Player Matchup

Gilgamesh
Gilgamesh
Landepaukku
Gilgamesh
Level 35
God Stats
3W - 3L
1,121 SR
Queue Stats
131W - 119L
1,510 Elo+
Solo
Maui
Maui
UweHoltDasBier
Maui
Level 52
God Stats
8W - 5L
1,339 SR
Queue Stats
235W - 254L
1,318 Elo+
Party 1
Izanami
Izanami
cupid-ln-person
Izanami
Level 64
God Stats
3W - 2L
1,500 SR
Queue Stats
229W - 213L
1,284 Elo+
Party 1
Thanatos
Thanatos
geerradottv
Thanatos
Level 68
God Stats
18W - 9L
1,463 SR
Queue Stats
173W - 156L
1,244 Elo+
Solo
Nu Wa
Nu Wa
laostiaa73
Nu Wa
Level 69
God Stats
6W - 1L
1,964 SR
Queue Stats
29W - 17L
1,615 Elo+
Solo
Team Averages
Level 58
1,477 SR
1,394 Elo+

VS

Team Averages
Level 70
1,510 SR
1,494 Elo+
Jormungandr
Jormungandr
Belona95
Jormungandr
Level 54
God Stats
12W - 16L
1,405 SR
Queue Stats
27W - 37L
1,467 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PaTos0
Morgan Le Fay
Level 106
God Stats
4W - 4L
1,500 SR
Queue Stats
500W - 498L
1,241 Elo+
Solo
Ne Zha
Ne Zha
XxLizard1300xX
Ne Zha
Level 103
God Stats
3W - 2L
1,485 SR
Queue Stats
50W - 36L
1,688 Elo+
Party 2
Zeus
Zeus
andrei44rus
Zeus
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,408 Elo+
Solo
Surtr
Surtr
tw33dl3d33
Surtr
Level 47
God Stats
9W - 3L
1,660 SR
Queue Stats
17W - 10L
1,667 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Landepaukku
Gilgamesh
14
3 / 3 / 1
7,992
533
7,056
16,522
13,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

13
3 / 0 / 8
8,147
543
6,203
12,919
15,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
4 / 0 / 4
9,030
602
12,421
14,598
6,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
geerradottv
Thanatos
11
4 / 1 / 0
7,313
488
2,820
6,944
3,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
14
6 / 2 / 5
8,529
569
11,776
9,470
4,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Belona95
Jormungandr
11
0 / 2 / 1
7,014
468
4,099
11,441
10,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Morgan Le Fay
PaTos0
Morgan Le Fay
12
0 / 3 / 3
7,229
482
5,934
9,013
3,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 3 / 1
6,741
449
4,218
13,704
5,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 9 / 0
7,398
493
10,231
11,576
3,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
14
4 / 3 / 0
8,685
579
13,641
18,624
12,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
20
Kills
6
6
Deaths
20
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Belona95
Jormungandr
0
2
1
0.25
W
Gilgamesh
Landepaukku
Gilgamesh
3
3
1
1.17
L
Morgan Le Fay
PaTos0
Morgan Le Fay
0
3
3
0.5
W
3
0
8
7
L
0
3
1
0.17
L
2
9
0
0.22
W
4
0
4
6
W
Thanatos
geerradottv
Thanatos
4
1
0
4
W
Nu Wa
6
2
5
4.25
L
Surtr
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,276
Damage
38,123
60,453
Taken
64,358
43,199
Mitigated
34,888
22,322
Healing
17,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Belona95
Jormungandr
4,099
1,462
115
2,162
11,441
10,252
0
2,666
8,647
37,694
0
W
Gilgamesh
Landepaukku
Gilgamesh
7,056
1,245
0
3,872
16,522
13,985
0
1,070
15,452
344
57,226
L
Morgan Le Fay
PaTos0
Morgan Le Fay
5,934
616
0
1,799
9,013
3,269
0
4,476
4,537
49,483
0
W
6,203
2,011
0
1,877
12,919
15,448
0
6,123
6,796
28,819
0
L
4,218
2,513
0
5,925
13,704
5,214
0
2,599
11,061
0
37,620
L
10,231
3,132
0
250
11,576
3,638
867
4,937
6,639
48,017
511
W
12,421
9,648
0
8,241
14,598
6,280
502
6,696
7,902
0
78,570
W
Thanatos
geerradottv
Thanatos
2,820
424
0
7,615
6,944
3,040
0
1,063
5,881
0
45,978
W
Nu Wa
11,776
2,068
0
717
9,470
4,446
500
5,948
3,522
55,942
402
L
Surtr
13,641
5,007
0
7,427
18,624
12,515
192
3,197
14,942
1,945
69,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,011
Gold Earned
37,067
427
Minions Killed
398
0
Camps Cleared
0
1,363,233
Distance Traveled
1,334,180
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,014
468
60
4
0
207,084
0
W
Gilgamesh
7,992
533
105
7
0
281,554
5
L
Morgan Le Fay
7,229
482
96
6
0
272,277
4
W
Maui
8,147
543
45
3
0
302,274
0
L
Ne Zha
6,741
449
67
4
0
323,698
0
L
Zeus
7,398
493
65
4
0
256,185
0
W
Izanami
9,030
602
113
8
0
266,278
0
W
Thanatos
7,313
488
73
5
0
229,149
0
W
Nu Wa
8,529
569
91
6
0
283,978
0
L
Surtr
8,685
579
110
7
0
274,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role