Player Matchup

Chaac
Chaac
 
Chaac
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
AholMan13
Jormungandr
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 26L
1,358 Elo+
Party 1
Anhur
Anhur
Greenleaf15
Anhur
Level 135
God Stats
129W - 158L
1,159 SR
Queue Stats
897W - 954L
1,402 Elo+
Solo
Kukulkan
Kukulkan
Squ8
Kukulkan
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,358 Elo+
Party 1
Odin
Odin
toldozer
Odin
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,286 Elo+
Party 1
Team Averages
Level 71
1,432 SR
1,381 Elo+

VS

Team Averages
Level 83
1,402 SR
1,438 Elo+
Hou Yi
Hou Yi
Candrez
Hou Yi
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 152L
1,486 Elo+
Solo
Arachne
Arachne
Druccie_Mane
Arachne
Level 98
God Stats
1W - 3L
1,076 SR
Queue Stats
12W - 15L
1,392 Elo+
Solo
Fafnir
Fafnir
Ghostshark587
Fafnir
Level 86
God Stats
1W - 3L
1,262 SR
Queue Stats
194W - 199L
1,539 Elo+
Solo
Hades
Hades
Kenpachi5007555
Hades
Level 36
God Stats
6W - 7L
1,500 SR
Queue Stats
285W - 317L
1,345 Elo+
Solo
Hercules
Hercules
WOODxBOOGER
Hercules
Level 86
God Stats
10W - 13L
1,673 SR
Queue Stats
1,223W - 1,299L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
1 / 0 / 3
7,440
1,240
5,042
6,615
6,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
AholMan13
Jormungandr
12
1 / 0 / 4
7,019
1,170
5,634
4,643
4,521
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

12
1 / 2 / 0
6,554
1,092
3,089
4,965
1,927
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
Squ8
Kukulkan
12
3 / 0 / 1
7,612
1,269
5,750
2,203
814
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Odin
12
0 / 1 / 4
6,538
1,090
2,355
4,140
3,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

389

VS

Team 2 Tickets

316

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Candrez
Hou Yi
11
1 / 1 / 1
6,546
1,091
4,275
4,916
1,951
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
Druccie_Mane
Arachne
11
0 / 1 / 2
6,158
1,026
1,265
2,168
973
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 2
7,070
1,178
948
7,900
6,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 2 / 0
6,857
1,143
7,476
8,331
4,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
WOODxBOOGER
Hercules
11
0 / 0 / 1
6,143
1,024
3,885
4,123
4,334
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
6
Kills
3
3
Deaths
6
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
0
3
2.5
W
Jormungandr
AholMan13
Jormungandr
1
0
4
3
L
Hou Yi
Candrez
Hou Yi
1
1
1
1.5
L
Arachne
Druccie_Mane
Arachne
0
1
2
1
L
0
2
2
0.5
W
1
2
0
0.5
L
2
2
0
1
W
Kukulkan
Squ8
Kukulkan
3
0
1
3.5
L
Hercules
WOODxBOOGER
Hercules
0
0
1
0.5
W
Odin
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,870
Damage
17,849
22,566
Taken
27,438
17,242
Mitigated
18,811
4,566
Healing
7,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,042
924
0
1,824
6,615
6,304
0
3,358
3,257
0
14,074
W
Jormungandr
AholMan13
Jormungandr
5,634
2,071
246
267
4,643
4,521
0
1,722
2,921
15,272
0
L
Hou Yi
Candrez
Hou Yi
4,275
1,665
258
355
4,916
1,951
0
1,896
2,885
0
13,865
L
Arachne
Druccie_Mane
Arachne
1,265
959
14
371
2,168
973
0
1,226
897
0
1,265
L
948
349
122
2,891
7,900
6,810
0
2,653
5,247
12,238
0
W
3,089
1,610
0
1,659
4,965
1,927
0
1,236
3,729
0
9,604
L
7,476
442
245
2,175
8,331
4,743
0
3,347
4,777
18,156
0
W
Kukulkan
Squ8
Kukulkan
5,750
214
0
220
2,203
814
0
1,336
867
25,665
0
L
Hercules
WOODxBOOGER
Hercules
3,885
327
0
1,332
4,123
4,334
0
2,262
1,817
0
8,306
W
Odin
2,355
784
0
350
4,140
3,676
0
772
3,368
0
4,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,163
Gold Earned
32,774
116
Minions Killed
79
4
Camps Cleared
0
531,135
Distance Traveled
375,329
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,440
1,240
21
4
0
119,558
0
W
Jormungandr
7,019
1,170
15
3
0
110,214
0
L
Hou Yi
6,546
1,091
24
4
0
68,618
0
L
Arachne
6,158
1,026
0
0
0
13,139
0
L
Fafnir
7,070
1,178
18
3
0
100,198
0
W
Anhur
6,554
1,092
18
3
1
100,589
0
L
Hades
6,857
1,143
25
4
0
110,325
0
W
Kukulkan
7,612
1,269
52
9
3
102,921
0
L
Hercules
6,143
1,024
12
2
0
83,049
1
W
Odin
6,538
1,090
10
2
0
97,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role