Player Matchup

Surtr
Surtr
DoomsDay0917
Surtr
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,439 Elo+
Party 2
Neith
Neith
SNG Klaw
Neith
Level 43
God Stats
17W - 16L
1,557 SR
Queue Stats
18W - 20L
1,547 Elo+
Solo
Pele
Pele
hourguy12
Pele
Level 48
God Stats
6W - 4L
1,500 SR
Queue Stats
26W - 40L
1,353 Elo+
Solo
Nu Wa
Nu Wa
jetman101
Nu Wa
Level 136
God Stats
2W - 3L
1,500 SR
Queue Stats
176W - 192L
1,606 Elo+
Party 2
Jormungandr
Jormungandr
leoastillero
Jormungandr
Level 45
God Stats
2W - 1L
1,702 SR
Queue Stats
85W - 92L
1,518 Elo+
Solo
Team Averages
Level 61
1,552 SR
1,493 Elo+

VS

Team Averages
Level 105
1,508 SR
1,424 Elo+
Cliodhna
Cliodhna
Cr33pyNinja
Cliodhna
Level 41
God Stats
4W - 3L
1,384 SR
Queue Stats
117W - 92L
1,360 Elo+
Party 1
Maui
Maui
FTG Minato
Maui
Level 149
God Stats
4W - 1L
1,730 SR
Queue Stats
86W - 84L
1,498 Elo+
Party 1
Surtr
Surtr
Herald De Fate
Surtr
Level 124
God Stats
7W - 5L
1,423 SR
Queue Stats
145W - 119L
1,377 Elo+
Party 1
Merlin
Merlin
LargeKami
Merlin
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,402 Elo+
Party 1
Medusa
Medusa
TyFail
Medusa
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 1
5,707
408
5,620
15,833
11,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
SNG Klaw
Neith
10
2 / 6 / 2
6,656
475
7,502
13,852
5,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
12
7 / 5 / 0
7,805
558
10,060
13,515
4,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
jetman101
Nu Wa
11
0 / 5 / 2
6,779
484
7,243
7,184
2,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Jormungandr
leoastillero
Jormungandr
9
3 / 5 / 1
6,412
458
4,893
10,372
4,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Cr33pyNinja
Cliodhna
13
7 / 3 / 7
8,098
578
9,009
12,267
4,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

11
2 / 0 / 10
7,196
514
3,031
9,517
9,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
4 / 3 / 5
7,667
548
14,120
15,950
10,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
LargeKami
Merlin
14
12 / 2 / 3
9,426
673
13,851
7,749
2,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
TyFail
Medusa
12
3 / 4 / 0
7,610
544
4,632
10,127
3,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
12
Kills
28
28
Deaths
12
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Cr33pyNinja
Cliodhna
7
3
7
3.5
L
0
7
1
0.07
W
2
0
10
7
W
4
3
5
2.17
W
Merlin
LargeKami
Merlin
12
2
3
6.75
L
Neith
SNG Klaw
Neith
2
6
2
0.5
W
Medusa
TyFail
Medusa
3
4
0
0.75
L
Pele
7
5
0
1.4
L
Nu Wa
jetman101
Nu Wa
0
5
2
0.2
L
Jormungandr
leoastillero
Jormungandr
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,318
Damage
44,643
60,756
Taken
55,610
28,862
Mitigated
31,081
8,585
Healing
14,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Cr33pyNinja
Cliodhna
9,009
1,901
0
1,385
12,267
4,731
681
2,294
9,969
0
48,326
L
5,620
2,278
0
2,724
15,833
11,162
0
2,305
13,528
303
35,377
W
3,031
633
0
1,537
9,517
9,053
0
2,500
7,014
17,469
0
W
14,120
5,910
0
5,924
15,950
10,978
303
2,920
13,030
1,467
58,946
W
Merlin
LargeKami
Merlin
13,851
969
362
2,137
7,749
2,806
470
1,157
6,592
70,358
0
L
Neith
SNG Klaw
Neith
7,502
3,516
0
3,324
13,852
5,827
0
4,772
9,080
0
43,241
W
Medusa
TyFail
Medusa
4,632
2,376
0
2,777
10,127
3,513
1,223
3,416
6,711
0
47,805
L
Pele
10,060
3,587
0
788
13,515
4,809
189
3,345
10,170
0
36,756
L
Nu Wa
jetman101
Nu Wa
7,243
966
0
475
7,184
2,278
166
2,656
4,528
49,633
0
L
Jormungandr
leoastillero
Jormungandr
4,893
1,043
0
1,274
10,372
4,786
0
4,488
5,884
32,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,359
Gold Earned
39,997
296
Minions Killed
382
0
Camps Cleared
0
1,111,311
Distance Traveled
1,330,320
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,098
578
63
5
0
326,667
0
L
Surtr
5,707
408
55
4
0
217,685
0
W
Maui
7,196
514
27
2
0
266,291
0
W
Surtr
7,667
548
100
7
0
267,333
2
W
Merlin
9,426
673
118
8
0
250,537
1
L
Neith
6,656
475
59
4
0
226,164
0
W
Medusa
7,610
544
74
5
0
219,492
0
L
Pele
7,805
558
52
4
0
244,834
0
L
Nu Wa
6,779
484
73
5
0
208,934
0
L
Jormungandr
6,412
458
57
4
0
213,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role