Player Matchup

Neith
Neith
AmericanSoviet
Neith
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
214W - 232L
1,588 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DA_ROOK13
Morgan Le Fay
Level 148
God Stats
5W - 3L
1,697 SR
Queue Stats
314W - 304L
1,519 Elo+
Solo
Ravana
Ravana
Tropical_Threat3
Ravana
Level 116
God Stats
6W - 10L
1,500 SR
Queue Stats
44W - 53L
1,504 Elo+
Solo
Surtr
Surtr
aronseales
Surtr
Level 114
God Stats
62W - 56L
1,656 SR
Queue Stats
187W - 159L
1,472 Elo+
Solo
Bellona
Bellona
v1llegasr
Bellona
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 55L
1,598 Elo+
Solo
Team Averages
Level 119
1,571 SR
1,536 Elo+

VS

Team Averages
Level 124
1,372 SR
1,340 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Fear Dyl
Terra
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 90L
1,618 Elo+
Solo
Medusa
Medusa
Legarda897
Medusa
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 29L
1,367 Elo+
Party 1
Surtr
Surtr
leasing_hourse
Surtr
Level 126
God Stats
1W - 2L
1,158 SR
Queue Stats
7W - 12L
1,099 Elo+
Party 1
Pele
Pele
snoop_dog495
Pele
Level 99
God Stats
1W - 4L
1,200 SR
Queue Stats
3W - 13L
1,117 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,456
496
7,650
7,330
2,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Morgan Le Fay
DA_ROOK13
Morgan Le Fay
12
0 / 1 / 0
6,376
580
4,132
7,140
2,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

1
0 / 0 / 0
3,717
338
0
1,008
287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
13
4 / 2 / 0
7,486
681
11,560
16,392
11,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
v1llegasr
Bellona
9
1 / 1 / 0
5,108
464
8,831
8,643
7,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 0 / 1
6,289
572
3,847
3,465
1,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
Fear Dyl
Terra
9
1 / 1 / 2
5,781
526
3,621
11,735
5,654
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
Legarda897
Medusa
10
1 / 0 / 1
5,616
511
6,390
11,378
4,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 3 / 1
6,158
560
9,563
14,662
8,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
3 / 1 / 1
6,093
554
3,157
6,420
2,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
5
Kills
6
6
Deaths
5
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
0
1
0.5
L
0
2
0
0
L
Morgan Le Fay
DA_ROOK13
Morgan Le Fay
0
1
0
0
W
Terra
Fear Dyl
Terra
1
1
2
2
W
Medusa
Legarda897
Medusa
1
0
1
1.5
L
0
0
0
0
L
Surtr
4
2
0
2
W
1
3
1
0.5
W
3
1
1
3.5
L
Bellona
v1llegasr
Bellona
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,173
Damage
26,578
40,513
Taken
47,660
23,729
Mitigated
21,458
11,253
Healing
17,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
3,847
1,401
0
625
3,465
1,126
825
2,061
1,404
55,673
0
L
7,650
1,772
0
1,736
7,330
2,681
0
1,592
5,738
0
42,334
L
Morgan Le Fay
DA_ROOK13
Morgan Le Fay
4,132
136
0
1,437
7,140
2,491
0
2,879
4,261
59,341
0
W
Terra
Fear Dyl
Terra
3,621
1,075
2,211
3,762
11,735
5,654
0
585
11,150
15,205
0
W
Medusa
Legarda897
Medusa
6,390
2,225
619
5,238
11,378
4,099
0
0
11,378
0
44,073
L
0
0
0
254
1,008
287
0
510
498
0
842
L
Surtr
11,560
4,811
0
5,636
16,392
11,005
0
785
15,607
547
69,944
W
9,563
4,263
0
4,076
14,662
8,467
0
269
14,393
475
48,484
W
3,157
945
344
750
6,420
2,112
0
1,486
4,934
0
33,903
L
Bellona
v1llegasr
Bellona
8,831
3,247
42
2,148
8,643
7,265
0
2,075
6,568
0
30,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,143
Gold Earned
29,937
342
Minions Killed
307
0
Camps Cleared
0
865,859
Distance Traveled
1,124,901
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,289
572
94
9
0
208,450
0
L
Neith
5,456
496
63
6
0
207,941
2
L
Morgan Le Fay
6,376
580
112
10
0
194,950
0
W
Terra
5,781
526
27
2
0
213,712
2
W
Medusa
5,616
511
59
5
0
212,315
0
L
Ravana
3,717
338
3
0
0
20,891
0
L
Surtr
7,486
681
129
12
0
210,318
0
W
Surtr
6,158
560
74
7
0
220,045
0
W
Pele
6,093
554
53
5
0
270,379
0
L
Bellona
5,108
464
35
3
0
231,759
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role