Player Matchup

King Arthur
King Arthur
JASPERO06
King Arthur
Level 49
God Stats
9W - 11L
1,309 SR
Queue Stats
23W - 26L
1,139 Elo+
Party 4
Amaterasu
Amaterasu
Lithiops
Amaterasu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 19L
1,661 Elo+
Party 3
Sylvanus
Sylvanus
Marilul
Sylvanus
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 17L
1,659 Elo+
Party 3
Ullr
Ullr
VerVerVvxVeg
Ullr
Level 12
God Stats
3W - 1L
1,508 SR
Queue Stats
7W - 5L
1,213 Elo+
Party 4
Yu Huang
Yu Huang
WeissuBae
Yu Huang
Level 24
God Stats
6W - 1L
1,825 SR
Queue Stats
16W - 12L
1,639 Elo+
Party 3
Team Averages
Level 32
1,528 SR
1,462 Elo+

VS

Team Averages
Level 31
1,457 SR
1,456 Elo+
Bacchus
Bacchus
BABANINOĞLUKEMAL
Bacchus
Level 34
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 100L
1,557 Elo+
Solo
Fenrir
Fenrir
Korijantteri420
Fenrir
Level 34
God Stats
2W - 2L
1,500 SR
Queue Stats
33W - 36L
1,381 Elo+
Party 2
Agni
Agni
LongJohnsson
Agni
Level 28
God Stats
0W - 2L
1,513 SR
Queue Stats
19W - 25L
1,511 Elo+
Party 2
Heimdallr
Heimdallr
MissesMelina
Heimdallr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,430 Elo+
Party 1
Anubis
Anubis
RichtigerWilli
Anubis
Level 34
God Stats
1W - 5L
1,270 SR
Queue Stats
3W - 6L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JASPERO06
King Arthur
15
2 / 1 / 4
9,279
580
4,167
10,843
7,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Amaterasu
Lithiops
Amaterasu
17
5 / 2 / 4
10,196
637
7,959
18,448
10,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
Marilul
Sylvanus
13
1 / 0 / 10
8,424
527
6,792
9,644
9,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

14
6 / 3 / 5
9,181
574
13,157
12,730
5,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
WeissuBae
Yu Huang
16
9 / 0 / 6
9,920
620
15,417
8,314
3,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
7,583
474
7,300
15,763
16,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 3 / 1
8,799
550
7,595
14,145
5,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 4 / 1
7,850
491
7,519
8,840
3,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
MissesMelina
Heimdallr
8
0 / 6 / 1
5,623
351
1,751
11,130
3,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 7 / 1
7,739
484
5,976
13,604
4,873
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
23
Kills
6
6
Deaths
23
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
King Arthur
JASPERO06
King Arthur
2
1
4
4
L
3
3
1
1.17
W
Amaterasu
Lithiops
Amaterasu
5
2
4
3.5
L
1
4
1
0.38
W
Sylvanus
Marilul
Sylvanus
1
0
10
6
L
Heimdallr
MissesMelina
Heimdallr
0
6
1
0.08
L
1
7
1
0.21
W
6
3
5
2.83
W
Yu Huang
WeissuBae
Yu Huang
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,492
Damage
30,141
59,979
Taken
63,482
36,809
Mitigated
33,729
13,359
Healing
13,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,300
887
0
1,827
15,763
16,395
0
6,175
9,588
28,540
0
W
King Arthur
JASPERO06
King Arthur
4,167
218
0
1,820
10,843
7,732
58
5,754
5,089
0
62,963
L
7,595
3,002
0
5,300
14,145
5,753
0
3,555
10,590
0
52,993
W
Amaterasu
Lithiops
Amaterasu
7,959
3,650
0
3,333
18,448
10,913
491
2,045
16,403
0
99,763
L
7,519
981
0
673
8,840
3,054
90
1,161
7,679
49,102
888
W
Sylvanus
Marilul
Sylvanus
6,792
1,824
1,921
3,726
9,644
9,211
408
2,742
6,902
21,496
0
L
Heimdallr
MissesMelina
Heimdallr
1,751
540
0
1,499
11,130
3,654
0
3,094
8,036
0
13,162
L
5,976
200
0
4,252
13,604
4,873
0
7,582
6,022
57,511
0
W
13,157
5,346
0
737
12,730
5,573
1,853
4,972
7,758
0
74,265
W
Yu Huang
WeissuBae
Yu Huang
15,417
1,252
105
1,717
8,314
3,380
598
4,962
3,352
68,456
4,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,000
Gold Earned
37,594
518
Minions Killed
370
0
Camps Cleared
0
1,676,880
Distance Traveled
1,431,328
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,583
474
40
3
0
278,031
0
W
King Arthur
9,279
580
115
7
0
318,858
0
L
Fenrir
8,799
550
94
6
0
347,759
0
W
Amaterasu
10,196
637
154
10
0
357,044
0
L
Agni
7,850
491
100
6
0
306,508
0
W
Sylvanus
8,424
527
28
2
0
337,006
2
L
Heimdallr
5,623
351
31
2
0
241,822
0
L
Anubis
7,739
484
105
7
0
257,208
0
W
Ullr
9,181
574
106
7
0
326,188
1
W
Yu Huang
9,920
620
115
7
0
337,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role