Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
SmokySmoke420
Merlin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,552 Elo+
Party 1
Ares
Ares
Zaros113
Ares
Level 107
God Stats
7W - 17L
1,365 SR
Queue Stats
13W - 42L
1,370 Elo+
Party 1
Chaac
Chaac
ryvan1
Chaac
Level 127
God Stats
4W - 5L
1,675 SR
Queue Stats
540W - 565L
1,563 Elo+
Party 1
He Bo
He Bo
xB0N3H34Dx9852
He Bo
Level 177
God Stats
5W - 13L
1,282 SR
Queue Stats
167W - 297L
1,464 Elo+
Party 1
Team Averages
Level 114
1,464 SR
1,490 Elo+

VS

Team Averages
Level 91
1,518 SR
1,441 Elo+
Medusa
Medusa
Divingecho
Medusa
Level 49
God Stats
2W - 2L
1,643 SR
Queue Stats
7W - 10L
1,405 Elo+
Solo
Surtr
Surtr
GodTierBussy
Surtr
Level 159
God Stats
18W - 13L
1,254 SR
Queue Stats
72W - 68L
1,239 Elo+
Party 2
Set
Set
LockUpshadow452
Set
Level 156
God Stats
1W - 1L
1,695 SR
Queue Stats
116W - 113L
1,642 Elo+
Party 2
Atlas
Atlas
arkazero
Atlas
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 11L
1,418 Elo+
Solo
Scylla
Scylla
xxxToadettexxx
Scylla
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
7
0 / 0 / 0
4,243
707
837
3,268
866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 3 / 0
3,965
661
1,886
4,119
1,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
5
0 / 0 / 1
4,075
679
934
4,167
2,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
ryvan1
Chaac
7
0 / 1 / 0
3,994
666
4,122
6,151
2,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
4 / 2 / 0
4,847
808
4,869
4,500
1,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Divingecho
Medusa
1
0 / 0 / 0
1,248
208
0
0
0
7
2 / 1 / 0
4,475
746
3,034
6,227
4,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
3 / 2 / 1
4,307
718
2,581
6,024
2,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Atlas
arkazero
Atlas
6
0 / 0 / 3
3,501
584
2,059
5,495
2,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
1 / 1 / 4
4,393
732
1,771
2,695
967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
4
Kills
6
6
Deaths
4
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
0
0
0
0
L
Medusa
Divingecho
Medusa
0
0
0
0
L
2
1
0
2
L
3
2
1
1.75
W
0
3
0
0
W
Ares
0
0
1
0.5
L
Atlas
arkazero
Atlas
0
0
3
1.5
W
Chaac
ryvan1
Chaac
0
1
0
0
W
4
2
0
2
L
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,648
Damage
9,445
22,205
Taken
20,441
7,993
Mitigated
10,235
7,722
Healing
6,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
837
491
0
2,388
3,268
866
1,295
616
2,652
0
27,959
L
Medusa
Divingecho
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
3,034
1,160
0
2,814
6,227
4,155
0
468
5,759
510
21,164
L
2,581
1,590
0
1,180
6,024
2,256
0
2,978
3,046
0
17,023
W
1,886
314
0
276
4,119
1,097
0
1,118
3,001
17,837
0
W
Ares
934
130
0
1,636
4,167
2,056
119
717
3,450
11,546
0
L
Atlas
arkazero
Atlas
2,059
940
0
1,885
5,495
2,857
0
1,778
3,717
7,816
0
W
Chaac
ryvan1
Chaac
4,122
541
0
2,316
6,151
2,695
0
513
5,275
0
25,559
W
4,869
82
0
1,106
4,500
1,279
0
986
3,473
22,686
0
L
1,771
90
0
250
2,695
967
0
2,465
230
18,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,124
Gold Earned
17,924
181
Minions Killed
106
0
Camps Cleared
0
665,298
Distance Traveled
558,209
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
4,243
707
47
8
0
113,561
0
L
Medusa
1,248
208
0
0
0
0
0
L
Surtr
4,475
746
32
5
0
140,492
0
L
Set
4,307
718
29
5
0
150,332
0
W
Merlin
3,965
661
35
6
0
131,925
0
W
Ares
4,075
679
16
3
0
130,841
0
L
Atlas
3,501
584
7
1
0
136,847
1
W
Chaac
3,994
666
36
6
0
131,700
0
W
He Bo
4,847
808
47
8
0
157,271
0
L
Scylla
4,393
732
38
6
0
130,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role