Player Matchup

Sol
Sol
ConsoleMoment
Sol
Level 48
God Stats
0W - 1L
1,294 SR
Queue Stats
24W - 23L
1,390 Elo+
Party 1
Thor
Thor
DecentCandy088
Thor
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,256 Elo+
Party 1
Ymir
Ymir
SlumpHound
Ymir
Level 105
God Stats
9W - 10L
1,506 SR
Queue Stats
218W - 256L
1,321 Elo+
Solo
Artio
Artio
beowulfxx
Artio
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 14L
1,901 Elo+
Party 4
Neith
Neith
undead210
Neith
Level 118
God Stats
18W - 15L
1,792 SR
Queue Stats
43W - 33L
1,855 Elo+
Party 4
Team Averages
Level 68
1,518 SR
1,544 Elo+

VS

Team Averages
Level 90
1,391 SR
1,558 Elo+
Jing Wei
Jing Wei
AcousticChild73
Jing Wei
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 28L
1,363 Elo+
Party 2
Surtr
Surtr
Infinitah
Surtr
Level 138
God Stats
10W - 6L
1,460 SR
Queue Stats
494W - 420L
1,581 Elo+
Party 2
Raijin
Raijin
IntoThedaJungle
Raijin
Level 29
God Stats
2W - 0L
1,326 SR
Queue Stats
47W - 26L
1,686 Elo+
Party 3
Thanatos
Thanatos
SoggyCheetos69
Thanatos
Level 44
God Stats
3W - 3L
1,168 SR
Queue Stats
78W - 54L
1,506 Elo+
Party 3
Cabrakan
Cabrakan
XGod4K
Cabrakan
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 51L
1,655 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 2
7,789
556
5,595
13,171
4,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
6 / 4 / 4
8,613
615
10,282
13,968
5,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 3 / 1
5,462
390
982
8,010
4,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artio
beowulfxx
Artio
14
2 / 2 / 2
8,137
581
12,048
16,464
18,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Neith
undead210
Neith
14
2 / 0 / 1
8,088
578
6,065
5,526
2,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
13
1 / 1 / 1
7,830
559
3,522
8,650
3,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
Infinitah
Surtr
12
1 / 4 / 0
7,666
548
10,808
18,721
12,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 4 / 7
8,290
592
12,982
7,875
3,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
13
9 / 3 / 1
8,299
593
8,211
13,045
5,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cabrakan
XGod4K
Cabrakan
11
0 / 1 / 8
7,202
514
4,480
11,314
10,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
32
13
Kills
15
15
Deaths
13
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
1
1
1
1.5
L
3
6
2
0.67
L
6
4
4
2
W
Surtr
Infinitah
Surtr
1
4
0
0.25
W
4
4
7
1.88
L
0
3
1
0.17
W
Thanatos
9
3
1
3.17
W
Cabrakan
XGod4K
Cabrakan
0
1
8
4
L
Artio
beowulfxx
Artio
2
2
2
1.5
L
Neith
undead210
Neith
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,972
Damage
40,003
57,139
Taken
59,605
34,844
Mitigated
35,810
20,840
Healing
25,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
3,522
3,307
0
5,232
8,650
3,458
0
175
8,475
0
55,714
L
5,595
2,044
0
4,415
13,171
4,157
1,980
6,622
6,265
53,830
0
L
10,282
4,484
0
3,657
13,968
5,541
0
6,030
7,722
0
43,580
W
Surtr
Infinitah
Surtr
10,808
4,885
0
8,280
18,721
12,320
0
11,166
6,673
1,468
61,756
W
12,982
1,435
0
1,162
7,875
3,645
1,227
2,820
5,055
72,512
0
L
982
63
0
938
8,010
4,434
150
3,876
4,006
10,325
0
W
Thanatos
8,211
2,275
0
8,462
13,045
5,744
0
1,713
11,332
0
46,965
W
Cabrakan
XGod4K
Cabrakan
4,480
778
0
2,635
11,314
10,643
380
1,869
9,445
20,181
0
L
Artio
beowulfxx
Artio
12,048
1,887
0
9,290
16,464
18,259
0
588
15,876
68,165
0
L
Neith
undead210
Neith
6,065
1,790
0
2,540
5,526
2,453
0
306
5,220
0
56,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,089
Gold Earned
39,287
432
Minions Killed
402
0
Camps Cleared
0
1,258,872
Distance Traveled
1,391,730
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,830
559
94
7
0
260,156
0
L
Sol
7,789
556
94
7
0
245,476
0
L
Thor
8,613
615
67
5
0
294,672
0
W
Surtr
7,666
548
108
8
0
276,658
0
W
Raijin
8,290
592
109
8
0
249,019
5
L
Ymir
5,462
390
18
1
0
163,972
0
W
Thanatos
8,299
593
68
5
0
333,359
0
W
Cabrakan
7,202
514
23
2
0
272,538
2
L
Artio
8,137
581
141
10
0
268,122
0
L
Neith
8,088
578
112
8
0
286,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role