Player Matchup

Horus
Horus
Doughboy64xDV
Horus
Level 189
God Stats
1W - 1L
1,500 SR
Queue Stats
198W - 176L
1,609 Elo+
Party 1
Bastet
Bastet
Grahh
Bastet
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
201W - 169L
1,546 Elo+
Solo
Poseidon
Poseidon
Mingas
Poseidon
Level 182
God Stats
24W - 9L
1,285 SR
Queue Stats
74W - 78L
1,215 Elo+
Solo
Izanami
Izanami
ThePhool
Izanami
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,482 Elo+
Party 1
Cthulhu
Cthulhu
ignacuis
Cthulhu
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 90L
1,458 Elo+
Solo
Team Averages
Level 142
1,457 SR
1,462 Elo+

VS

Team Averages
Level 104
1,555 SR
1,611 Elo+
Danzaburou
Danzaburou
Batteuski
Danzaburou
Level 69
God Stats
8W - 2L
1,719 SR
Queue Stats
56W - 30L
1,730 Elo+
Party 2
Kali
Kali
Driamon
Kali
Level 106
God Stats
6W - 6L
1,335 SR
Queue Stats
124W - 114L
1,562 Elo+
Solo
Maui
Maui
Fumduck
Maui
Level 147
God Stats
7W - 0L
1,927 SR
Queue Stats
17W - 8L
1,597 Elo+
Solo
Tiamat
Tiamat
Kionee
Tiamat
Level 69
God Stats
1W - 3L
1,127 SR
Queue Stats
32W - 26L
1,501 Elo+
Party 2
Surtr
Surtr
Toxic9001
Surtr
Level 127
God Stats
16W - 11L
1,666 SR
Queue Stats
45W - 31L
1,662 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 2
8,384
493
6,998
15,686
17,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bastet
Grahh
Bastet
13
0 / 3 / 3
7,754
456
8,534
13,614
5,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Mingas
Poseidon
15
2 / 4 / 1
8,579
505
12,728
11,546
4,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
ThePhool
Izanami
13
1 / 5 / 0
8,006
471
10,096
13,705
5,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
ignacuis
Cthulhu
13
0 / 5 / 0
7,689
452
10,393
18,743
13,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Batteuski
Danzaburou
16
4 / 1 / 4
9,814
577
12,088
13,320
5,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kali
Driamon
Kali
16
2 / 1 / 4
9,404
553
5,577
19,434
9,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Maui
Fumduck
Maui
14
1 / 0 / 9
9,027
531
2,923
12,228
10,625
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
Kionee
Tiamat
14
4 / 3 / 2
8,852
521
11,400
11,227
7,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Surtr
Toxic9001
Surtr
17
9 / 0 / 4
11,022
648
21,767
23,709
22,990
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
5
Kills
20
20
Deaths
5
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Batteuski
Danzaburou
4
1
4
6
L
2
3
2
1
W
Kali
Driamon
Kali
2
1
4
4
W
Maui
Fumduck
Maui
1
0
9
5.5
L
Bastet
Grahh
Bastet
0
3
3
0.5
W
Tiamat
Kionee
Tiamat
4
3
2
1.67
L
Poseidon
Mingas
Poseidon
2
4
1
0.63
L
Izanami
ThePhool
Izanami
1
5
0
0.2
W
Surtr
Toxic9001
Surtr
9
0
4
11
L
Cthulhu
ignacuis
Cthulhu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,749
Damage
53,755
73,294
Taken
79,918
46,759
Mitigated
55,925
20,767
Healing
42,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Batteuski
Danzaburou
12,088
7,086
0
6,997
13,320
5,598
901
1,831
11,472
0
83,616
L
6,998
2,896
828
5,165
15,686
17,493
38
4,636
10,750
121
15,658
W
Kali
Driamon
Kali
5,577
3,204
0
10,967
19,434
9,363
0
4,324
15,063
0
70,883
W
Maui
Fumduck
Maui
2,923
906
3,770
4,130
12,228
10,625
0
2,647
9,486
23,970
0
L
Bastet
Grahh
Bastet
8,534
2,163
0
2,397
13,614
5,503
0
3,175
10,253
0
70,369
W
Tiamat
Kionee
Tiamat
11,400
471
0
1,428
11,227
7,349
208
2,627
8,592
61,902
2,161
L
Poseidon
Mingas
Poseidon
12,728
1,992
0
641
11,546
4,422
257
5,636
5,662
87,175
0
L
Izanami
ThePhool
Izanami
10,096
6,579
0
4,628
13,705
5,489
123
851
12,818
0
80,393
W
Surtr
Toxic9001
Surtr
21,767
7,792
0
15,622
23,709
22,990
754
10,434
12,063
6,952
78,119
L
Cthulhu
ignacuis
Cthulhu
10,393
719
0
7,108
18,743
13,852
0
2,302
16,441
65,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,412
Gold Earned
48,119
514
Minions Killed
568
0
Camps Cleared
0
1,722,192
Distance Traveled
1,688,579
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,814
577
136
8
0
323,774
0
L
Horus
8,384
493
22
1
0
342,756
0
W
Kali
9,404
553
127
7
0
383,653
0
W
Maui
9,027
531
34
2
0
325,942
4
L
Bastet
7,754
456
92
5
0
402,430
0
W
Tiamat
8,852
521
128
8
0
320,791
0
L
Poseidon
8,579
505
148
9
0
343,840
5
L
Izanami
8,006
471
135
8
0
302,622
0
W
Surtr
11,022
648
143
8
0
334,419
0
L
Cthulhu
7,689
452
117
7
0
330,544
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role