Player Matchup

Sylvanus
Sylvanus
DamienShao
Sylvanus
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
247W - 267L
1,135 Elo+
Solo
Hera
Hera
Ras_aJl_Ghul
Hera
Level 104
God Stats
14W - 5L
1,500 SR
Queue Stats
657W - 628L
1,413 Elo+
Party 1
Cthulhu
Cthulhu
dagedara
Cthulhu
Level 120
God Stats
12W - 9L
1,500 SR
Queue Stats
620W - 601L
1,412 Elo+
Party 1
Scylla
Scylla
n00parA
Scylla
Level 124
God Stats
6W - 2L
1,500 SR
Queue Stats
233W - 221L
1,304 Elo+
Solo
Ymir
Ymir
yngve_hardRock
Ymir
Level 122
God Stats
17W - 16L
1,500 SR
Queue Stats
847W - 829L
1,432 Elo+
Solo
Team Averages
Level 118
1,500 SR
1,339 Elo+

VS

Team Averages
Level 95
1,566 SR
1,392 Elo+
Hachiman
Hachiman
Dis_Connect_
Hachiman
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
47W - 62L
1,379 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FayeLuna92
Ah Muzen Cab
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
154W - 173L
1,434 Elo+
Party 2
Rama
Rama
Livayathan
Rama
Level 128
God Stats
2W - 4L
1,500 SR
Queue Stats
164W - 180L
1,434 Elo+
Party 2
Chang'e
Chang'e
OnlyCat
Chang'e
Level 147
God Stats
4W - 6L
1,500 SR
Queue Stats
500W - 509L
1,301 Elo+
Solo
Agni
Agni
Skögul
Agni
Level 64
God Stats
1W - 1L
1,828 SR
Queue Stats
9W - 7L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DamienShao
Sylvanus
15
3 / 1 / 9
8,467
847
4,203
13,231
10,124
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 2 / 9
8,466
847
16,677
7,798
3,422
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
dagedara
Cthulhu
14
1 / 4 / 12
8,525
853
7,245
12,917
16,818
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
n00parA
Scylla
15
5 / 3 / 5
8,773
877
13,108
7,952
3,559
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 3 / 8
9,900
990
6,916
23,027
15,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dis_Connect_
Hachiman
15
5 / 3 / 0
8,295
830
10,291
9,564
3,814
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
FayeLuna92
Ah Muzen Cab
12
1 / 5 / 6
7,391
739
12,783
10,001
4,190
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
5 / 3 / 5
9,086
909
9,666
8,613
3,840
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
OnlyCat
Chang'e
13
1 / 2 / 3
7,162
716
5,028
14,505
8,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
Skögul
Agni
13
1 / 3 / 4
7,493
749
11,278
9,407
3,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
31
16
Kills
13
13
Deaths
16
43
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
DamienShao
Sylvanus
3
1
9
7.5
L
Hachiman
Dis_Connect_
Hachiman
5
3
0
1.67
L
Ah Muzen Cab
FayeLuna92
Ah Muzen Cab
1
5
6
0.8
L
5
3
5
2.5
L
Chang'e
OnlyCat
Chang'e
1
2
3
1.25
W
3
2
9
3.75
L
Agni
Skögul
Agni
1
3
4
1
W
Cthulhu
dagedara
Cthulhu
1
4
12
1.75
W
Scylla
n00parA
Scylla
5
3
5
2.5
W
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,149
Damage
49,046
64,925
Taken
52,090
49,815
Mitigated
23,978
27,639
Healing
20,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
DamienShao
Sylvanus
4,203
1,076
3,080
6,832
13,231
10,124
881
2,973
10,258
9,759
0
L
Hachiman
Dis_Connect_
Hachiman
10,291
5,551
163
2,919
9,564
3,814
94
8,532
1,032
0
19,969
L
Ah Muzen Cab
FayeLuna92
Ah Muzen Cab
12,783
2,756
586
1,127
10,001
4,190
364
9,281
720
0
19,278
L
9,666
7,570
1,154
877
8,613
3,840
432
7,916
697
0
20,383
L
Chang'e
OnlyCat
Chang'e
5,028
1,198
3,387
6,595
14,505
8,145
0
12,202
2,303
11,927
0
W
16,677
2,260
623
1,305
7,798
3,422
2,192
2,237
5,561
27,175
0
L
Agni
Skögul
Agni
11,278
826
1,826
1,938
9,407
3,989
294
7,947
1,460
24,088
0
W
Cthulhu
dagedara
Cthulhu
7,245
82
1,614
1,810
12,917
16,818
1,146
3,467
9,450
16,558
0
W
Scylla
n00parA
Scylla
13,108
480
177
1,464
7,952
3,559
2,866
3,383
4,569
20,332
2,577
W
6,916
146
2,451
8,283
23,027
15,892
322
4,246
18,781
17,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,131
Gold Earned
39,427
141
Minions Killed
113
0
Camps Cleared
0
934,212
Distance Traveled
899,517
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,467
847
22
2
0
164,956
0
L
Hachiman
8,295
830
21
2
0
191,761
0
L
Ah Muzen Cab
7,391
739
22
2
0
192,128
0
L
Rama
9,086
909
24
2
0
176,764
0
L
Chang'e
7,162
716
15
2
0
160,930
0
W
Hera
8,466
847
41
4
0
200,389
0
L
Agni
7,493
749
31
3
0
177,934
0
W
Cthulhu
8,525
853
18
2
0
186,547
0
W
Scylla
8,773
877
37
4
0
174,968
0
W
Ymir
9,900
990
23
2
0
207,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role