Player Matchup

Bacchus
Bacchus
Gold IV
EmpKorupt
Bacchus
Gold IV
Level 156
God Stats
3W - 2L
1,553 SR
Queue Stats
84W - 88L
1,530 MMR
Solo
Rama
Rama
Silver I
SirLancersAlot
Rama
Silver I
Level 211
God Stats
132W - 110L
1,637 SR
Queue Stats
331W - 314L
1,535 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
ViewsouI
Sun Wukong
Silver I
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 15L
1,531 MMR
Solo
Agni
Agni
Silver I
kossy-_-9
Agni
Silver I
Level 82
God Stats
4W - 3L
1,758 SR
Queue Stats
4W - 7L
1,538 MMR
Solo
Awilix
Awilix
Silver II
will362
Awilix
Silver II
Level 109
God Stats
18W - 15L
1,271 SR
Queue Stats
249W - 256L
1,526 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 143
1,544 SR
1,532 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 143
1,580 SR
1,524 MMR
Hera
Hera
Silver I
 
Hera
Silver I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Silver II
Arielito18
Bakasura
Silver II
Level 126
God Stats
2W - 2L
1,751 SR
Queue Stats
402W - 423L
1,523 MMR
Solo
Thoth
Thoth
Silver I
TML_FAN_11
Thoth
Silver I
Level 159
God Stats
17W - 16L
1,827 SR
Queue Stats
362W - 354L
1,532 MMR
Solo
Athena
Athena
Silver I
TheAcademy
Athena
Silver I
Level 156
God Stats
12W - 13L
1,320 SR
Queue Stats
93W - 87L
1,536 MMR
Solo
Danzaburou
Danzaburou
Silver II
Timboo Jimboo
Danzaburou
Silver II
Level 127
God Stats
26W - 28L
1,500 SR
Queue Stats
415W - 434L
1,530 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
EmpKorupt
Bacchus
11
2 / 2 / 6
8,075
577
4,069
9,392
9,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

14
11 / 0 / 5
9,122
652
17,336
12,793
5,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
ViewsouI
Sun Wukong
15
1 / 0 / 6
8,953
640
5,867
11,260
8,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
13
2 / 3 / 4
7,651
547
4,212
6,850
2,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
will362
Awilix
12
3 / 1 / 5
7,584
542
6,950
9,796
3,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
GebCliodhnaPeleAtlas

VS

Bans
AchillesIshtarAo KuangNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
2 / 4 / 1
6,950
496
5,928
8,215
3,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
Arielito18
Bakasura
11
1 / 2 / 2
6,520
466
4,019
12,762
4,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
13
1 / 2 / 0
7,321
523
6,469
6,013
2,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Athena
TheAcademy
Athena
9
2 / 4 / 2
6,277
448
4,759
13,930
10,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Danzaburou
Timboo Jimboo
Danzaburou
10
0 / 7 / 1
5,858
418
4,029
10,921
4,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
19
Kills
6
6
Deaths
19
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
4
1
0.63
L
Bakasura
Arielito18
Bakasura
1
2
2
1
W
Bacchus
EmpKorupt
Bacchus
2
2
6
2.5
W
11
0
5
13.5
L
Thoth
1
2
0
0.5
L
Athena
TheAcademy
Athena
2
4
2
0.75
L
Danzaburou
Timboo Jimboo
Danzaburou
0
7
1
0.07
W
Sun Wukong
ViewsouI
Sun Wukong
1
0
6
4
W
Agni
2
3
4
1.33
W
Awilix
will362
Awilix
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,434
Damage
25,204
50,091
Taken
51,841
28,622
Mitigated
25,689
23,134
Healing
8,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
5,928
1,692
0
500
8,215
3,383
0
2,493
5,722
52,759
0
L
Bakasura
Arielito18
Bakasura
4,019
3,300
0
2,827
12,762
4,930
0
1,858
10,904
0
39,196
W
Bacchus
EmpKorupt
Bacchus
4,069
1,046
0
3,451
9,392
9,058
126
2,824
6,568
19,527
0
W
17,336
14,820
0
10,310
12,793
5,030
404
4,040
8,600
0
83,711
L
Thoth
6,469
171
0
1,309
6,013
2,317
0
0
6,013
59,692
0
L
Athena
TheAcademy
Athena
4,759
2,201
0
1,798
13,930
10,777
0
1,951
11,979
14,578
0
L
Danzaburou
Timboo Jimboo
Danzaburou
4,029
1,206
0
1,716
10,921
4,282
0
1,979
8,942
0
37,206
W
Sun Wukong
ViewsouI
Sun Wukong
5,867
1,923
0
2,085
11,260
8,239
560
5,054
6,109
0
74,147
W
Agni
4,212
491
0
1,902
6,850
2,490
0
4,017
2,829
51,110
0
W
Awilix
will362
Awilix
6,950
2,547
0
5,386
9,796
3,805
0
3,107
6,679
0
50,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,385
Gold Earned
32,926
408
Minions Killed
378
0
Camps Cleared
0
1,483,639
Distance Traveled
1,385,434
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,950
496
102
7
0
269,947
5
L
Bakasura
6,520
466
74
5
0
304,017
0
W
Bacchus
8,075
577
21
2
0
283,229
0
W
Rama
9,122
652
101
7
0
268,751
0
L
Thoth
7,321
523
115
8
0
277,757
1
L
Athena
6,277
448
18
1
0
265,238
6
L
Danzaburou
5,858
418
69
5
0
268,475
0
W
Sun Wukong
8,953
640
142
10
0
308,746
0
W
Agni
7,651
547
77
6
0
287,643
2
W
Awilix
7,584
542
67
5
0
335,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role