Player Matchup

Odin
Odin
BearableEnd
Odin
Level 103
God Stats
0W - 2L
1,536 SR
Queue Stats
28W - 34L
1,433 Elo+
Party 2
Ishtar
Ishtar
Jenksss
Ishtar
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 58L
1,502 Elo+
Party 2
Nu Wa
Nu Wa
Matakush
Nu Wa
Level 98
God Stats
5W - 7L
1,622 SR
Queue Stats
86W - 85L
1,516 Elo+
Solo
Team Averages
Level 115
1,553 SR
1,484 Elo+

VS

Team Averages
Level 63
1,546 SR
1,625 Elo+
Neith
Neith
Envione
Neith
Level 127
God Stats
3W - 2L
1,425 SR
Queue Stats
219W - 182L
1,569 Elo+
Solo
Surtr
Surtr
InsaneBounces
Surtr
Level 24
God Stats
8W - 4L
1,721 SR
Queue Stats
60W - 19L
1,736 Elo+
Party 1
Baba Yaga
Baba Yaga
RoninSatan
Baba Yaga
Level 39
God Stats
14W - 9L
1,492 SR
Queue Stats
40W - 22L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 3
10,851
678
5,822
16,116
18,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ishtar
Jenksss
Ishtar
16
3 / 3 / 2
10,486
655
12,098
20,112
9,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
Matakush
Nu Wa
15
0 / 3 / 5
9,599
600
18,428
13,585
6,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Envione
Neith
16
1 / 0 / 4
10,496
656
11,463
12,245
5,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 0 / 3
11,641
728
15,889
21,968
29,543
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baba Yaga
RoninSatan
Baba Yaga
15
3 / 5 / 2
10,924
683
18,275
12,960
6,242
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
16
5
Kills
7
7
Deaths
5
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
1
3
3.5
W
Neith
Envione
Neith
1
0
4
3
W
3
0
3
4.5
L
Ishtar
Jenksss
Ishtar
3
3
2
1.33
L
Nu Wa
Matakush
Nu Wa
0
3
5
0.83
W
Baba Yaga
RoninSatan
Baba Yaga
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,348
Damage
45,627
49,813
Taken
47,173
35,116
Mitigated
41,760
10,380
Healing
20,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,822
439
0
1,976
16,116
18,596
0
7,603
8,513
0
23,887
W
Neith
Envione
Neith
11,463
4,139
0
6,605
12,245
5,975
970
5,080
7,165
0
72,554
W
15,889
4,428
556
10,985
21,968
29,543
305
9,522
12,446
2,283
47,503
L
Ishtar
Jenksss
Ishtar
12,098
7,599
0
6,168
20,112
9,948
33
8,139
11,973
0
54,743
L
Nu Wa
Matakush
Nu Wa
18,428
3,880
194
2,042
13,585
6,572
0
3,349
10,236
54,829
0
W
Baba Yaga
RoninSatan
Baba Yaga
18,275
815
0
1,877
12,960
6,242
201
4,462
8,498
54,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,936
Gold Earned
33,061
199
Minions Killed
211
0
Camps Cleared
0
896,882
Distance Traveled
913,130
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,851
678
37
2
0
334,307
4
W
Neith
10,496
656
81
5
0
308,117
2
W
Surtr
11,641
728
48
3
0
320,986
0
L
Ishtar
10,486
655
83
5
0
280,612
0
L
Nu Wa
9,599
600
79
5
0
281,963
0
W
Baba Yaga
10,924
683
82
5
0
284,027
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role