Player Matchup

Awilix
Awilix
Gamergirljen96
Awilix
Level 38
God Stats
9W - 12L
1,513 SR
Queue Stats
197W - 204L
1,324 Elo+
Party 1
Surtr
Surtr
Grim_Killed_U215
Surtr
Level 86
God Stats
4W - 10L
1,171 SR
Queue Stats
264W - 266L
1,353 Elo+
Party 1
Kukulkan
Kukulkan
WhoBedaDanMe
Kukulkan
Level 34
God Stats
8W - 14L
1,500 SR
Queue Stats
17W - 26L
1,500 Elo+
Solo
Team Averages
Level 53
1,395 SR
1,392 Elo+

VS

Team Averages
Level 90
1,348 SR
1,373 Elo+
Surtr
Surtr
 
Surtr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AssortedFaun7
Neith
Level 98
God Stats
130W - 146L
1,226 SR
Queue Stats
590W - 604L
1,251 Elo+
Solo
Nu Wa
Nu Wa
preco_curioso
Nu Wa
Level 67
God Stats
24W - 18L
1,319 SR
Queue Stats
289W - 315L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,936
705
4,190
6,697
2,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 4 / 0
5,236
748
3,364
11,757
8,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
WhoBedaDanMe
Kukulkan
7
1 / 2 / 0
4,959
708
1,998
4,517
1,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
5 / 0 / 3
6,671
953
7,018
7,886
6,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
4 / 1 / 6
6,474
925
6,391
3,651
1,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 0 / 8
6,006
858
5,624
3,634
1,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
27
1
Kills
10
10
Deaths
1
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
5
0
3
6.5
W
4
1
6
7
L
0
4
0
0
L
0
4
0
0
L
Kukulkan
WhoBedaDanMe
Kukulkan
1
2
0
0.5
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,552
Damage
19,033
22,971
Taken
15,171
12,721
Mitigated
9,185
3,235
Healing
3,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
7,018
2,485
0
1,315
7,886
6,864
146
1,054
6,832
4,302
15,281
W
6,391
3,575
0
529
3,651
1,264
364
800
2,851
0
15,088
L
4,190
1,779
230
0
6,697
2,310
0
1,632
4,812
0
13,612
L
3,364
1,232
237
2,511
11,757
8,848
0
3,883
7,639
439
13,300
L
Kukulkan
WhoBedaDanMe
Kukulkan
1,998
205
0
257
4,517
1,563
0
1,389
2,965
12,604
0
W
5,624
2,545
0
1,793
3,634
1,057
676
402
3,232
22,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,131
Gold Earned
19,151
70
Minions Killed
95
0
Camps Cleared
0
341,359
Distance Traveled
390,092
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,671
953
29
4
0
139,212
0
W
Neith
6,474
925
14
2
0
123,027
0
L
Awilix
4,936
705
18
3
0
123,525
0
L
Surtr
5,236
748
20
3
0
130,596
0
L
Kukulkan
4,959
708
32
5
0
87,238
0
W
Nu Wa
6,006
858
52
7
0
127,853
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role