Player Matchup

Freya
Freya
DrNazgull420
Freya
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 56L
1,415 Elo+
Party 2
Chaac
Chaac
Duece Gaming
Chaac
Level 192
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 46L
1,415 Elo+
Party 2
Zeus
Zeus
Skillz Bacon
Zeus
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,475 Elo+
Party 2
Team Averages
Level 117
1,500 SR
1,435 Elo+

VS

Team Averages
Level 112
1,535 SR
1,705 Elo+
Maui
Maui
DuckFilledQuack
Maui
Level 127
God Stats
10W - 13L
1,333 SR
Queue Stats
133W - 136L
1,608 Elo+
Solo
Chang'e
Chang'e
Rennaye
Chang'e
Level 127
God Stats
9W - 2L
1,774 SR
Queue Stats
121W - 104L
1,731 Elo+
Party 1
Bellona
Bellona
iikoro
Bellona
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
173W - 153L
1,776 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 1
7,056
588
2,361
12,508
4,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 4 / 3
8,716
726
14,463
16,925
13,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
3 / 9 / 1
8,758
730
10,916
13,716
5,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 16
9,904
825
6,164
14,593
17,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
Rennaye
Chang'e
16
10 / 2 / 8
10,764
897
17,346
13,077
6,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
iikoro
Bellona
15
8 / 1 / 11
10,045
837
12,172
14,624
16,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
55
4
Kills
20
20
Deaths
4
5
Assists
35
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
2
1
16
10
L
1
4
3
0.63
W
Chang'e
Rennaye
Chang'e
10
2
8
7
L
3
9
1
0.39
W
Bellona
iikoro
Bellona
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,740
Damage
35,682
43,149
Taken
42,294
24,548
Mitigated
39,920
3,933
Healing
17,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,361
967
0
1,233
12,508
4,986
130
6,746
5,534
10,997
0
W
6,164
1,299
0
2,367
14,593
17,678
195
4,875
9,718
16,938
0
L
14,463
2,081
0
2,520
16,925
13,886
0
9,204
7,146
0
37,697
W
Chang'e
Rennaye
Chang'e
17,346
2,654
3,545
7,143
13,077
6,087
648
4,525
8,552
54,482
0
L
10,916
1,383
0
180
13,716
5,676
268
7,584
5,772
48,559
1,467
W
Bellona
iikoro
Bellona
12,172
4,577
0
4,566
14,624
16,155
511
3,785
10,326
0
31,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,530
Gold Earned
30,713
127
Minions Killed
126
0
Camps Cleared
0
568,752
Distance Traveled
687,213
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,056
588
16
1
0
169,361
0
W
Maui
9,904
825
15
1
0
219,033
0
L
Chaac
8,716
726
41
3
0
235,084
2
W
Chang'e
10,764
897
67
6
0
212,517
0
L
Zeus
8,758
730
70
6
0
164,307
0
W
Bellona
10,045
837
44
4
0
255,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role