Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Autismoe
Ra
Level 28
God Stats
2W - 5L
1,530 SR
Queue Stats
23W - 27L
1,440 Elo+
Party 2
Izanami
Izanami
MissesMelina
Izanami
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 3
Yemoja
Yemoja
RichtigerWilli
Yemoja
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,346 Elo+
Party 3
Surtr
Surtr
shrekonald
Surtr
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,481 Elo+
Party 2
Team Averages
Level 44
1,506 SR
1,453 Elo+

VS

Team Averages
Level 74
1,492 SR
1,537 Elo+
Medusa
Medusa
 
Medusa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Dan1lych
Ganesha
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 2L
1,437 Elo+
Party 1
Fenrir
Fenrir
asert7
Fenrir
Level 68
God Stats
10W - 7L
1,675 SR
Queue Stats
82W - 42L
1,698 Elo+
Solo
Merlin
Merlin
iJimCarry
Merlin
Level 120
God Stats
3W - 2L
1,500 SR
Queue Stats
77W - 64L
1,722 Elo+
Solo
Ratatoskr
Ratatoskr
дMrniceguyд
Ratatoskr
Level 31
God Stats
2W - 5L
1,285 SR
Queue Stats
47W - 60L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
1 / 4 / 0
5,723
572
3,566
8,851
3,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 1 / 1
5,687
569
2,193
4,959
1,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
MissesMelina
Izanami
7
0 / 4 / 0
4,181
418
805
8,790
2,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 3 / 0
4,839
484
1,668
7,726
4,154
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Surtr
10
0 / 1 / 0
5,848
585
5,691
9,632
4,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
6 / 0 / 3
6,243
624
10,582
5,750
2,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
Dan1lych
Ganesha
8
0 / 0 / 7
5,487
549
3,029
4,521
2,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
asert7
Fenrir
10
6 / 0 / 1
6,059
606
5,953
7,112
2,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
iJimCarry
Merlin
11
0 / 1 / 2
6,356
636
3,153
3,839
1,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ratatoskr
дMrniceguyд
Ratatoskr
10
1 / 0 / 1
5,619
562
4,230
7,896
3,574
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
1
Kills
13
13
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
4
0
0.25
W
Medusa
 
Medusa
6
0
3
7.5
L
0
1
1
0.5
W
Ganesha
Dan1lych
Ganesha
0
0
7
3.5
L
Izanami
MissesMelina
Izanami
0
4
0
0
L
0
3
0
0
W
Fenrir
asert7
Fenrir
6
0
1
6.5
W
Merlin
iJimCarry
Merlin
0
1
2
1
L
Surtr
0
1
0
0
W
Ratatoskr
дMrniceguyд
Ratatoskr
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,923
Damage
26,947
39,958
Taken
29,118
15,820
Mitigated
11,938
9,534
Healing
12,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
3,566
1,665
0
440
8,851
3,068
0
1,672
7,179
232
38,189
W
Medusa
 
Medusa
10,582
6,837
0
4,415
5,750
2,017
721
620
5,130
0
48,819
L
2,193
271
80
1,977
4,959
1,578
0
1,911
3,048
42,249
0
W
Ganesha
Dan1lych
Ganesha
3,029
380
0
1,754
4,521
2,524
98
1,068
3,453
11,929
0
L
Izanami
MissesMelina
Izanami
805
648
0
1,204
8,790
2,430
0
927
7,863
0
15,022
L
1,668
741
2,113
725
7,726
4,154
0
1,672
6,054
13,325
0
W
Fenrir
asert7
Fenrir
5,953
1,156
0
1,515
7,112
2,540
0
896
6,216
0
36,517
W
Merlin
iJimCarry
Merlin
3,153
160
0
975
3,839
1,283
0
1,462
2,377
51,132
0
L
Surtr
5,691
1,698
0
2,995
9,632
4,590
0
0
9,632
251
44,770
W
Ratatoskr
дMrniceguyд
Ratatoskr
4,230
1,454
0
3,824
7,896
3,574
0
40
7,856
0
36,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,278
Gold Earned
29,764
274
Minions Killed
311
0
Camps Cleared
0
897,931
Distance Traveled
965,899
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,723
572
60
6
0
220,866
0
W
Medusa
6,243
624
80
8
0
172,389
0
L
Ra
5,687
569
81
8
0
186,550
0
W
Ganesha
5,487
549
0
0
0
161,739
0
L
Izanami
4,181
418
24
2
0
154,561
0
L
Yemoja
4,839
484
23
2
0
164,934
0
W
Fenrir
6,059
606
56
6
0
238,298
0
W
Merlin
6,356
636
99
10
0
190,657
0
L
Surtr
5,848
585
86
9
0
171,020
0
W
Ratatoskr
5,619
562
76
8
0
202,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role