Player Matchup

He Bo
He Bo
 
He Bo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Fantinhahmm
Ares
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,267 Elo+
Solo
Mercury
Mercury
LiDragon
Mercury
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 94L
1,437 Elo+
Solo
The Morrigan
The Morrigan
eduPR780
The Morrigan
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 98L
1,648 Elo+
Solo
Team Averages
Level 118
1,500 SR
1,470 Elo+

VS

Team Averages
Level 92
1,530 SR
1,467 Elo+
Eset
Eset
 
Eset
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
K1NG_OCTavian
Sobek
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,410 Elo+
Solo
Hun Batz
Hun Batz
Nose_STF
Hun Batz
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 20L
1,297 Elo+
Solo
Nu Wa
Nu Wa
Pipo9173
Nu Wa
Level 105
God Stats
1W - 0L
1,649 SR
Queue Stats
24W - 18L
1,631 Elo+
Solo
Neith
Neith
alfonso2017
Neith
Level 119
God Stats
3W - 1L
1,500 SR
Queue Stats
103W - 90L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
18
6 / 4 / 1
10,380
798
14,820
12,608
5,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
 
Zhong Kui
14
2 / 3 / 6
8,734
672
6,201
11,945
7,848
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 4 / 7
7,950
612
7,522
17,236
16,110
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mercury
LiDragon
Mercury
16
1 / 5 / 6
8,643
665
10,350
13,614
5,649
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
eduPR780
The Morrigan
16
3 / 6 / 5
8,709
670
10,391
12,604
5,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
18
3 / 1 / 15
10,769
828
12,859
10,377
5,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
2 / 2 / 13
10,096
777
6,665
22,799
25,658
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
Nose_STF
Hun Batz
16
5 / 5 / 8
10,878
837
15,446
16,859
8,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
Pipo9173
Nu Wa
16
5 / 3 / 13
10,193
784
17,932
8,860
3,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
7 / 1 / 6
11,348
873
8,688
8,522
4,343
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
77
12
Kills
22
22
Deaths
12
25
Assists
55
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
6
4
1
1.63
L
Zhong Kui
 
Zhong Kui
2
3
6
1.67
W
Eset
 
Eset
3
1
15
10.5
L
0
4
7
0.88
W
2
2
13
4.25
L
Mercury
LiDragon
Mercury
1
5
6
0.8
W
Hun Batz
Nose_STF
Hun Batz
5
5
8
1.8
W
Nu Wa
Pipo9173
Nu Wa
5
3
13
3.83
W
7
1
6
10
L
The Morrigan
eduPR780
The Morrigan
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,284
Damage
61,590
68,007
Taken
67,417
40,205
Mitigated
47,559
15,093
Healing
22,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
14,820
269
763
1,280
12,608
5,315
33
6,601
6,007
48,354
0
L
Zhong Kui
 
Zhong Kui
6,201
1,041
2,626
4,535
11,945
7,848
0
6,668
5,277
13,261
0
W
Eset
 
Eset
12,859
251
3,106
2,486
10,377
5,282
1,457
5,794
4,583
34,736
0
L
7,522
639
701
1,736
17,236
16,110
0
9,923
7,313
14,355
0
W
6,665
963
1,283
4,243
22,799
25,658
331
14,266
8,533
15,324
0
L
Mercury
LiDragon
Mercury
10,350
1,792
781
632
13,614
5,649
0
6,858
6,756
0
27,630
W
Hun Batz
Nose_STF
Hun Batz
15,446
1,446
1,554
3,735
16,859
8,420
1,130
8,431
8,428
0
27,831
W
Nu Wa
Pipo9173
Nu Wa
17,932
5,684
1,444
473
8,860
3,856
2,882
4,679
4,181
32,907
0
W
8,688
1,573
1,182
2,913
8,522
4,343
3,252
5,905
2,617
0
43,571
L
The Morrigan
eduPR780
The Morrigan
10,391
782
809
1,230
12,604
5,283
0
7,406
5,198
29,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,416
Gold Earned
53,284
161
Minions Killed
175
0
Camps Cleared
0
1,034,489
Distance Traveled
1,259,761
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,380
798
67
5
0
221,873
0
L
Zhong Kui
8,734
672
15
1
0
143,701
0
W
Eset
10,769
828
49
4
0
288,405
0
L
Ares
7,950
612
6
0
0
222,318
0
W
Sobek
10,096
777
7
1
0
249,539
0
L
Mercury
8,643
665
35
3
0
253,583
0
W
Hun Batz
10,878
837
37
3
0
239,316
0
W
Nu Wa
10,193
784
28
2
0
217,404
0
W
Neith
11,348
873
54
4
0
265,097
0
L
The Morrigan
8,709
670
38
3
0
193,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role