Player Matchup

Maui
Maui
DUMBOBRH
Maui
Level 27
God Stats
1W - 2L
1,482 SR
Queue Stats
6W - 9L
1,418 Elo+
Party 2
Eset
Eset
SHAXXQ8
Eset
Level 80
God Stats
2W - 5L
1,285 SR
Queue Stats
87W - 85L
1,576 Elo+
Party 2
Nike
Nike
TheRatMan_
Nike
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,374 Elo+
Solo
Chiron
Chiron
extended
Chiron
Level 74
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 53L
1,360 Elo+
Party 2
Bastet
Bastet
qinvader8
Bastet
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 126L
1,577 Elo+
Party 2
Team Averages
Level 82
1,453 SR
1,461 Elo+

VS

Team Averages
Level 140
1,587 SR
1,395 Elo+
Tsukuyomi
Tsukuyomi
Anubix56
Tsukuyomi
Level 135
God Stats
2W - 1L
1,715 SR
Queue Stats
62W - 63L
1,654 Elo+
Solo
Janus
Janus
Luuk4mst3l
Janus
Level 56
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 43L
1,086 Elo+
Solo
Ymir
Ymir
SisaSuarez
Ymir
Level 216
God Stats
3W - 0L
1,500 SR
Queue Stats
1,177W - 1,172L
1,591 Elo+
Solo
Zhong Kui
Zhong Kui
Sturello
Zhong Kui
Level 158
God Stats
4W - 0L
1,500 SR
Queue Stats
68W - 76L
1,375 Elo+
Party 1
Heimdallr
Heimdallr
seedorf77
Heimdallr
Level 135
God Stats
6W - 3L
1,718 SR
Queue Stats
107W - 104L
1,268 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
15
1 / 6 / 13
9,014
693
7,111
22,388
28,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Eset
SHAXXQ8
Eset
15
4 / 7 / 8
8,744
673
14,782
12,663
7,496
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 6 / 5
9,828
756
7,727
19,036
24,463
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
extended
Chiron
16
3 / 6 / 8
8,544
657
10,841
18,212
10,819
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
qinvader8
Bastet
15
5 / 4 / 10
8,967
690
15,424
14,931
8,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Anubix56
Tsukuyomi
15
2 / 7 / 11
9,183
706
13,027
14,910
6,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
20
10 / 4 / 14
12,097
931
27,972
12,450
6,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
1 / 1 / 20
10,611
816
7,811
17,767
20,240
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Sturello
Zhong Kui
18
9 / 2 / 17
11,468
882
19,172
16,040
16,606
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
seedorf77
Heimdallr
18
7 / 2 / 14
10,655
820
14,350
11,931
6,483
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
105
15
Kills
29
29
Deaths
16
44
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Anubix56
Tsukuyomi
2
7
11
1.07
L
Maui
1
6
13
1.25
W
Janus
10
4
14
4.25
L
Eset
SHAXXQ8
Eset
4
7
8
1.14
W
1
1
20
11
W
Zhong Kui
Sturello
Zhong Kui
9
2
17
8.75
L
2
6
5
0.75
L
Chiron
extended
Chiron
3
6
8
1.17
L
Bastet
qinvader8
Bastet
5
4
10
2.5
W
Heimdallr
seedorf77
Heimdallr
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,885
Damage
82,332
87,230
Taken
73,098
79,702
Mitigated
56,305
19,635
Healing
28,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Anubix56
Tsukuyomi
13,027
2,218
909
2,353
14,910
6,820
153
5,452
9,458
0
22,682
L
Maui
7,111
1,313
829
2,216
22,388
28,369
0
13,208
9,180
9,958
0
W
Janus
27,972
2,512
711
2,564
12,450
6,156
1,169
4,261
8,189
56,139
1,952
L
Eset
SHAXXQ8
Eset
14,782
837
1,578
1,520
12,663
7,496
0
9,439
3,215
22,933
0
W
7,811
409
1,527
4,689
17,767
20,240
93
4,751
13,016
15,175
0
W
Zhong Kui
Sturello
Zhong Kui
19,172
1,884
4,226
7,817
16,040
16,606
321
2,503
13,537
25,833
582
L
7,727
175
760
3,107
19,036
24,463
0
9,019
10,017
0
29,910
L
Chiron
extended
Chiron
10,841
7,030
1,223
4,368
18,212
10,819
0
12,463
5,749
0
20,379
L
Bastet
qinvader8
Bastet
15,424
3,771
1,430
2,604
14,931
8,555
24
9,271
5,660
0
18,706
W
Heimdallr
seedorf77
Heimdallr
14,350
7,065
357
2,981
11,931
6,483
1,874
4,926
7,005
0
26,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,097
Gold Earned
54,014
102
Minions Killed
179
0
Camps Cleared
0
1,170,419
Distance Traveled
1,156,093
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,183
706
21
2
0
213,977
0
L
Maui
9,014
693
9
1
0
249,575
0
W
Janus
12,097
931
72
6
0
224,699
0
L
Eset
8,744
673
18
1
0
240,610
0
W
Ymir
10,611
816
16
1
0
233,421
0
W
Zhong Kui
11,468
882
45
3
0
231,856
0
L
Nike
9,828
756
45
3
0
205,007
0
L
Chiron
8,544
657
26
2
0
202,400
0
L
Bastet
8,967
690
4
0
0
272,827
0
W
Heimdallr
10,655
820
25
2
0
252,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role