Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Celeby17
Zhong Kui
Level 145
God Stats
0W - 2L
1,277 SR
Queue Stats
29W - 38L
1,372 Elo+
Solo
Bakasura
Bakasura
HeardPine523742
Bakasura
Level 123
God Stats
2W - 3L
1,500 SR
Queue Stats
206W - 213L
1,222 Elo+
Party 1
Artemis
Artemis
LipeBarbosaX
Artemis
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
220W - 231L
1,222 Elo+
Party 1
Cerberus
Cerberus
lucasbarbosa234
Cerberus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,222 Elo+
Party 1
Team Averages
Level 124
1,455 SR
1,308 Elo+

VS

Team Averages
Level 64
1,602 SR
1,519 Elo+
Ymir
Ymir
AlexWannaRock
Ymir
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Anubis
Anubis
BrieWell
Anubis
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 77L
1,509 Elo+
Solo
Thanatos
Thanatos
ChipaMortal10
Thanatos
Level 28
God Stats
3W - 1L
1,557 SR
Queue Stats
16W - 19L
1,577 Elo+
Party 2
Hachiman
Hachiman
Juanpaa6_
Hachiman
Level 93
God Stats
2W - 0L
1,737 SR
Queue Stats
23W - 32L
1,504 Elo+
Party 2
Izanami
Izanami
Kanardia
Izanami
Level 39
God Stats
1W - 2L
1,715 SR
Queue Stats
52W - 55L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
0 / 5 / 0
7,521
501
7,986
17,932
10,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Celeby17
Zhong Kui
12
6 / 2 / 2
7,836
522
11,601
9,751
6,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
12
2 / 7 / 3
7,090
473
9,355
15,067
4,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
LipeBarbosaX
Artemis
12
0 / 2 / 0
6,863
458
7,325
7,716
3,225
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Cerberus
10
0 / 3 / 3
6,571
438
3,824
15,713
10,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 5
7,002
467
2,493
8,903
7,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
BrieWell
Anubis
12
1 / 6 / 6
7,896
526
7,195
14,350
6,956
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
ChipaMortal10
Thanatos
16
11 / 1 / 1
9,725
648
15,285
17,208
6,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
Juanpaa6_
Hachiman
15
2 / 0 / 2
8,614
574
5,098
8,954
3,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Kanardia
Izanami
16
5 / 0 / 3
9,570
638
18,264
13,995
6,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
8
Kills
19
19
Deaths
8
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
5
0
0
W
0
1
5
2.5
W
Anubis
BrieWell
Anubis
1
6
6
0.67
L
Zhong Kui
Celeby17
Zhong Kui
6
2
2
3.5
W
Thanatos
ChipaMortal10
Thanatos
11
1
1
11.5
L
Bakasura
2
7
3
0.5
W
Hachiman
Juanpaa6_
Hachiman
2
0
2
3
W
Izanami
Kanardia
Izanami
5
0
3
6.5
L
Artemis
LipeBarbosaX
Artemis
0
2
0
0
L
Cerberus
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,091
Damage
48,335
66,179
Taken
63,410
35,663
Mitigated
31,293
20,158
Healing
35,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
7,986
505
0
5,334
17,932
10,356
0
1,111
16,821
0
72,516
W
2,493
343
0
1,974
8,903
7,218
0
2,724
6,179
19,758
0
W
Anubis
BrieWell
Anubis
7,195
453
0
5,453
14,350
6,956
128
8,222
5,692
52,500
0
L
Zhong Kui
Celeby17
Zhong Kui
11,601
1,020
0
3,904
9,751
6,463
0
4,337
5,414
51,456
68
W
Thanatos
ChipaMortal10
Thanatos
15,285
9,679
0
15,116
17,208
6,917
0
1,381
15,209
0
86,236
L
Bakasura
9,355
6,571
0
2,117
15,067
4,958
0
1,318
13,749
0
40,921
W
Hachiman
Juanpaa6_
Hachiman
5,098
3,394
0
6,294
8,954
3,352
365
734
8,192
0
68,408
W
Izanami
Kanardia
Izanami
18,264
13,763
0
7,160
13,995
6,850
1,023
2,296
11,209
0
99,599
L
Artemis
LipeBarbosaX
Artemis
7,325
3,330
0
3,358
7,716
3,225
0
672
7,044
0
55,359
L
Cerberus
3,824
157
0
5,445
15,713
10,661
0
2,250
13,463
19,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,881
Gold Earned
42,807
416
Minions Killed
517
0
Camps Cleared
0
1,525,386
Distance Traveled
1,459,070
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,521
501
125
8
0
310,215
0
W
Ymir
7,002
467
30
2
0
282,801
6
W
Anubis
7,896
526
89
6
0
255,112
3
L
Zhong Kui
7,836
522
75
5
0
290,856
5
W
Thanatos
9,725
648
107
7
0
344,676
0
L
Bakasura
7,090
473
78
5
0
359,941
0
W
Hachiman
8,614
574
119
8
0
307,656
3
W
Izanami
9,570
638
172
11
0
268,825
0
L
Artemis
6,863
458
90
6
0
270,522
1
L
Cerberus
6,571
438
48
3
0
293,852
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role