Player Matchup

Chronos
Chronos
SAMSCLUB360
Chronos
Level 68
God Stats
1W - 1L
1,715 SR
Queue Stats
2W - 5L
1,366 Elo+
Solo
Surtr
Surtr
coIIocation
Surtr
Level 154
God Stats
4W - 1L
1,703 SR
Queue Stats
14W - 13L
1,631 Elo+
Party 2
Bakasura
Bakasura
hulkhugs
Bakasura
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 18L
1,429 Elo+
Party 2
Team Averages
Level 113
1,640 SR
1,475 Elo+

VS

Team Averages
Level 120
1,365 SR
1,432 Elo+
Loki
Loki
Arachnid_420
Loki
Level 128
God Stats
9W - 5L
1,260 SR
Queue Stats
62W - 80L
1,493 Elo+
Party 1
Scylla
Scylla
IlliniFan_42
Scylla
Level 148
God Stats
4W - 2L
1,500 SR
Queue Stats
189W - 180L
1,487 Elo+
Solo
Sun Wukong
Sun Wukong
XxTheLeviathonxX
Sun Wukong
Level 85
God Stats
30W - 31L
1,335 SR
Queue Stats
57W - 73L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
SAMSCLUB360
Chronos
15
1 / 3 / 5
11,921
596
5,243
10,202
3,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
3 / 8 / 8
13,437
672
20,633
28,515
28,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
hulkhugs
Bakasura
20
9 / 7 / 3
16,405
820
21,737
26,522
17,764

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 8 / 7
13,827
691
13,337
19,382
8,425
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
20
7 / 4 / 8
14,928
746
17,387
16,110
6,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
XxTheLeviathonxX
Sun Wukong
20
7 / 1 / 9
15,063
753
19,015
22,539
26,770
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
42
13
Kills
18
18
Deaths
13
16
Assists
24
Player
Kills
Deaths
Assists
KDA
W
4
8
7
0.94
W
Scylla
7
4
8
2.75
L
Chronos
SAMSCLUB360
Chronos
1
3
5
1.17
W
Sun Wukong
XxTheLeviathonxX
Sun Wukong
7
1
9
11.5
L
3
8
8
0.88
L
Bakasura
hulkhugs
Bakasura
9
7
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,613
Damage
49,739
65,239
Taken
58,031
49,580
Mitigated
41,985
13,096
Healing
10,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,337
2,977
0
1,372
19,382
8,425
644
1,621
16,088
0
56,647
W
Scylla
17,387
2,831
526
3,676
16,110
6,790
2,004
1,230
13,670
73,715
2,231
L
Chronos
SAMSCLUB360
Chronos
5,243
349
33
1,616
10,202
3,785
400
2,083
8,119
21,664
0
W
Sun Wukong
XxTheLeviathonxX
Sun Wukong
19,015
4,910
604
4,679
22,539
26,770
154
2,908
18,245
0
74,599
L
20,633
7,215
0
6,976
28,515
28,031
964
8,063
20,452
521
33,817
L
Bakasura
hulkhugs
Bakasura
21,737
13,621
0
4,471
26,522
17,764
2,167
6,715
19,807
0
105,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,763
Gold Earned
43,818
237
Minions Killed
271
0
Camps Cleared
0
1,006,074
Distance Traveled
1,049,410
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,827
691
63
3
0
336,368
0
W
Scylla
14,928
746
115
6
0
324,796
0
L
Chronos
11,921
596
37
2
0
295,571
0
W
Sun Wukong
15,063
753
93
5
0
388,246
0
L
Surtr
13,437
672
28
1
0
328,168
0
L
Bakasura
16,405
820
172
9
0
382,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role