Player Matchup

Tsukuyomi
Tsukuyomi
Diio Buns
Tsukuyomi
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 95L
1,522 Elo+
Party 1
Anubis
Anubis
Ghost_Ardaamg
Anubis
Level 66
God Stats
1W - 3L
1,500 SR
Queue Stats
30W - 41L
1,500 Elo+
Party 3
Charybdis
Charybdis
Rxnge ExZo
Charybdis
Level 97
God Stats
0W - 3L
1,500 SR
Queue Stats
82W - 91L
1,542 Elo+
Party 1
Thanatos
Thanatos
alobre123
Thanatos
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 23L
1,500 Elo+
Party 3
Rama
Rama
deking17
Rama
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 45L
1,359 Elo+
Solo
Team Averages
Level 60
1,500 SR
1,484 Elo+

VS

Team Averages
Level 84
1,495 SR
1,447 Elo+
Shiva
Shiva
 
Shiva
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Effective003
Ganesha
Level 48
God Stats
10W - 3L
1,475 SR
Queue Stats
41W - 41L
1,430 Elo+
Party 2
Baron Samedi
Baron Samedi
MaxGard
Baron Samedi
Level 106
God Stats
4W - 2L
1,500 SR
Queue Stats
177W - 167L
1,309 Elo+
Solo
Osiris
Osiris
Nielsje09
Osiris
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 29L
1,440 Elo+
Party 2
Ishtar
Ishtar
hejst
Ishtar
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 28L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Diio Buns
Tsukuyomi
13
1 / 6 / 3
7,916
396
11,941
17,711
6,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 6 / 2
9,060
453
5,068
12,046
5,892
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
Rxnge ExZo
Charybdis
14
1 / 6 / 2
8,333
417
11,914
18,663
7,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thanatos
alobre123
Thanatos
18
10 / 4 / 1
11,510
576
14,509
20,833
10,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
15
1 / 6 / 4
9,858
493
15,233
25,093
10,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
7 / 3 / 6
11,242
562
13,131
21,382
10,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
Effective003
Ganesha
16
0 / 2 / 14
10,516
526
4,945
18,099
19,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
MaxGard
Baron Samedi
18
8 / 5 / 8
11,625
581
21,849
15,181
7,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
Nielsje09
Osiris
16
3 / 4 / 3
10,603
530
18,030
25,169
34,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
hejst
Ishtar
17
10 / 1 / 2
11,660
583
16,414
22,286
10,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
61
14
Kills
28
28
Deaths
15
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
7
3
6
3.33
L
Tsukuyomi
Diio Buns
Tsukuyomi
1
6
3
0.42
W
Ganesha
Effective003
Ganesha
0
2
14
3.5
L
1
6
2
0.33
W
Baron Samedi
MaxGard
Baron Samedi
8
5
8
2.4
W
Osiris
Nielsje09
Osiris
3
4
3
1.13
L
Charybdis
Rxnge ExZo
Charybdis
1
6
2
0.33
L
Thanatos
alobre123
Thanatos
10
4
1
2.63
L
Rama
1
6
4
0.5
W
Ishtar
hejst
Ishtar
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,665
Damage
74,369
94,346
Taken
102,117
42,109
Mitigated
81,982
38,789
Healing
41,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
13,131
3,590
1,752
5,392
21,382
10,345
1,000
1,413
19,969
0
76,417
L
Tsukuyomi
Diio Buns
Tsukuyomi
11,941
2,092
0
2,774
17,711
6,585
0
5,711
12,000
0
47,558
W
Ganesha
Effective003
Ganesha
4,945
317
3,906
3,999
18,099
19,851
481
349
17,750
18,341
0
L
5,068
117
0
3,696
12,046
5,892
0
6,163
5,883
64,440
0
W
Baron Samedi
MaxGard
Baron Samedi
21,849
1,263
1,896
5,084
15,181
7,407
1,535
2,730
12,451
80,908
2,348
W
Osiris
Nielsje09
Osiris
18,030
6,932
0
10,545
25,169
34,333
375
0
25,169
7,675
65,179
L
Charybdis
Rxnge ExZo
Charybdis
11,914
4,333
0
3,620
18,663
7,756
0
6,576
12,087
0
64,625
L
Thanatos
alobre123
Thanatos
14,509
2,046
0
16,920
20,833
10,913
0
5,454
15,379
0
94,079
L
Rama
15,233
12,461
0
11,779
25,093
10,963
0
3,448
21,645
0
81,158
W
Ishtar
hejst
Ishtar
16,414
10,386
0
8,566
22,286
10,046
7,465
576
21,710
0
79,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,677
Gold Earned
55,646
528
Minions Killed
468
0
Camps Cleared
0
1,748,500
Distance Traveled
2,010,529
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,242
562
104
5
0
457,125
0
L
Tsukuyomi
7,916
396
64
3
0
398,590
0
W
Ganesha
10,516
526
0
0
0
414,825
1
L
Anubis
9,060
453
112
6
0
284,271
0
W
Baron Samedi
11,625
581
111
6
0
389,380
0
W
Osiris
10,603
530
107
5
0
373,767
0
L
Charybdis
8,333
417
86
4
0
349,289
1
L
Thanatos
11,510
576
115
6
0
423,035
1
L
Rama
9,858
493
151
8
0
293,315
0
W
Ishtar
11,660
583
146
7
0
375,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role