,984
2,850
36,292
0
L
Bacchus
Whay2sketchy
Bacchus
2,784
31
0
852
10,690
10,711
0
6,206
4,484
10,109
0
L
2,174
230
0
455
14,380
12,502
0
6,777
7,603
0
8,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,897
Gold Earned
24,803
51
Minions Killed
115
0
Camps Cleared
0
318,150
Distance Traveled
517,713
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,256
917
25
3
0
162,713
0
L
Poseidon
5,614
624
35
4
0
77,819
0
W
Odin
8,328
925
32
4
0
189,462
0
W
Baron Samedi
8,219
913
58
6
0
165,538
0
L
Bacchus
5,915
657
5
1
0
126,853
1
L
Bellona
5,368
596
11
1
0
113,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role