Player Matchup

Neith
Neith
CynicPsychotic
Neith
Level 137
God Stats
3W - 3L
1,484 SR
Queue Stats
279W - 295L
1,356 Elo+
Solo
Artemis
Artemis
Eydinou
Artemis
Level 63
God Stats
3W - 4L
1,683 SR
Queue Stats
11W - 17L
1,721 Elo+
Solo
Lancelot
Lancelot
Weniel7333
Lancelot
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,717 Elo+
Solo
Surtr
Surtr
controlfreak460
Surtr
Level 48
God Stats
18W - 18L
1,597 SR
Queue Stats
621W - 601L
1,377 Elo+
Solo
Hel
Hel
mutual_flamingo6
Hel
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 20L
1,500 Elo+
Solo
Team Averages
Level 64
1,553 SR
1,534 Elo+

VS

Team Averages
Level 57
1,551 SR
1,411 Elo+
Neith
Neith
Jaminurham
Neith
Level 51
God Stats
2W - 0L
1,696 SR
Queue Stats
16W - 20L
1,461 Elo+
Solo
Loki
Loki
Kevdzl
Loki
Level 103
God Stats
47W - 47L
1,474 SR
Queue Stats
82W - 79L
1,555 Elo+
Solo
Mulan
Mulan
OnYx_Dragibus
Mulan
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,080 Elo+
Party 1
Anubis
Anubis
Sori_I_am_get
Anubis
Level 62
God Stats
1W - 2L
1,325 SR
Queue Stats
17W - 17L
1,345 Elo+
Party 1
Sylvanus
Sylvanus
XxElpinguinoxX12
Sylvanus
Level 35
God Stats
5W - 8L
1,759 SR
Queue Stats
37W - 40L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
4,244
303
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
Eydinou
Artemis
13
3 / 7 / 0
7,618
544
4,809
11,788
4,194
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
Weniel7333
Lancelot
13
5 / 4 / 2
7,971
569
8,622
12,055
4,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 3 / 0
6,923
495
8,952
15,965
15,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 1 / 2
8,187
585
17,477
11,984
4,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
6 / 2 / 2
8,215
587
7,555
6,887
3,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
Kevdzl
Loki
13
1 / 1 / 1
7,563
540
3,984
9,720
3,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 0 / 1
8,330
595
10,929
16,066
11,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 5 / 0
8,272
591
7,692
17,572
8,164
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
2 / 4 / 5
7,893
564
3,427
15,319
13,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
11
Kills
14
15
Deaths
12
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Artemis
Eydinou
Artemis
3
7
0
0.43
W
Neith
6
2
2
3.5
W
Loki
Kevdzl
Loki
1
1
1
1.5
W
2
0
1
2.5
W
3
5
0
0.6
L
Lancelot
Weniel7333
Lancelot
5
4
2
1.5
W
2
4
5
1.13
L
0
3
0
0
L
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,860
Damage
33,587
51,792
Taken
65,564
28,969
Mitigated
40,171
14,144
Healing
28,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
Artemis
Eydinou
Artemis
4,809
3,693
0
932
11,788
4,194
756
1,801
9,987
0
48,124
W
Neith
7,555
3,151
0
1,232
6,887
3,229
3,372
0
6,887
0
55,620
W
Loki
Kevdzl
Loki
3,984
743
0
3,820
9,720
3,898
0
2,804
6,857
0
57,571
W
10,929
1,272
0
8,927
16,066
11,608
0
488
15,578
0
76,667
W
7,692
233
0
8,031
17,572
8,164
159
10,453
6,981
63,022
0
L
Lancelot
Weniel7333
Lancelot
8,622
2,323
0
969
12,055
4,700
0
3,588
8,467
0
54,398
W
3,427
1,116
1,317
4,840
15,319
13,272
818
3,732
11,296
27,357
0
L
8,952
3,575
0
4,645
15,965
15,550
0
0
15,965
1,498
50,207
L
17,477
1,621
142
7,456
11,984
4,525
0
5,730
6,254
75,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,943
Gold Earned
40,273
340
Minions Killed
479
0
Camps Cleared
0
1,053,173
Distance Traveled
1,293,206
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,244
303
0
0
0
0
0
L
Artemis
7,618
544
74
5
0
188,128
0
W
Neith
8,215
587
83
6
0
250,079
6
W
Loki
7,563
540
91
7
0
311,474
1
W
Mulan
8,330
595
154
11
0
262,695
0
W
Anubis
8,272
591
109
8
0
255,398
0
L
Lancelot
7,971
569
72
5
0
313,979
0
W
Sylvanus
7,893
564
42
3
0
213,560
1
L
Surtr
6,923
495
80
6
0
282,218
0
L
Hel
8,187
585
114
8
0
268,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role