Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Dalbojobas33
Nu Wa
Level 112
God Stats
6W - 7L
1,801 SR
Queue Stats
94W - 92L
1,397 Elo+
Solo
Bellona
Bellona
Kaplacka
Bellona
Level 84
God Stats
3W - 0L
1,716 SR
Queue Stats
29W - 23L
1,454 Elo+
Solo
Xbalanque
Xbalanque
Nubadiin
Xbalanque
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
229W - 216L
1,477 Elo+
Party 3
Thanatos
Thanatos
Rejmax
Thanatos
Level 69
God Stats
12W - 9L
1,512 SR
Queue Stats
118W - 95L
1,425 Elo+
Solo
Team Averages
Level 108
1,606 SR
1,451 Elo+

VS

Team Averages
Level 76
1,376 SR
1,413 Elo+
Ne Zha
Ne Zha
AlphaRaBit
Ne Zha
Level 87
God Stats
3W - 7L
1,500 SR
Queue Stats
228W - 218L
1,355 Elo+
Solo
Athena
Athena
Bodica
Athena
Level 46
God Stats
0W - 1L
1,165 SR
Queue Stats
1W - 3L
1,497 Elo+
Party 1
Chaac
Chaac
Morcoveata
Chaac
Level 101
God Stats
0W - 2L
1,267 SR
Queue Stats
1W - 3L
1,497 Elo+
Party 1
Anubis
Anubis
jackinglis22
Anubis
Level 50
God Stats
3W - 3L
1,500 SR
Queue Stats
69W - 75L
1,365 Elo+
Party 2
Danzaburou
Danzaburou
shrek2LecyBoGLOo
Danzaburou
Level 98
God Stats
6W - 7L
1,449 SR
Queue Stats
174W - 162L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
1 / 2 / 7
9,232
486
3,981
14,256
19,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
4 / 3 / 8
10,644
560
14,869
10,056
3,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Kaplacka
Bellona
16
4 / 1 / 10
10,503
553
16,354
18,158
27,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xbalanque
Nubadiin
Xbalanque
15
6 / 1 / 7
9,898
521
19,914
17,249
8,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Rejmax
Thanatos
16
9 / 2 / 3
10,664
561
11,664
16,576
7,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AlphaRaBit
Ne Zha
14
4 / 5 / 2
9,532
502
7,666
20,528
7,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Athena
Bodica
Athena
11
0 / 7 / 3
7,363
388
6,161
21,203
23,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
12
0 / 6 / 2
7,379
388
9,397
17,274
13,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
15
2 / 3 / 1
8,638
455
5,224
11,637
3,372
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
shrek2LecyBoGLOo
Danzaburou
15
3 / 3 / 2
9,417
496
16,893
21,510
10,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
19
24
Kills
9
9
Deaths
24
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
2
7
2.25
L
Ne Zha
AlphaRaBit
Ne Zha
4
5
2
1
L
Athena
Bodica
Athena
0
7
3
0.21
W
4
3
8
2.67
W
Bellona
Kaplacka
Bellona
4
1
10
9
L
Chaac
0
6
2
0.17
W
Xbalanque
Nubadiin
Xbalanque
6
1
7
9.5
W
Thanatos
Rejmax
Thanatos
9
2
3
5.25
L
Anubis
2
3
1
0.83
L
Danzaburou
shrek2LecyBoGLOo
Danzaburou
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,782
Damage
45,341
76,295
Taken
92,152
65,329
Mitigated
58,599
34,031
Healing
26,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
3,981
1,763
877
2,582
14,256
19,022
565
2,085
12,171
19,007
0
L
Ne Zha
AlphaRaBit
Ne Zha
7,666
2,713
0
4,559
20,528
7,895
0
4,813
15,715
0
61,683
L
Athena
Bodica
Athena
6,161
1,544
0
1,449
21,203
23,409
91
2,476
18,727
18,333
0
W
14,869
3,881
72
2,513
10,056
3,085
342
2,789
7,267
90,135
0
W
Bellona
Kaplacka
Bellona
16,354
4,838
0
5,936
18,158
27,718
405
3,077
15,081
4,687
73,874
L
Chaac
9,397
1,890
0
3,325
17,274
13,853
0
1,491
15,783
0
56,490
W
Xbalanque
Nubadiin
Xbalanque
19,914
10,570
0
8,708
17,249
8,386
2,398
2,376
14,873
0
89,226
W
Thanatos
Rejmax
Thanatos
11,664
3,462
0
13,343
16,576
7,118
406
1,548
15,028
0
63,510
L
Anubis
5,224
290
0
6,220
11,637
3,372
0
6,952
4,685
68,539
0
L
Danzaburou
shrek2LecyBoGLOo
Danzaburou
16,893
8,508
0
10,576
21,510
10,070
1,043
5,141
16,369
0
94,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,941
Gold Earned
42,329
476
Minions Killed
419
0
Camps Cleared
0
1,699,813
Distance Traveled
1,660,962
19
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,232
486
23
1
0
354,758
10
L
Ne Zha
9,532
502
74
4
0
355,024
0
L
Athena
7,363
388
26
1
0
361,596
1
W
Nu Wa
10,644
560
127
7
0
346,661
0
W
Bellona
10,503
553
112
6
0
343,297
2
L
Chaac
7,379
388
81
4
0
335,159
1
W
Xbalanque
9,898
521
132
7
0
303,669
7
W
Thanatos
10,664
561
82
4
0
351,428
0
L
Anubis
8,638
455
103
5
0
270,928
0
L
Danzaburou
9,417
496
135
7
0
338,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role