Player Matchup

Kukulkan
Kukulkan
Forcce
Kukulkan
Level 64
God Stats
14W - 18L
1,500 SR
Queue Stats
95W - 94L
1,192 Elo+
Party 1
Jing Wei
Jing Wei
Natalyy26
Jing Wei
Level 8
God Stats
0W - 5L
1,290 SR
Queue Stats
4W - 16L
1,144 Elo+
Party 1
Ymir
Ymir
Ngamahu
Ymir
Level 113
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 97L
1,192 Elo+
Party 1
Team Averages
Level 62
1,430 SR
1,176 Elo+

VS

Team Averages
Level 51
1,500 SR
1,322 Elo+
Baba Yaga
Baba Yaga
Go0fyaka
Baba Yaga
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 10L
1,321 Elo+
Solo
King Arthur
King Arthur
JeppixD
King Arthur
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 13L
1,412 Elo+
Party 2
Bakasura
Bakasura
MrDerpy
Bakasura
Level 41
God Stats
4W - 3L
1,500 SR
Queue Stats
34W - 26L
1,233 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Forcce
Kukulkan
14
0 / 4 / 0
8,499
607
9,108
9,302
4,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Natalyy26
Jing Wei
13
0 / 3 / 0
8,529
609
3,526
8,848
4,394
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
Ngamahu
Ymir
14
0 / 4 / 2
9,322
666
6,628
22,078
25,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Go0fyaka
Baba Yaga
15
3 / 1 / 4
10,459
747
9,917
8,160
3,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
JeppixD
King Arthur
17
3 / 1 / 7
10,684
763
12,952
15,334
20,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
MrDerpy
Bakasura
16
5 / 0 / 5
10,924
780
14,359
8,387
5,556
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
0
Kills
11
11
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Forcce
Kukulkan
0
4
0
0
W
Baba Yaga
Go0fyaka
Baba Yaga
3
1
4
5
W
King Arthur
JeppixD
King Arthur
3
1
7
6.5
W
Bakasura
MrDerpy
Bakasura
5
0
5
7.5
L
Jing Wei
Natalyy26
Jing Wei
0
3
0
0
L
Ymir
Ngamahu
Ymir
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,262
Damage
37,228
40,228
Taken
31,881
34,660
Mitigated
29,844
5,612
Healing
7,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Forcce
Kukulkan
9,108
800
0
0
9,302
4,386
0
1,506
7,385
41,993
1,173
W
Baba Yaga
Go0fyaka
Baba Yaga
9,917
860
0
2,125
8,160
3,993
0
4,164
3,996
54,026
2,188
W
King Arthur
JeppixD
King Arthur
12,952
1,544
0
1,300
15,334
20,295
0
8,315
7,019
0
47,198
W
Bakasura
MrDerpy
Bakasura
14,359
10,231
0
3,786
8,387
5,556
672
3,412
4,975
0
41,190
L
Jing Wei
Natalyy26
Jing Wei
3,526
2,669
0
1,114
8,848
4,394
0
1,474
6,481
0
17,016
L
Ymir
Ngamahu
Ymir
6,628
1,737
0
4,498
22,078
25,880
0
6,677
13,450
29,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,350
Gold Earned
32,067
167
Minions Killed
200
0
Camps Cleared
0
708,692
Distance Traveled
841,131
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,499
607
81
6
0
236,505
0
W
Baba Yaga
10,459
747
87
6
0
234,028
0
W
King Arthur
10,684
763
52
4
0
291,858
0
W
Bakasura
10,924
780
61
4
0
315,245
0
L
Jing Wei
8,529
609
44
3
0
227,375
0
L
Ymir
9,322
666
42
3
0
244,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role