Player Matchup

Artemis
Artemis
Landucha
Artemis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
Leo_Villar
Jormungandr
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 20L
1,266 Elo+
Party 3
Olorun
Olorun
QuartzCommander
Olorun
Level 30
God Stats
6W - 2L
1,865 SR
Queue Stats
58W - 54L
1,502 Elo+
Party 2
Ao Kuang
Ao Kuang
Silver Wing6888
Ao Kuang
Level 140
God Stats
39W - 27L
1,561 SR
Queue Stats
90W - 81L
1,516 Elo+
Party 2
Kukulkan
Kukulkan
YetiMakaveli
Kukulkan
Level 81
God Stats
19W - 18L
1,534 SR
Queue Stats
149W - 169L
1,449 Elo+
Solo
Team Averages
Level 61
1,592 SR
1,447 Elo+

VS

Team Averages
Level 96
1,457 SR
1,551 Elo+
Susano
Susano
 
Susano
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
JeielCST
Heimdallr
Level 147
God Stats
6W - 0L
1,500 SR
Queue Stats
168W - 155L
1,539 Elo+
Party 1
Zeus
Zeus
JuAnCho AfAnA
Zeus
Level 122
God Stats
24W - 21L
1,517 SR
Queue Stats
51W - 56L
1,428 Elo+
Solo
Athena
Athena
Juan42423
Athena
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,678 Elo+
Party 1
Surtr
Surtr
TONY1000
Surtr
Level 148
God Stats
11W - 8L
1,266 SR
Queue Stats
337W - 327L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Landucha
Artemis
11
1 / 9 / 2
7,396
389
5,967
16,187
5,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
Leo_Villar
Jormungandr
11
0 / 7 / 0
6,852
361
2,894
14,631
7,433
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

14
1 / 11 / 1
8,639
455
7,859
21,055
9,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
12
3 / 9 / 2
8,602
453
10,945
28,513
28,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
YetiMakaveli
Kukulkan
15
2 / 5 / 2
8,703
458
15,812
14,190
6,175
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
18
13 / 0 / 6
11,831
623
18,538
16,438
7,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
JeielCST
Heimdallr
19
15 / 1 / 6
12,398
653
31,335
19,978
10,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 1 / 6
10,748
566
10,777
13,460
5,781
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Juan42423
Athena
15
0 / 4 / 22
10,337
544
7,789
26,793
26,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Earring

Mystical Earring

+15
Mp 5

Surtr
TONY1000
Surtr
18
9 / 1 / 6
11,681
615
12,863
18,093
20,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
87
7
Kills
41
41
Deaths
7
7
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
13
0
6
16
W
Heimdallr
JeielCST
Heimdallr
15
1
6
18
W
4
1
6
7
W
Athena
Juan42423
Athena
0
4
22
2.75
L
Artemis
Landucha
Artemis
1
9
2
0.22
L
Jormungandr
Leo_Villar
Jormungandr
0
7
0
0
L
1
11
1
0.14
L
Ao Kuang
3
9
2
0.44
W
Surtr
TONY1000
Surtr
9
1
6
12
L
Kukulkan
YetiMakaveli
Kukulkan
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,477
Damage
81,302
94,576
Taken
94,762
56,701
Mitigated
70,598
15,699
Healing
38,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
18,538
3,779
0
4,072
16,438
7,738
607
3,922
12,516
0
100,301
W
Heimdallr
JeielCST
Heimdallr
31,335
19,358
0
13,867
19,978
10,165
3,685
11,374
8,604
0
123,263
W
10,777
305
404
6,692
13,460
5,781
1,242
5,990
7,470
88,457
0
W
Athena
Juan42423
Athena
7,789
1,125
599
4,484
26,793
26,761
1,180
13,599
13,194
37,467
0
L
Artemis
Landucha
Artemis
5,967
2,013
0
2,172
16,187
5,852
0
3,518
12,669
0
24,495
L
Jormungandr
Leo_Villar
Jormungandr
2,894
1,264
0
1,325
14,631
7,433
133
1,107
13,524
40,572
0
L
7,859
4,261
587
5,088
21,055
9,031
140
3,322
17,733
58,731
0
L
Ao Kuang
10,945
2,879
0
5,727
28,513
28,210
0
7,740
20,433
26,728
0
W
Surtr
TONY1000
Surtr
12,863
4,395
0
8,614
18,093
20,153
1,870
3,276
14,817
3,130
75,075
L
Kukulkan
YetiMakaveli
Kukulkan
15,812
1,499
52
748
14,190
6,175
0
4,154
10,036
81,588
829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,192
Gold Earned
56,995
343
Minions Killed
607
0
Camps Cleared
0
1,693,491
Distance Traveled
1,855,554
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
11,831
623
132
7
0
448,089
0
W
Heimdallr
12,398
653
160
8
0
341,447
0
W
Zeus
10,748
566
133
7
0
331,734
3
W
Athena
10,337
544
52
3
0
417,136
4
L
Artemis
7,396
389
36
2
0
268,346
0
L
Jormungandr
6,852
361
60
3
0
261,086
0
L
Olorun
8,639
455
93
5
0
405,205
0
L
Ao Kuang
8,602
453
20
1
0
430,314
2
W
Surtr
11,681
615
130
7
0
317,148
0
L
Kukulkan
8,703
458
134
7
0
328,540
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role