Player Matchup

Vamana
Vamana
 
Vamana
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Mattei13M
Jormungandr
Level 65
God Stats
4W - 2L
1,500 SR
Queue Stats
206W - 206L
1,568 Elo+
Solo
Horus
Horus
Skullyvan
Horus
Level 101
God Stats
1W - 1L
1,673 SR
Queue Stats
84W - 109L
1,429 Elo+
Solo
Mercury
Mercury
Skögul
Mercury
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,595 Elo+
Solo
Athena
Athena
TheGerarD7plf
Athena
Level 103
God Stats
3W - 4L
1,500 SR
Queue Stats
346W - 328L
1,410 Elo+
Solo
Team Averages
Level 98
1,535 SR
1,500 Elo+

VS

Team Averages
Level 114
1,499 SR
1,434 Elo+
Hachiman
Hachiman
Meulster
Hachiman
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 47L
1,653 Elo+
Solo
Medusa
Medusa
WheelsUK
Medusa
Level 81
God Stats
2W - 3L
1,500 SR
Queue Stats
287W - 252L
1,607 Elo+
Solo
Anhur
Anhur
n00parA
Anhur
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
233W - 221L
1,097 Elo+
Solo
Ne Zha
Ne Zha
ultrastyle89
Ne Zha
Level 139
God Stats
22W - 27L
1,519 SR
Queue Stats
800W - 827L
1,406 Elo+
Solo
Horus
Horus
un hamster 59
Horus
Level 89
God Stats
3W - 2L
1,477 SR
Queue Stats
107W - 108L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
20
8 / 5 / 8
12,303
724
34,504
25,711
51,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
Mattei13M
Jormungandr
19
4 / 4 / 14
12,063
710
18,888
24,998
33,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Skullyvan
Horus
16
2 / 5 / 10
9,819
578
2,815
23,048
34,594
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mercury
Skögul
Mercury
14
2 / 11 / 10
9,629
566
14,868
20,644
9,856
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
3 / 5 / 13
10,406
612
16,126
27,273
44,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Meulster
Hachiman
18
1 / 3 / 23
11,222
660
23,849
21,526
11,311
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
WheelsUK
Medusa
20
12 / 5 / 11
13,622
801
31,439
20,502
11,827
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
n00parA
Anhur
19
8 / 4 / 13
12,242
720
20,821
17,428
9,236
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ne Zha
20
5 / 4 / 19
12,145
714
14,904
15,340
8,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
4 / 3 / 23
12,108
712
12,604
27,990
26,128
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
119
19
Kills
30
30
Deaths
19
55
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
8
5
8
2.4
L
Jormungandr
Mattei13M
Jormungandr
4
4
14
2.75
W
Hachiman
Meulster
Hachiman
1
3
23
4.17
L
Horus
Skullyvan
Horus
2
5
10
1.4
L
Mercury
Skögul
Mercury
2
11
10
0.64
L
3
5
13
1.9
W
Medusa
WheelsUK
Medusa
12
5
11
3.5
W
Anhur
n00parA
Anhur
8
4
13
3.63
W
Ne Zha
5
4
19
3.63
W
4
3
23
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,201
Damage
103,617
121,674
Taken
102,786
174,540
Mitigated
66,632
31,379
Healing
54,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
34,504
8,970
1,526
4,370
25,711
51,547
292
1,136
24,575
16,902
43,470
L
Jormungandr
Mattei13M
Jormungandr
18,888
4,919
1,463
2,573
24,998
33,777
129
659
24,339
47,402
0
W
Hachiman
Meulster
Hachiman
23,849
13,020
3,278
8,347
21,526
11,311
1,626
7,417
13,400
0
43,065
L
Horus
Skullyvan
Horus
2,815
882
7,441
5,869
23,048
34,594
168
831
22,217
0
6,538
L
Mercury
Skögul
Mercury
14,868
6,255
175
1,194
20,644
9,856
557
590
20,054
0
20,905
L
16,126
2,551
3,230
3,538
27,273
44,766
333
921
26,352
20,085
2,722
W
Medusa
WheelsUK
Medusa
31,439
15,237
716
4,695
20,502
11,827
2,518
7,192
12,875
0
56,199
W
Anhur
n00parA
Anhur
20,821
12,133
1,644
4,149
17,428
9,236
3,037
6,892
9,823
0
36,601
W
Ne Zha
14,904
2,415
2,315
4,381
15,340
8,130
1,391
5,929
8,640
0
33,296
W
12,604
3,891
11,513
13,169
27,990
26,128
346
12,566
14,346
7,711
13,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,220
Gold Earned
61,339
147
Minions Killed
170
0
Camps Cleared
0
1,438,785
Distance Traveled
1,469,389
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
12,303
724
48
3
0
300,253
0
L
Jormungandr
12,063
710
55
3
0
283,906
0
W
Hachiman
11,222
660
41
2
0
272,885
0
L
Horus
9,819
578
4
0
0
272,231
0
L
Mercury
9,629
566
19
1
0
272,810
0
L
Athena
10,406
612
21
1
0
309,585
0
W
Medusa
13,622
801
49
3
0
276,614
4
W
Anhur
12,242
720
30
2
0
273,474
0
W
Ne Zha
12,145
714
39
2
0
344,868
0
W
Horus
12,108
712
11
1
0
301,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role