Player Matchup

Maui
Maui
DaBroski508
Maui
Level 101
God Stats
11W - 6L
1,735 SR
Queue Stats
302W - 292L
1,496 Elo+
Solo
Bellona
Bellona
Drax02
Bellona
Level 153
God Stats
13W - 8L
1,500 SR
Queue Stats
235W - 225L
1,364 Elo+
Solo
Pele
Pele
KTArrow
Pele
Level 63
God Stats
1W - 1L
1,285 SR
Queue Stats
8W - 9L
1,287 Elo+
Party 1
Artemis
Artemis
TwiXlight
Artemis
Level 119
God Stats
5W - 4L
1,787 SR
Queue Stats
39W - 37L
1,576 Elo+
Solo
Vulcan
Vulcan
YungThor
Vulcan
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,390 Elo+
Party 1
Team Averages
Level 101
1,561 SR
1,423 Elo+

VS

Team Averages
Level 119
1,457 SR
1,587 Elo+
He Bo
He Bo
Bapesu
He Bo
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 74L
1,772 Elo+
Party 2
Ymir
Ymir
DavRoc777
Ymir
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 3L
1,727 Elo+
Party 2
Heimdallr
Heimdallr
Malcohm
Heimdallr
Level 151
God Stats
2W - 3L
1,285 SR
Queue Stats
125W - 96L
1,474 Elo+
Solo
Thanatos
Thanatos
OsirisBlack
Thanatos
Level 167
God Stats
5W - 8L
1,500 SR
Queue Stats
354W - 327L
1,580 Elo+
Solo
Arachne
Arachne
panfu21
Arachne
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 70L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 4
6,405
493
3,699
9,538
6,393
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
Drax02
Bellona
12
1 / 0 / 3
7,272
559
7,327
12,355
13,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Pele
KTArrow
Pele
14
8 / 0 / 0
8,026
617
5,647
9,515
3,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
TwiXlight
Artemis
10
3 / 1 / 1
6,229
479
5,215
5,615
2,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
YungThor
Vulcan
13
1 / 1 / 8
8,028
618
8,816
4,315
1,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Bapesu
He Bo
10
2 / 0 / 1
6,027
464
5,214
5,126
1,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ymir
9
1 / 3 / 2
6,223
479
3,572
11,481
8,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
Malcohm
Heimdallr
10
0 / 3 / 0
6,280
483
7,124
9,943
4,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
OsirisBlack
Thanatos
12
2 / 3 / 0
6,689
515
5,140
10,647
5,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
panfu21
Arachne
12
0 / 4 / 1
6,395
492
1,386
10,488
3,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
13
Kills
5
5
Deaths
13
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
He Bo
Bapesu
He Bo
2
0
1
2.5
W
0
3
4
0.67
L
Ymir
1
3
2
0.67
W
Bellona
Drax02
Bellona
1
0
3
2.5
W
Pele
KTArrow
Pele
8
0
0
8
L
Heimdallr
Malcohm
Heimdallr
0
3
0
0
L
Thanatos
OsirisBlack
Thanatos
2
3
0
0.67
W
Artemis
TwiXlight
Artemis
3
1
1
3.5
W
Vulcan
YungThor
Vulcan
1
1
8
5
L
Arachne
panfu21
Arachne
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,704
Damage
22,436
41,338
Taken
47,685
27,124
Mitigated
23,608
18,082
Healing
19,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Bapesu
He Bo
5,214
1,174
0
959
5,126
1,679
0
1,163
3,963
34,058
0
W
3,699
891
1,183
2,900
9,538
6,393
33
5,283
4,255
32,151
0
L
Ymir
3,572
756
0
2,170
11,481
8,077
0
3,261
8,220
22,262
0
W
Bellona
Drax02
Bellona
7,327
2,550
0
6,935
12,355
13,589
294
0
12,355
0
54,923
W
Pele
KTArrow
Pele
5,647
1,894
0
4,138
9,515
3,570
692
565
8,950
0
48,022
L
Heimdallr
Malcohm
Heimdallr
7,124
3,352
0
2,826
9,943
4,983
0
623
9,320
0
45,692
L
Thanatos
OsirisBlack
Thanatos
5,140
1,186
0
10,007
10,647
5,016
0
994
9,653
0
54,637
W
Artemis
TwiXlight
Artemis
5,215
2,743
0
2,406
5,615
2,233
606
2,938
2,677
0
29,990
W
Vulcan
YungThor
Vulcan
8,816
3,757
0
520
4,315
1,339
296
0
4,315
59,591
815
L
Arachne
panfu21
Arachne
1,386
760
0
3,641
10,488
3,853
0
6,474
4,014
0
38,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,960
Gold Earned
31,614
380
Minions Killed
331
0
Camps Cleared
0
1,329,675
Distance Traveled
1,288,810
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,027
464
68
5
0
256,900
0
W
Maui
6,405
493
45
3
0
224,980
8
L
Ymir
6,223
479
17
1
0
244,018
3
W
Bellona
7,272
559
93
7
0
290,587
2
W
Pele
8,026
617
74
6
0
301,834
0
L
Heimdallr
6,280
483
87
7
0
232,685
2
L
Thanatos
6,689
515
85
7
0
281,941
0
W
Artemis
6,229
479
30
2
0
229,421
3
W
Vulcan
8,028
618
138
11
0
282,853
0
L
Arachne
6,395
492
74
6
0
273,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role