Player Matchup

Achilles
Achilles
Gold III
 
Achilles
Gold III
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold IV
Ascendancyyy
Ne Zha
Gold IV
Level 158
God Stats
6W - 4L
1,419 SR
Queue Stats
262W - 247L
1,665 MMR
Solo
Poseidon
Poseidon
Gold I
Sysyfo
Poseidon
Gold I
Level 253
God Stats
31W - 21L
1,700 SR
Queue Stats
324W - 313L
1,820 MMR
Party 3
Ullr
Ullr
Gold V
Zahika
Ullr
Gold V
Level 50
God Stats
6W - 5L
1,290 SR
Queue Stats
169W - 170L
1,485 MMR
Party 3
Jormungandr
Jormungandr
Gold IV
jcaliii
Jormungandr
Gold IV
Level 154
God Stats
0W - 1L
1,698 SR
Queue Stats
11W - 13L
1,660 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 132
1,521 SR
1,626 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 158
1,682 SR
1,631 MMR
Tsukuyomi
Tsukuyomi
Gold V
 
Tsukuyomi
Gold V
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Platinum III
LAW9RED
Cliodhna
Platinum III
Level 158
God Stats
11W - 5L
1,882 SR
Queue Stats
250W - 208L
1,818 MMR
Party 2
Olorun
Olorun
Gold IV
NewIDENTHY
Olorun
Gold IV
Level 143
God Stats
2W - 4L
1,500 SR
Queue Stats
31W - 27L
1,723 MMR
Party 1
Ao Kuang
Ao Kuang
Platinum V
SoloOrThrow-_
Ao Kuang
Platinum V
Level 149
God Stats
9W - 2L
2,045 SR
Queue Stats
219W - 222L
1,532 MMR
Party 2
Maui
Maui
Gold V
saadolf
Maui
Gold V
Level 149
God Stats
7W - 10L
1,483 SR
Queue Stats
435W - 437L
1,580 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
2 / 5 / 6
7,538
419
7,263
17,247
18,233
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
13
2 / 7 / 4
8,261
459
5,151
20,517
6,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
Sysyfo
Poseidon
15
2 / 7 / 5
9,086
505
13,763
13,081
4,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
Zahika
Ullr
14
2 / 4 / 4
8,847
492
7,782
14,273
4,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
jcaliii
Jormungandr
15
0 / 2 / 4
8,717
484
7,593
17,463
16,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
ThanatosHe BoHadesIshtar

VS

Bans
FreyaThorLokiFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
18
8 / 1 / 7
12,062
670
17,712
14,362
6,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
LAW9RED
Cliodhna
18
9 / 2 / 7
12,113
673
18,102
18,055
9,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
NewIDENTHY
Olorun
18
4 / 1 / 6
11,657
648
9,638
9,624
5,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ao Kuang
SoloOrThrow-_
Ao Kuang
17
2 / 2 / 6
11,278
627
14,300
20,696
18,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Maui
saadolf
Maui
14
1 / 2 / 14
10,247
569
4,070
22,179
26,367
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
64
8
Kills
24
25
Deaths
8
23
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
5
6
1
W
Tsukuyomi
 
Tsukuyomi
8
1
7
11.5
L
Ne Zha
2
7
4
0.57
W
Cliodhna
LAW9RED
Cliodhna
9
2
7
6.25
W
Olorun
NewIDENTHY
Olorun
4
1
6
7
W
Ao Kuang
SoloOrThrow-_
Ao Kuang
2
2
6
2.5
L
Poseidon
Sysyfo
Poseidon
2
7
5
0.64
L
Ullr
Zahika
Ullr
2
4
4
1
L
Jormungandr
jcaliii
Jormungandr
0
2
4
1
W
Maui
saadolf
Maui
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,552
Damage
63,822
82,581
Taken
84,916
50,511
Mitigated
66,495
8,812
Healing
38,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
7,263
1,728
0
1,558
17,247
18,233
0
5,353
11,391
0
25,907
W
Tsukuyomi
 
Tsukuyomi
17,712
4,840
0
6,074
14,362
6,826
218
1,973
12,379
0
107,526
L
Ne Zha
5,151
1,453
0
2,397
20,517
6,793
0
4,331
15,856
0
49,164
W
Cliodhna
LAW9RED
Cliodhna
18,102
2,467
0
8,213
18,055
9,183
1,578
6,241
11,720
0
112,802
W
Olorun
NewIDENTHY
Olorun
9,638
5,096
949
4,186
9,624
5,324
6,273
1,994
7,620
120,281
0
W
Ao Kuang
SoloOrThrow-_
Ao Kuang
14,300
1,904
0
9,805
20,696
18,795
1,078
7,451
12,701
96,090
0
L
Poseidon
Sysyfo
Poseidon
13,763
1,500
0
1,440
13,081
4,123
0
1,922
11,159
84,116
0
L
Ullr
Zahika
Ullr
7,782
2,585
0
2,567
14,273
4,982
0
4,396
9,599
0
63,967
L
Jormungandr
jcaliii
Jormungandr
7,593
1,371
0
850
17,463
16,380
0
9,622
6,568
68,376
0
W
Maui
saadolf
Maui
4,070
609
3,800
5,643
22,179
26,367
204
5,762
16,272
23,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,449
Gold Earned
57,357
471
Minions Killed
624
0
Camps Cleared
0
1,772,575
Distance Traveled
1,882,992
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,538
419
21
1
0
363,056
0
W
Tsukuyomi
12,062
670
126
7
0
454,454
0
L
Ne Zha
8,261
459
65
4
0
364,528
0
W
Cliodhna
12,113
673
168
9
0
410,198
3
W
Olorun
11,657
648
158
9
0
336,678
8
W
Ao Kuang
11,278
627
147
8
0
325,523
0
L
Poseidon
9,086
505
126
7
0
336,578
6
L
Ullr
8,847
492
119
7
0
348,979
0
L
Jormungandr
8,717
484
140
8
0
359,434
1
W
Maui
10,247
569
25
1
0
356,139
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role