Player Matchup

Skadi
Skadi
Atlasgaming572
Skadi
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 49L
1,391 Elo+
Party 1
Neith
Neith
IDragonLordx
Neith
Level 97
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 3L
1,454 Elo+
Solo
Zeus
Zeus
Toxic Skunke
Zeus
Level 99
God Stats
8W - 10L
1,706 SR
Queue Stats
139W - 136L
1,374 Elo+
Party 1
Team Averages
Level 85
1,569 SR
1,406 Elo+

VS

Team Averages
Level 91
1,429 SR
1,452 Elo+
Izanami
Izanami
angelofshroud
Izanami
Level 117
God Stats
0W - 2L
1,278 SR
Queue Stats
8W - 9L
1,500 Elo+
Solo
Surtr
Surtr
naughty_panda109
Surtr
Level 66
God Stats
76W - 72L
1,497 SR
Queue Stats
401W - 469L
1,428 Elo+
Party 2
Kukulkan
Kukulkan
xX_DR4GON_Xx85
Kukulkan
Level 89
God Stats
75W - 83L
1,511 SR
Queue Stats
346W - 405L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 9
8,372
761
8,176
11,392
4,507
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 0 / 9
9,200
836
8,835
9,146
4,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
8 / 3 / 6
9,693
881
17,864
6,491
2,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
1 / 6 / 2
7,379
671
2,738
11,815
3,922
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
5 / 5 / 2
8,266
751
9,365
17,371
17,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
14
2 / 4 / 4
8,317
756
8,778
11,606
4,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
15
Kills
8
8
Deaths
15
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
5
9
1.5
W
4
0
9
8.5
W
8
3
6
3.67
L
Izanami
1
6
2
0.33
L
5
5
2
1.2
L
Kukulkan
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,875
Damage
20,881
27,029
Taken
40,792
11,249
Mitigated
25,407
6,277
Healing
6,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,176
2,522
198
503
11,392
4,507
637
4,250
7,142
0
23,310
W
8,835
4,323
400
3,912
9,146
4,277
1,443
4,260
4,886
0
46,397
W
17,864
2,525
514
750
6,491
2,465
800
1,487
5,004
43,110
0
L
Izanami
2,738
1,144
355
1,923
11,815
3,922
0
5,488
6,327
0
20,280
L
9,365
2,544
477
3,023
17,371
17,002
0
6,000
11,371
3,227
28,229
L
Kukulkan
8,778
369
46
388
11,606
4,483
0
6,659
4,947
27,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,265
Gold Earned
23,962
181
Minions Killed
118
0
Camps Cleared
0
587,096
Distance Traveled
538,378
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,372
761
37
3
0
191,280
0
W
Neith
9,200
836
72
7
0
196,438
0
W
Zeus
9,693
881
72
7
0
199,378
0
L
Izanami
7,379
671
32
3
0
154,774
0
L
Surtr
8,266
751
32
3
0
195,542
0
L
Kukulkan
8,317
756
54
5
0
188,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role