Player Matchup

Gilgamesh
Gilgamesh
ChrisNone
Gilgamesh
Level 146
God Stats
10W - 6L
1,500 SR
Queue Stats
589W - 521L
1,626 Elo+
Party 2
Kukulkan
Kukulkan
Gill T 2
Kukulkan
Level 127
God Stats
7W - 6L
1,500 SR
Queue Stats
429W - 431L
1,336 Elo+
Solo
Shiva
Shiva
Immortalzone
Shiva
Level 147
God Stats
1W - 1L
1,501 SR
Queue Stats
106W - 110L
1,674 Elo+
Solo
Medusa
Medusa
TrueJordan
Medusa
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,387 Elo+
Solo
Khepri
Khepri
b0bcats
Khepri
Level 54
God Stats
11W - 4L
1,715 SR
Queue Stats
191W - 166L
1,561 Elo+
Party 2
Team Averages
Level 119
1,543 SR
1,517 Elo+

VS

Team Averages
Level 96
1,457 SR
1,635 Elo+
The Morrigan
The Morrigan
Mistorylovely
The Morrigan
Level 59
God Stats
5W - 5L
1,500 SR
Queue Stats
334W - 325L
1,651 Elo+
Solo
Thanatos
Thanatos
MrInCoN
Thanatos
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 52L
1,679 Elo+
Solo
Jormungandr
Jormungandr
Sparticus1001
Jormungandr
Level 87
God Stats
1W - 3L
1,500 SR
Queue Stats
205W - 199L
1,497 Elo+
Party 1
Merlin
Merlin
corvus_wolf
Merlin
Level 117
God Stats
2W - 2L
1,500 SR
Queue Stats
193W - 174L
1,756 Elo+
Solo
Olorun
Olorun
heymeere
Olorun
Level 99
God Stats
1W - 2L
1,285 SR
Queue Stats
72W - 62L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChrisNone
Gilgamesh
16
6 / 1 / 11
9,051
905
10,269
11,085
10,643
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
Gill T 2
Kukulkan
16
5 / 2 / 8
9,272
927
13,266
10,717
6,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
4 / 3 / 13
8,698
870
6,159
9,094
8,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
TrueJordan
Medusa
16
4 / 2 / 9
8,983
898
11,718
9,144
5,019
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Khepri
b0bcats
Khepri
14
2 / 2 / 10
8,603
860
2,526
10,322
11,234
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Mistorylovely
The Morrigan
14
1 / 4 / 4
7,688
769
7,399
6,201
2,877
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
MrInCoN
Thanatos
12
3 / 5 / 1
7,749
775
6,105
9,154
3,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
Sparticus1001
Jormungandr
14
1 / 4 / 8
8,289
829
6,852
14,062
15,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Merlin
14
2 / 4 / 5
7,818
782
8,401
7,690
3,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
heymeere
Olorun
14
0 / 4 / 6
7,718
772
6,794
12,276
6,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
31
21
Kills
7
10
Deaths
21
51
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ChrisNone
Gilgamesh
6
1
11
11.5
W
Kukulkan
Gill T 2
Kukulkan
5
2
8
4.5
W
4
3
13
3.5
L
The Morrigan
Mistorylovely
The Morrigan
1
4
4
0.75
L
Thanatos
MrInCoN
Thanatos
3
5
1
0.7
L
Jormungandr
Sparticus1001
Jormungandr
1
4
8
1.25
W
Medusa
TrueJordan
Medusa
4
2
9
4.25
W
Khepri
b0bcats
Khepri
2
2
10
3.5
L
Merlin
2
4
5
1.13
L
Olorun
heymeere
Olorun
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,938
Damage
35,551
50,362
Taken
49,383
41,720
Mitigated
32,141
18,976
Healing
15,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ChrisNone
Gilgamesh
10,269
2,003
1,100
3,271
11,085
10,643
960
4,393
6,692
0
21,515
W
Kukulkan
Gill T 2
Kukulkan
13,266
952
1,405
1,839
10,717
6,065
1,331
5,728
4,989
32,758
468
W
6,159
803
2,000
733
9,094
8,759
817
6,190
2,904
0
12,714
L
The Morrigan
Mistorylovely
The Morrigan
7,399
698
763
214
6,201
2,877
256
1,617
4,549
14,177
2,607
L
Thanatos
MrInCoN
Thanatos
6,105
1,890
623
2,480
9,154
3,985
0
4,148
5,006
0
7,184
L
Jormungandr
Sparticus1001
Jormungandr
6,852
1,650
662
3,128
14,062
15,882
258
3,329
10,733
17,595
0
W
Medusa
TrueJordan
Medusa
11,718
4,322
973
2,865
9,144
5,019
4,450
5,872
3,272
0
28,060
W
Khepri
b0bcats
Khepri
2,526
52
1,402
3,388
10,322
11,234
498
5,725
4,597
6,921
0
L
Merlin
8,401
361
574
1,122
7,690
3,185
104
2,110
5,580
18,312
507
L
Olorun
heymeere
Olorun
6,794
2,391
2,006
4,162
12,276
6,212
1,103
4,509
7,767
20,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,607
Gold Earned
39,262
117
Minions Killed
100
0
Camps Cleared
0
957,344
Distance Traveled
850,056
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,051
905
20
2
0
219,111
0
W
Kukulkan
9,272
927
45
5
0
181,288
0
W
Shiva
8,698
870
9
1
0
164,466
0
L
The Morrigan
7,688
769
11
1
0
171,925
0
L
Thanatos
7,749
775
4
0
0
175,001
0
L
Jormungandr
8,289
829
19
2
0
164,629
0
W
Medusa
8,983
898
41
4
0
188,514
0
W
Khepri
8,603
860
2
0
0
203,965
3
L
Merlin
7,818
782
24
2
0
177,480
0
L
Olorun
7,718
772
42
4
0
161,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role