Player Matchup

Da Ji
Da Ji
BigBokske
Da Ji
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 63L
1,500 Elo+
Party 3
Fafnir
Fafnir
DaHarleyfish123
Fafnir
Level 90
God Stats
2W - 2L
1,500 SR
Queue Stats
397W - 375L
1,367 Elo+
Solo
Anhur
Anhur
Kendzi002
Anhur
Level 126
God Stats
4W - 4L
1,500 SR
Queue Stats
320W - 301L
1,526 Elo+
Party 2
Kukulkan
Kukulkan
Nobeldome
Kukulkan
Level 41
God Stats
20W - 21L
1,458 SR
Queue Stats
611W - 562L
1,535 Elo+
Party 2
Thor
Thor
dsqfqq
Thor
Level 71
God Stats
5W - 4L
1,340 SR
Queue Stats
70W - 67L
1,459 Elo+
Party 3
Team Averages
Level 91
1,460 SR
1,478 Elo+

VS

Team Averages
Level 112
1,500 SR
1,566 Elo+
Bellona
Bellona
Atesal21
Bellona
Level 40
God Stats
1W - 3L
1,500 SR
Queue Stats
17W - 17L
1,500 Elo+
Solo
Agni
Agni
Elusive1170
Agni
Level 205
God Stats
2W - 2L
1,500 SR
Queue Stats
357W - 347L
1,567 Elo+
Solo
Bacchus
Bacchus
Heckenrider
Bacchus
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 52L
1,536 Elo+
Party 1
Hun Batz
Hun Batz
Hourikatzu
Hun Batz
Level 118
God Stats
1W - 5L
1,500 SR
Queue Stats
69W - 81L
1,559 Elo+
Party 1
Chiron
Chiron
SiirRockaLot
Chiron
Level 42
God Stats
2W - 3L
1,500 SR
Queue Stats
12W - 7L
1,670 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BigBokske
Da Ji
12
3 / 2 / 2
7,379
568
4,546
10,142
3,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 0 / 3
7,701
592
3,811
9,687
10,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anhur
Kendzi002
Anhur
15
3 / 1 / 2
8,411
647
7,184
9,229
3,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Nobeldome
Kukulkan
12
1 / 4 / 2
6,662
512
4,689
9,683
3,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
dsqfqq
Thor
13
1 / 2 / 1
8,043
619
10,923
11,584
4,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Atesal21
Bellona
13
1 / 2 / 2
7,161
551
5,641
13,473
13,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
2 / 4 / 1
6,663
513
6,905
9,016
3,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Heckenrider
Bacchus
2
0 / 1 / 0
4,278
329
289
2,191
1,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
Hourikatzu
Hun Batz
13
2 / 1 / 3
7,393
569
8,684
12,001
4,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
11
1 / 3 / 0
6,632
510
5,575
9,274
2,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
10
Kills
6
9
Deaths
11
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
Atesal21
Bellona
1
2
2
1
W
Da Ji
BigBokske
Da Ji
3
2
2
2
W
2
0
3
3.5
L
2
4
1
0.63
L
Bacchus
Heckenrider
Bacchus
0
1
0
0
L
Hun Batz
Hourikatzu
Hun Batz
2
1
3
3.5
W
Anhur
Kendzi002
Anhur
3
1
2
4
W
Kukulkan
Nobeldome
Kukulkan
1
4
2
0.5
L
Chiron
1
3
0
0.33
W
Thor
dsqfqq
Thor
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,153
Damage
27,094
50,325
Taken
45,955
27,008
Mitigated
25,801
17,323
Healing
10,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Atesal21
Bellona
5,641
2,806
0
3,831
13,473
13,926
0
0
13,473
0
48,875
W
Da Ji
BigBokske
Da Ji
4,546
1,026
0
3,994
10,142
3,960
0
2,153
7,989
0
47,791
W
3,811
868
0
3,578
9,687
10,781
0
1,513
8,174
21,564
435
L
6,905
419
0
1,575
9,016
3,386
0
3,711
5,305
46,117
0
L
Bacchus
Heckenrider
Bacchus
289
206
0
671
2,191
1,014
0
250
1,941
2,165
0
L
Hun Batz
Hourikatzu
Hun Batz
8,684
2,187
0
2,110
12,001
4,535
0
3,457
8,544
0
63,605
W
Anhur
Kendzi002
Anhur
7,184
4,008
0
5,899
9,229
3,979
1,558
153
9,076
0
77,278
W
Kukulkan
Nobeldome
Kukulkan
4,689
437
0
452
9,683
3,391
200
3,489
6,194
47,178
0
L
Chiron
5,575
2,622
35
2,173
9,274
2,940
0
647
8,627
0
46,839
W
Thor
dsqfqq
Thor
10,923
2,905
0
3,400
11,584
4,897
0
488
11,096
0
72,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,196
Gold Earned
32,127
437
Minions Killed
339
0
Camps Cleared
0
1,303,999
Distance Traveled
1,043,815
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,161
551
99
8
0
242,583
4
W
Da Ji
7,379
568
73
6
0
320,105
0
W
Fafnir
7,701
592
26
2
0
256,924
0
L
Agni
6,663
513
74
6
0
232,317
2
L
Bacchus
4,278
329
5
0
0
29,151
0
L
Hun Batz
7,393
569
82
6
0
289,427
0
W
Anhur
8,411
647
133
10
0
238,831
0
W
Kukulkan
6,662
512
73
6
0
232,614
0
L
Chiron
6,632
510
79
6
0
250,337
4
W
Thor
8,043
619
132
10
0
255,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role