Player Matchup

Surtr
Surtr
Distruttoref728
Surtr
Level 7
God Stats
0W - 1L
1,905 SR
Queue Stats
1W - 3L
1,475 Elo+
Party 2
Sol
Sol
Giuse progamer9
Sol
Level 57
God Stats
0W - 2L
1,285 SR
Queue Stats
11W - 15L
1,177 Elo+
Party 2
Cthulhu
Cthulhu
WilyWheat2
Cthulhu
Level 64
God Stats
1W - 2L
1,754 SR
Queue Stats
20W - 24L
1,335 Elo+
Party 2
Team Averages
Level 43
1,648 SR
1,329 Elo+

VS

Team Averages
Level 94
1,423 SR
1,500 Elo+
Thor
Thor
 
Thor
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Xxsacres33xX
Anubis
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Athena
Athena
sSs-TROJAN-III
Athena
Level 86
God Stats
5W - 6L
1,268 SR
Queue Stats
56W - 77L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
5,715
572
3,866
10,151
3,423
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

11
0 / 4 / 0
6,453
645
6,973
9,336
3,788
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
WilyWheat2
Cthulhu
9
0 / 3 / 0
5,803
580
6,321
11,432
4,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
6 / 0 / 7
8,186
819
10,311
8,647
3,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
13
3 / 0 / 7
7,672
767
11,221
4,754
2,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
4 / 0 / 6
8,520
852
4,493
9,632
8,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
13
13
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
6
0
7
9.5
L
0
6
0
0
L
0
4
0
0
L
Cthulhu
WilyWheat2
Cthulhu
0
3
0
0
W
Anubis
3
0
7
6.5
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,160
Damage
26,025
30,919
Taken
23,033
12,032
Mitigated
14,376
4,651
Healing
6,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
10,311
1,956
0
1,120
8,647
3,656
258
4,080
4,247
0
35,780
L
3,866
1,273
0
779
10,151
3,423
6
5,712
4,439
104
8,366
L
6,973
2,754
596
2,471
9,336
3,788
54
5,468
3,868
29,502
0
L
Cthulhu
WilyWheat2
Cthulhu
6,321
372
300
505
11,432
4,821
0
4,534
6,898
12,301
0
W
Anubis
11,221
331
0
2,039
4,754
2,610
831
2,685
1,867
33,714
0
W
4,493
1,603
0
3,175
9,632
8,110
94
5,828
3,506
11,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,971
Gold Earned
24,378
81
Minions Killed
137
0
Camps Cleared
0
472,476
Distance Traveled
541,336
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,186
819
63
6
0
181,984
0
L
Surtr
5,715
572
10
1
0
160,210
0
L
Sol
6,453
645
56
6
0
137,592
0
L
Cthulhu
5,803
580
15
2
0
174,674
1
W
Anubis
7,672
767
52
5
0
165,732
0
W
Athena
8,520
852
22
2
0
193,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role