Player Matchup

Sobek
Sobek
Silver III
Childush
Sobek
Silver III
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 45L
1,427 MMR
Solo
Set
Set
Gold V
CyNaK_FDT
Set
Gold V
Level 142
God Stats
2W - 0L
1,703 SR
Queue Stats
31W - 31L
1,421 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
Micahsaur
Sun Wukong
Bronze III
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 70L
1,400 MMR
Solo
Ravana
Ravana
Bronze III
RqBoy
Ravana
Bronze III
Level 97
God Stats
22W - 20L
1,717 SR
Queue Stats
212W - 208L
1,453 MMR
Solo
Sol
Sol
Gold III
babyshaq915
Sol
Gold III
Level 145
God Stats
8W - 10L
1,274 SR
Queue Stats
833W - 834L
1,453 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 127
1,539 SR
1,431 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 116
1,536 SR
1,431 MMR
Yemoja
Yemoja
Gold V
Devemon77
Yemoja
Gold V
Level 74
God Stats
108W - 86L
1,679 SR
Queue Stats
345W - 345L
1,416 MMR
Solo
Cupid
Cupid
Bronze III
E MVRTINEZ
Cupid
Bronze III
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 26L
1,455 MMR
Solo
Hera
Hera
Silver II
Gotta Dooky
Hera
Silver II
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 71L
1,369 MMR
Solo
Guan Yu
Guan Yu
Bronze III
JordanRocks
Guan Yu
Bronze III
Level 155
God Stats
2W - 3L
1,500 SR
Queue Stats
158W - 183L
1,441 MMR
Solo
Pele
Pele
Bronze III
JuJu Cube
Pele
Bronze III
Level 125
God Stats
6W - 6L
1,500 SR
Queue Stats
150W - 168L
1,474 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Childush
Sobek
12
1 / 0 / 9
7,891
526
5,193
12,868
13,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
4 / 2 / 3
9,343
623
7,447
9,681
4,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sun Wukong
Micahsaur
Sun Wukong
15
1 / 1 / 0
8,901
593
6,488
12,877
14,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
RqBoy
Ravana
15
8 / 3 / 3
9,167
611
9,732
12,716
6,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 2 / 6
8,119
541
14,225
10,295
3,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
Ao KuangHe Bo

VS

Bans
IshtarThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Devemon77
Yemoja
12
1 / 5 / 3
7,326
488
2,954
14,615
12,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cupid
10
1 / 2 / 0
6,533
436
2,333
7,593
2,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 5 / 4
7,771
518
8,322
11,559
5,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
JordanRocks
Guan Yu
13
0 / 0 / 0
7,568
505
6,651
10,009
12,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
14
5 / 4 / 3
8,874
592
10,906
16,130
6,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
16
Kills
8
8
Deaths
16
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sobek
Childush
Sobek
1
0
9
5.5
W
4
2
3
2.75
L
Yemoja
Devemon77
Yemoja
1
5
3
0.5
L
Cupid
1
2
0
0.5
L
1
5
4
0.6
L
Guan Yu
JordanRocks
Guan Yu
0
0
0
0
L
Pele
5
4
3
1.63
W
Sun Wukong
Micahsaur
Sun Wukong
1
1
0
1
W
Ravana
RqBoy
Ravana
8
3
3
3.17
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,085
Damage
31,166
58,437
Taken
59,906
42,181
Mitigated
38,505
18,158
Healing
16,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Childush
Sobek
5,193
516
0
4,789
12,868
13,476
145
4,388
8,480
21,697
0
W
7,447
2,802
0
2,048
9,681
4,499
0
882
8,799
0
81,025
L
Yemoja
Devemon77
Yemoja
2,954
712
1,304
3,415
14,615
12,383
290
6,485
7,838
15,865
0
L
Cupid
2,333
1,479
278
2,945
7,593
2,167
0
674
6,919
0
31,695
L
8,322
2,552
0
1,250
11,559
5,175
0
4,839
6,420
71,906
900
L
Guan Yu
JordanRocks
Guan Yu
6,651
1,118
75
5,728
10,009
12,190
0
172
9,837
0
59,491
L
Pele
10,906
3,218
0
1,914
16,130
6,590
0
6,486
9,474
0
57,418
W
Sun Wukong
Micahsaur
Sun Wukong
6,488
1,906
0
3,496
12,877
14,471
6
0
11,738
0
80,562
W
Ravana
RqBoy
Ravana
9,732
3,138
0
2,456
12,716
6,054
207
3,301
9,371
0
74,042
W
14,225
5,016
0
5,369
10,295
3,681
29
3,379
6,916
61,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,421
Gold Earned
38,072
492
Minions Killed
406
0
Camps Cleared
0
1,452,846
Distance Traveled
1,354,611
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,891
526
31
2
0
294,245
4
W
Set
9,343
623
133
9
0
288,040
0
L
Yemoja
7,326
488
22
1
0
260,627
2
L
Cupid
6,533
436
58
4
0
237,689
2
L
Hera
7,771
518
135
9
0
265,167
3
L
Guan Yu
7,568
505
114
8
0
288,773
0
L
Pele
8,874
592
77
5
0
302,355
0
W
Sun Wukong
8,901
593
137
9
0
281,102
0
W
Ravana
9,167
611
94
6
0
312,152
0
W
Sol
8,119
541
97
6
0
277,307
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role