Player Matchup

Tyr
Tyr
 
Tyr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Knuttzworth
Jormungandr
Level 61
God Stats
3W - 1L
1,500 SR
Queue Stats
356W - 300L
1,500 Elo+
Solo
Terra
Terra
aseeker666
Terra
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
174W - 37L
1,833 Elo+
Solo
Bellona
Bellona
diego21dcm
Bellona
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 131L
1,405 Elo+
Solo
Team Averages
Level 111
1,500 SR
1,548 Elo+

VS

Team Averages
Level 101
1,500 SR
1,503 Elo+
Mulan
Mulan
Coop71
Mulan
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
268W - 242L
1,491 Elo+
Solo
Da Ji
Da Ji
Natanya Mum
Da Ji
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 187L
1,579 Elo+
Solo
Loki
Loki
Skyward677
Loki
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
114W - 112L
1,801 Elo+
Solo
Fenrir
Fenrir
hugoofwar
Fenrir
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,208 Elo+
Solo
Terra
Terra
xOGDRIPPINx
Terra
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 189L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
1 / 1 / 7
5,668
1,134
2,859
5,650
5,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
 
Cerberus
9
1 / 1 / 4
5,231
1,046
2,325
4,897
4,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
Knuttzworth
Jormungandr
12
3 / 1 / 4
6,431
1,286
4,416
4,645
5,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Terra
12
5 / 1 / 5
6,685
1,337
5,267
6,473
3,949
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
diego21dcm
Bellona
10
0 / 1 / 8
5,482
1,096
2,630
5,693
6,707
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Coop71
Mulan
10
1 / 2 / 3
5,336
1,067
4,505
5,330
2,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 2 / 2
5,017
1,003
2,141
4,434
1,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 3
4,947
989
5,267
4,429
1,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Fenrir
hugoofwar
Fenrir
10
2 / 4 / 2
5,384
1,077
5,717
6,111
3,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

1
0 / 0 / 0
1,352
270
0
0
0

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
10
Kills
4
5
Deaths
10
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
1
1
7
4.5
W
Cerberus
 
Cerberus
1
1
4
3
L
Mulan
Coop71
Mulan
1
2
3
1.25
W
Jormungandr
Knuttzworth
Jormungandr
3
1
4
5
L
1
2
2
1
L
0
2
3
0.75
W
Terra
5
1
5
7.5
W
Bellona
diego21dcm
Bellona
0
1
8
4
L
Fenrir
hugoofwar
Fenrir
2
4
2
0.75
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,497
Damage
17,630
27,358
Taken
20,304
25,898
Mitigated
9,099
9,887
Healing
3,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
2,859
290
236
331
5,650
5,855
400
0
5,532
0
5,107
W
Cerberus
 
Cerberus
2,325
256
401
1,091
4,897
4,168
55
0
4,856
4,935
0
L
Mulan
Coop71
Mulan
4,505
804
429
969
5,330
2,555
0
2,985
2,231
0
6,585
W
Jormungandr
Knuttzworth
Jormungandr
4,416
711
245
491
4,645
5,219
98
0
4,603
13,949
0
L
2,141
415
400
372
4,434
1,734
0
2,922
1,483
0
5,244
L
5,267
838
289
309
4,429
1,516
0
2,350
2,043
0
13,481
W
Terra
5,267
805
2,373
2,990
6,473
3,949
243
0
6,350
8,890
1,137
W
Bellona
diego21dcm
Bellona
2,630
486
361
1,368
5,693
6,707
117
0
5,651
0
5,647
L
Fenrir
hugoofwar
Fenrir
5,717
1,381
0
420
6,111
3,294
0
2,938
3,031
0
6,763
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,497
Gold Earned
22,036
56
Minions Killed
24
0
Camps Cleared
0
491,878
Distance Traveled
402,278
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
5,668
1,134
9
2
0
100,534
0
W
Cerberus
5,231
1,046
11
2
0
55,279
0
L
Mulan
5,336
1,067
5
1
0
93,787
0
W
Jormungandr
6,431
1,286
19
4
0
104,694
0
L
Da Ji
5,017
1,003
10
2
0
97,725
1
L
Loki
4,947
989
6
1
0
114,104
0
W
Terra
6,685
1,337
13
3
0
101,381
0
W
Bellona
5,482
1,096
4
1
0
129,990
0
L
Fenrir
5,384
1,077
3
1
0
96,662
0
L
Terra
1,352
270
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role